'01 Vince Carter diamond card
94 87 83 74 72

General information

Position
SG / SF
Height
6'6" (198cm)
Weight
215lbs (97kg)
Age
23
Nickname
Vinsanity
Plays
Isolation Point Isolation Cutter Handoff

Hot Zones

Badges

18
0
0
'01 Vince Carter diamond card

97 Overall

93 Outside scoring

  • 90 Standing shot mid
  • 92 Moving shot mid
  • 96 Standing shot 3pt
  • 96 Moving shot 3pt
  • 98 Shot IQ
  • 93 Free throw
  • 98 Offensive consistency

93 Inside scoring

  • 95 Standing shot close
  • 96 Moving shot close
  • 98 Standing layup
  • 96 Driving layup
  • 80 Standing dunk
  • 99 Driving dunk
  • 70 Contact dunk
  • 85 Draw foul
  • 67 Post control
  • 46 Post hook
  • 84 Post fadeaway
  • 98 Hands

95 Athleticism

  • 95 Speed
  • 95 Acceleration
  • 99 Vertical
  • 64 Strength
  • 98 Stamina
  • 95 Hustle
  • 98 Overall durability

83 Playmaking

  • 85 Ball control
  • 82 Passing accuracy
  • 81 Passing vision
  • 92 Passing IQ

78 Defending

  • 80 On-ball defense IQ
  • 60 Low post defense IQ
  • 77 Help defense IQ
  • 79 Pick & roll defense IQ
  • 80 Lateral quickness
  • 88 Pass perception
  • 64 Reaction time
  • 63 Steal
  • 88 Block
  • 64 Shot contest
  • 80 Defensive consistency

60 Rebounding

  • 70 Offensive rebound
  • 55 Defensive rebound
  • 70 Boxout
  • 3679 Total attr.

Updates OVR POS INS OUT PLY ATH DEF REB
05/19/16 (Viewing) 97 SG SF 93 93 83 95 78 60
04/06/16 97 SG SF 93 93 83 95 78 60

Outside Scoring

Microwave

Can heat up with limited number of shots.

Unfazed

Can maintain his hot streak throughout timeouts and breaks better than most.

Corner Specialist

Known for his ability to knock down threes from the corner.

Deadeye

Can knock down contested shots better than most.

Limitless Range

Can knock down three pointers from deep better than most.

Fade Ace

Excels at making fadeaway jumpers.

Shot Creator

Known for making tough shots off the dribble after creating space to shoot.

Inside Scoring

Spin Lay-In

Excels at making spin layups.

Hop-Stepper

Makes hop-step layups at a higher % than others.

King Of Euros

Shines in his ability to make euro step layups.

Acrobat

Can change his shot in air and attempt difficult shots with few consequences.

Relentless Finisher

A player who can take physical punishment on contact shots near the rim without severely impacting his energy.

Playmaking

Killer Crossover

Can cause his defender to stumble or fall with crossovers.

Pick & Roll Maestro

Throws accurate passes and knocks down shots off the screen at a high percentage.

Athleticism

Lob City Finisher

Catches and finished alley-oops at a higher rate than others.

Posterizer

Will succeed at dunking on opposing defenders more often than others.

One Man Fast Break

Excels at taking the ball coast to coast on a fastbreak.

Transition Finisher

Adept at running the fastbreak and finishing at a high rate.

Defending

Rebounding

Personality

Alpha Dog

Steps his game up when his teammates are performing poorly.

Prime Time

Elevates his play in games of great significance.

Cool and Collected

A player who never goes on cold streaks.

Closer

Steps his game up in the 4th quarter and overtime when the game is close

Fierce Competition

Elevates his game when being outplayed or instigated.

Spark Plug

Comes off the bench or out of timeouts making big plays that can energise his team.

Swagger

Gets himself going by making big plays.

Mind Games

Can get into opponents head while guarding him.

Heart and Soul

Rallies team when things are getting out of hand. Helps team stay focused.

High Work Ethic

Goes above and beyond the typical work exemplary of an NBA athlete.

Dunks

  • 5 Standing dunk
  • 99 Driving dunk
  • 99 Flashy dunk
  • 75 Alley-oop
  • 35 Putback dunk
  • 40 Crash

Layups

  • 30 Standing layup
  • 45 Driving layup
  • 55 Spin layup
  • 70 Hop step layup
  • 70 Euro step layup
  • 35 Floater

Jump shooting

  • 85 Step through shot
  • 30 Shot under basket
  • 10 Shot close
  • 4 Shot close left
  • 4 Shot close middle
  • 5 Shot close right
  • 25 Shot mid
  • 60 Shot 3pt
  • 25 Contested jumper
  • 60 Stepback jumper
  • 30 Spin jumper
  • 25 Transition pull up 3pt
  • 5 Use glass

Drive setup

  • 5 Triple threat pump fake
  • 10 Triple threat jab step
  • 55 Triple threat idle
  • 30 Triple threat shoot
  • 30 Setup with sizeup
  • 30 Setup with hesitation
  • 40 No setup dribble

Driving

  • 55 Drive
  • 54 Drive right
  • 25 Driving crossover
  • 5 Driving spin
  • 50 Driving step back
  • 15 Driving half spin
  • 0 Driving double crossover
  • 0 Driving behind the back
  • 30 Driving dribble hesitation
  • 15 Driving in and out
  • 80 No driving dribble move
  • 60 Attack strong on drive

Freelance

  • 72 Shoot
  • 70 Touches
  • 0 Roll vs. pop

Post game

  • 14 Post up
  • 0 Post shimmy shot
  • 0 Post face up
  • 15 Post back down
  • 15 Post aggressive backdown
  • 12 Shoot from post
  • 0 Post hook left
  • 0 Post hook right
  • 0 Post fade left
  • 5 Post fade right
  • 0 Post up and under
  • 0 Post hop shot
  • 0 Post step back shot
  • 35 Post drive
  • 0 Post spin
  • 0 Post drop step
  • 0 Post hop step

Passing

  • 70 Dish to open man
  • 25 Flashy pass
  • 5 Alley oop pass

Defense

  • 66 Pass interception
  • 58 Take charge
  • 64 On-ball steal
  • 72 Contest shot
  • 59 Block shot
  • 78 Foul
  • 25 Hard foul

Air Canada

2, written by Vlade
5
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