Draymond Green opal card
96 92 86 86

General information

Position
PF / C
Height
6'7" (200cm)
Weight
230lbs (104kg)
Age
29
Plays
P&R Wing P&R Roll Man Handoff Post Up Low

Hot Zones

Badges

0
0
11
21
Draymond Green opal card

99 Overall

95 Outside scoring

  • 96 Open shot mid
  • 96 Contested shot mid
  • 92 Off dribble shot mid
  • 96 Open shot 3pt
  • 96 Contested shot 3pt
  • 84 Off dribble shot 3pt
  • 98 Shot IQ
  • 92 Free throw
  • 95 Offensive consistency

97 Inside scoring

  • 98 Shot close
  • 97 Standing layup
  • 97 Driving layup
  • 95 Standing dunk
  • 95 Driving dunk
  • 95 Contact dunk
  • 95 Draw foul
  • 97 Post control
  • 95 Post hook
  • 95 Post fadeaway
  • 98 Hands

94 Athleticism

  • 89 Speed
  • 89 Acceleration
  • 95 Vertical
  • 97 Strength
  • 98 Stamina
  • 98 Hustle
  • 95 Overall durability

91 Playmaking

  • 88 Speed with ball
  • 88 Ball control
  • 92 Passing accuracy
  • 93 Passing vision
  • 94 Passing IQ

98 Defending

  • 98 On-ball defense IQ
  • 98 Low post defense IQ
  • 98 Help defense IQ
  • 98 Pick & roll defense IQ
  • 98 Lateral quickness
  • 98 Pass perception
  • 98 Reaction time
  • 98 Steal
  • 98 Block
  • 98 Shot contest
  • 98 Defensive consistency

98 Rebounding

  • 98 Offensive rebound
  • 98 Defensive rebound
  • 98 Boxout
  • 4390 Total attr.

Outside Scoring

Corner Specialist

Known for his ability to knock down threes from the corner.

Deep Range Deadeye

Knocks down contested shots from deep range at a very high percentage.

Limitless Range

Can knock down very deep threes better than most.

Pick & Popper

Excels as a pick & pop receiver.

Catch & Shoot

Hits stand-still shots off the catch at a high percentage.

Mid-Range Deadeye

Knocks down the contested shots from medium-range at very high percentage.

Difficult Shots

Known for making tough shots off the dribble.

Tireless Scorer

A player who can spend a good deal of energy without losing effectiveness when attempting to score.

Inside Scoring

Pick & Roller

Excels as the roller in the pick & roll game.

Relentless Finisher

Takes physical punishment on contact shots near the rim without severely impacting his energy.

Acrobat

Can attempt layups with few consequences.

Tear Dropper

Excels at making floaters and runners

Putback King

Known for his ability to score baskets immediately off of offensive rebounds near the hoop.

Post Spin Technician

Dominates the post with spin and drive moves.

Drop-Stepper

Known for his ability to user the drop step move to his advantage in the post.

Playmaking

Flashy Passer

Known for throwing on-point flashy passes to his receivers.

Break Starter

Starts fast breaks with accurate outlet passes.

Lob City Passer

Completes alley-oop passes at a high rate.

Dimer

An elite passer known for hitting teammates in the correct position to score.

Pick & Roll Maestro

Throws accurate passes and hits shots off screens at a high percentage while orchestrating a pick & roll.

Athleticism

Lob City Finisher

Catches and finishes alley-oops better than others.

Posterizer

Will succeed at dunking on opposing defenders more often than others.

Bruiser

The physical nature of this player drains energy from his match-up.

Brick Wall

Sets extremely effective screens and drains energy from opponents on pick collisions.

One Man Fast Break

Excels at taking the ball coast to coast on a fast break.

Defending

Defensive Stopper

While playing on-ball defense, this badge drops various offensive skills of similarly positioned match-ups.

Pick Dodger

A slithery player who can get around screens easily.

Pick Pocket

Known for his ability to strip the ball from a ball-handler.

