'03 Steve Nash diamond card
96 Overall
  • 79 INS
  • 95 OUT
  • 98 PLY
  • 92 ATH
  • 84 DEF
  • 49 REB

STEEEEVE

Written by 2KLL

My experience from 5 MTO games with this Steve Nash (4 resulted in rage quits)

Bought for: 159,500 MT

Strengths:

  • First of all, STEVE NASH IS HOT FROM EVERWHERE, +14 gold badges (shooting/defense) and 4 Hall of Fame (passing)...

  • Isolation: this steve nash is the fastest point card with the ball I have ever used. His dribble animations are amazing and I run Iso all the time

  • Playmaking: off the pick and roll, Iso, or plays Steve Nash will make the passes you need and score. 4 Hall of Fame playmaking badges

  • Any type of shooting: this card can hit shots from anywhere... look at those shooting stats (+those hot zones) he makes some contested shots that you wouldn't think would go in but do

  • Defending: this card is a surprisingly good on-ball defender. He will only have problems down low against 6'7+ PGs

Extra: Steve Nash can make your team a whole lot better overall, especially on offense. Most of the offense on this game is run through the Point Guard and he will dominate if you know what you're doing.

Weaknesses:

  • finishing if a center is down low. he might get blocked if you just run at a center and go for a layup. Make the defense collapse and kick it out. If you have a fairly open lane go for it.

  • unable to dunk. If this card was able to dunk it would be over

Recommended Strategy: 1v1 ISO, 5 OUT kick out to shooters after you beat your defender, Pick and Roll

Other Comments: (optional) I recommend using Mavs Playbook plays w him: Fist 91 Side, Fist 92 Horns, Fist 71, etc. These are all pick and roll plays that work if your opponent is off balling

Use if: You want a top 4 PG in the game (behind diamond T mac, Westbrook, and D rose)

Don't use if: You don't run your offense through your point guard

Bottom Line: Great player for building your team. Personally, I think he was worth the MT.


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