'85 Julius Erving gold card
97

'85 Julius Erving

Historic / 76ers Franchise 1


General information

Theme
Historic
Position
SF / SG
Added
Release
Height
6'6" (198cm)
Weight
200lbs (90kg)
Age
35
Nickname
Dr. J
Plays
Isolation P&R Wing Cutter P&R Roll Man

Hot Zones

Badges

14
0
0
'85 Julius Erving gold card

88 Overall

73 Outside scoring

  • 72 Standing shot mid
  • 74 Moving shot mid
  • 68 Standing shot 3pt
  • 72 Moving shot 3pt
  • 95 Shot IQ
  • 76 Free throw
  • 95 Offensive consistency

81 Inside scoring

  • 88 Standing shot close
  • 84 Moving shot close
  • 98 Standing layup
  • 96 Driving layup
  • 70 Standing dunk
  • 96 Driving dunk
  • 65 Contact dunk
  • 79 Draw foul
  • 42 Post control
  • 64 Post hook
  • 68 Post fadeaway
  • 89 Hands

82 Athleticism

  • 76 Speed
  • 77 Acceleration
  • 95 Vertical
  • 84 Strength
  • 86 Stamina
  • 90 Hustle
  • 90 Overall durability

69 Playmaking

  • 78 Ball control
  • 72 Passing accuracy
  • 58 Passing vision
  • 70 Passing IQ

86 Defending

  • 92 On-ball defense IQ
  • 70 Low post defense IQ
  • 90 Help defense IQ
  • 91 Pick & roll defense IQ
  • 85 Lateral quickness
  • 90 Pass perception
  • 92 Reaction time
  • 75 Steal
  • 65 Block
  • 92 Shot contest
  • 85 Defensive consistency

54 Rebounding

  • 63 Offensive rebound
  • 51 Defensive rebound
  • 55 Boxout
  • 3463 Total attr.

Outside Scoring

Microwave

Can heat up with limited number of shots.

Unfazed

Can maintain his hot streak throughout timeouts and breaks better than most.

Shot Creator

Known for making tough shots off the dribble after creating space to shoot.

Inside Scoring

Spin Lay-In

Excels at making spin layups.

Hop-Stepper

Makes hop-step layups at a higher % than others.

King Of Euros

Shines in his ability to make euro step layups.

Acrobat

Can change his shot in air and attempt difficult shots with few consequences.

Bank Is Open

Excels at banking in jumpers.

Relentless Finisher

A player who can take physical punishment on contact shots near the rim without severely impacting his energy.

Playmaking

Athleticism

Lob City Finisher

Catches and finished alley-oops at a higher rate than others.

Posterizer

Will succeed at dunking on opposing defenders more often than others.

One Man Fast Break

Excels at taking the ball coast to coast on a fastbreak.

Transition Finisher

Adept at running the fastbreak and finishing at a high rate.

Defending

Chasedown Artist

Chases players down on fast breaks and effectively swats their shots from behind.

Rebounding

Personality

Beta Dog

Steps his game up when an Alpha Dog teammate is out or is playing poorly.

Road Dog

Elevates his play when playing in road games.

Prime Time

Elevates his play in games of great significance.

Volume Shooter

A high volume of shots can heat him up but a lack of shots can make him cold.

Closer

Steps his game up in the 4th quarter and overtime when the game is close

Mentor

Gets younger players focused in on the game when they commit mistakes.

Heart and Soul

Rallies team when things are getting out of hand. Helps team stay focused.

Hardened

A tough player that will play through fatigue and inury without experiencing a sever drop in skill.

Dunks

  • 70 Standing dunk
  • 99 Driving dunk
  • 99 Flashy dunk
  • 85 Alley-oop
  • 25 Putback dunk
  • 35 Crash

Layups

  • 70 Standing layup
  • 99 Driving layup
  • 93 Spin layup
  • 92 Hop step layup
  • 90 Euro step layup
  • 95 Floater

Jump shooting

  • 93 Step through shot
  • 35 Shot under basket
  • 71 Shot close
  • 4 Shot close left
  • 3 Shot close middle
  • 6 Shot close right
  • 68 Shot mid
  • 11 Shot 3pt
  • 68 Contested jumper
  • 55 Stepback jumper
  • 15 Spin jumper
  • 50 Transition pull up 3pt
  • 30 Use glass

Drive setup

  • 15 Triple threat pump fake
  • 15 Triple threat jab step
  • 40 Triple threat idle
  • 30 Triple threat shoot
  • 50 Setup with sizeup
  • 30 Setup with hesitation
  • 20 No setup dribble

Driving

  • 85 Drive
  • 53 Drive right
  • 40 Driving crossover
  • 40 Driving spin
  • 50 Driving step back
  • 15 Driving half spin
  • 0 Driving double crossover
  • 25 Driving behind the back
  • 35 Driving dribble hesitation
  • 20 Driving in and out
  • 99 No driving dribble move
  • 70 Attack strong on drive

Freelance

  • 93 Shoot
  • 95 Touches
  • 99 Roll vs. pop

Post game

  • 79 Post up
  • 40 Post shimmy shot
  • 35 Post face up
  • 15 Post back down
  • 5 Post aggressive backdown
  • 35 Shoot from post
  • 50 Post hook left
  • 50 Post hook right
  • 50 Post fade left
  • 50 Post fade right
  • 30 Post up and under
  • 30 Post hop shot
  • 30 Post step back shot
  • 25 Post drive
  • 25 Post spin
  • 15 Post drop step
  • 23 Post hop step

Passing

  • 58 Dish to open man
  • 65 Flashy pass
  • 78 Alley oop pass

Defense

  • 68 Pass interception
  • 58 Take charge
  • 64 On-ball steal
  • 70 Contest shot
  • 70 Block shot
  • 60 Foul
  • 30 Hard foul
4

Beast Dunker

3, written by LALakers
5
4

Decent Card

0, written by jamar0817
4

Meh

0, written by kingiddon
3

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