Rim Protector

An elite shot-blocker who intimidates those around the rim, causing interior shots to be less effective.

Charge Card

Adept at placing himself in position to win charge calls.

Chase Down Artist

Terrific transition shot-blocker.

Rebounding

Hustle Rebounder

An elite rebounder known for chasing rebounds out of his area.

Personality

Alpha Dog

Team leader who takes it upon himself to lead his team to victory.

Clutch Performer

Steps his game up in big games and big moments.

Spark Plug

Comes off the bench or comes out of timeouts making big plays that can energize his teammates.

Enforcer

Can wreak havoc on the floor with tough and physical play.

Championship DNA

Can quickly see where double teams are coming from. Also steps up his game in playoff moments.

Microwave

A player who heats up quicker than most.

Floor General

An offensive leader who can help his teammates play better on offense while he's on the floor

Defensive Anchor

Defensive leader who helps his teammates perform better defensively.

Hardened

Will play through fatigue and injury without experiencing a severe drop in skill.

All-Time Great

Strives to be known as an all-time great.

Expressive

Has no problems expressing his feelings.

Dunks

  • 100 Standing dunk
  • 100 Driving dunk
  • 100 Flashy dunk
  • 20 Alley-oop
  • 45 Putback dunk
  • 5 Crash

Layups

  • 60 Standing layup
  • 35 Driving layup
  • 0 Spin layup
  • 0 Hop step layup
  • 0 Euro step layup
  • 40 Floater

Jump shooting

  • 0 Step through shot
  • 35 Shot under basket
  • 20 Shot close
  • 2 Shot close left
  • 7 Shot close middle
  • 2 Shot close right
  • 5 Shot mid
  • 45 Spot up shot mid
  • 30 Off screen shot mid
  • 40 Shot 3pt
  • 30 Spot up shot 3pt
  • 20 Off screen shot 3pt
  • 5 Contested jumper mid
  • 5 Contested jumper 3pt
  • 0 Stepback jumper mid
  • 0 Stepback jumper 3pt
  • 0 Spin jumper
  • 0 Transition pull up 3pt
  • 0 Drive pull up 3pt
  • 0 Drive pull up mid
  • 0 Use glass

Drive setup

  • 0 Triple threat pump fake
  • 0 Triple threat jab step
  • 50 Triple threat idle
  • 0 Triple threat shoot
  • 0 Setup with sizeup
  • 25 Setup with hesitation
  • 0 No setup dribble

Driving

  • 55 Drive
  • 50 Spot up drive
  • 55 Off screen drive
  • 90 Drive right
  • 15 Driving crossover
  • 0 Driving spin
  • 0 Driving step back
  • 0 Driving half spin
  • 0 Driving double crossover
  • 0 Driving behind the back
  • 15 Driving dribble hesitation
  • 0 Driving in and out
  • 65 No driving dribble move
  • 45 Attack strong on drive

Freelance

  • 50 Shoot
  • 60 Touches
  • 25 Roll vs. pop
  • 0 Transition spot up
  • 5 Iso vs. elite defender
  • 5 Iso vs. good defender
  • 15 Iso vs. average defender
  • 25 Iso vs. poor defender
  • 55 Play discipline

Post game

  • 20 Post up
  • 0 Post shimmy shot
  • 35 Post face up
  • 10 Post back down
  • 0 Post aggressive backdown
  • 70 Shoot from post
  • 8 Post hook left
  • 8 Post hook right
  • 6 Post fade left
  • 11 Post fade right
  • 30 Post up and under
  • 0 Post hop shot
  • 0 Post step back shot
  • 35 Post drive
  • 15 Post spin
  • 0 Post drop step
  • 10 Post hop step

Passing

  • 55 Dish to open man
  • 10 Flashy pass
  • 75 Alley oop pass

Defense

  • 79 Pass interception
  • 76 Take charge
  • 85 On-ball steal
  • 80 Contest shot
  • 51 Block shot
  • 60 Foul
  • 68 Hard foul
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