Plays
P&R Ball Handler
3 PT
Handoff
Guard Post Up
65
Shot close
72
Shot mid
77
Shot 3pt
97
Shot IQ
77
Free throw
91
Offensive consistency
83
Driving layup
48
Standing dunk
78
Driving dunk
77
Draw foul
71
Post moves
33
Post hook
67
Post fade
88
Hands
72
Speed
72
Acceleration
81
Vertical
58
Strength
90
Stamina
83
Hustle
85
Overall durability
72
Speed with ball
79
Ball handle
71
Passing accuracy
59
Passing vision
68
Passing IQ
72
Interior defense
84
Perimeter defense
87
Help defense IQ
94
Pick & roll defense IQ
84
Lateral quickness
85
Pass perception
94
Reaction time
82
Steal
43
Block
92
Shot contest
88
Defensive consistency
36
Offensive rebound
68
Defensive rebound
Finishing
Improves the ability to convert contact layups and dunks in traffi
Boosts the shot percentage for layups when moving across the paint
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Improves the chances of completing a successfull alley-oop dunk/layup
Boosts the ability to hit high degree of difficulty layups
Provides more explosive first steps out of tripple threat and size-ups
Boosts player's Takeover meter when completing a dunk on a fastbreak
Gives an additional boost for having good layup timing
Increases shot percentage when attempting a putback after an offensive rebound
Boosts team's Takeover meters after completing a highlight play
Shooting
Increases the bonus given for consecutive excellent releases
Improves player's shooting ability after making first shot until a miss occurs
Boosts the shot percentage for attempts taken in a player's favorite spots
Improves a player's free throw percentage during the critical moments
Improves a player's ability to make shots when fatigued
Boosts shot percentages as shot attempts accrue throughout the game
Increases the ability to knock down shots in clutch moments
Reduces the impact of a defender who is closing out
Improves the ability to shoot difficult shots off the dribble
Decreases the penalty that comes from shooting after pump fakes
Extends the range from which a player can effectively shoot
Reduces the penalties for contested shots and bonuses for open shots
Boosts the chance of hitting a jump shot immediately after a catch
Reduces the penalty suffered from mis-timed jump shot releases
Strengthens the player's ability to get the open off the ball
Playmaking
Increases the chances of successfully completing a pass from mid-air
Provides more explosive first steps out of tripple threat and size-ups
Improves a player's ability to create space from defender
Improves a player's ability to start and stop with the ball
Improves a player's ability to break down their defender
Defense/Rebounding
Boosts the ability to stay in front of the ball handler on the perimeter
Decreases opponents' Takeover meters when achieving a highlight play on defense
Increases chances at getting steals in passing lanes
Intimidates offensive players causing them to miss shots more often
Improves a player's ability to bump and harass the offense off the ball
Improves a player's ability to navigate through screens effectively on defense
Reduces energy lost when exerting efforts on defense
Makes life difficult for the offensive players when trapped
Boosts the defensive abilities of teammates when in the game
Raises the chances of getting a chase-down block
Receives an earlier cue on the Read and React system while playing defense
Improves a player's ability to steal the ball from a ball handler
Personality
Enhances the ability to rally teammates
An outgoing and typically well-liked player
A gym rat who is the hardest worker at all times
Responds best to tough love
Not one to hide emotion during big moments
0
Standing dunk
75
Driving dunk
45
Flashy dunk
50
Alley-oop
5
Putback dunk
25
Crash
75
Driving layup
60
Spin layup
60
Hop step layup
45
Euro step layup
45
Floater
63
Step through shot
36
Shot under basket
35
Shot close
4
Shot close left
46
Shot close middle
50
Shot close right
25
Shot mid
60
Spot up shot mid
55
Off screen shot mid
75
Shot 3pt
99
Spot up shot 3pt
55
Off screen shot 3pt
95
Contested jumper mid
60
Contested jumper 3pt
75
Stepback jumper mid
40
Stepback jumper 3pt
45
Spin jumper
20
Transition pull up 3pt
25
Drive pull up 3pt
35
Drive pull up mid
25
Use glass
60
Triple threat pump fake
60
Triple threat jab step
15
Triple threat idle
40
Triple threat shoot
10
Setup with sizeup
35
Setup with hesitation
30
No setup dribble
50
Drive
55
Spot up drive
45
Off screen drive
75
Drive right
40
Driving crossover
30
Driving spin
55
Driving step back
15
Driving half spin
0
Driving double crossover
15
Driving behind the back
65
Driving dribble hesitation
40
Driving in and out
80
No driving dribble move
65
Attack strong on drive
75
Shoot
85
Touches
15
Roll vs. pop
20
Transition spot up
25
Iso vs. elite defender
25
Iso vs. good defender
35
Iso vs. average defender
45
Iso vs. poor defender
5
Play discipline
5
Post up
15
Post shimmy shot
15
Post face up
35
Post back down
20
Post aggressive backdown
25
Shoot from post
0
Post hook left
5
Post hook right
23
Post fade left
23
Post fade right
25
Post up and under
25
Post hop shot
55
Post step back shot
50
Post drive
15
Post spin
0
Post drop step
10
Post hop step
35
Dish to open man
15
Flashy pass
15
Alley oop pass
75
Pass interception
20
Take charge
59
On-ball steal
79
Contest shot
19
Block shot
60
Foul
45
Hard foul
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This card actually surprised me since it went up to a 97 overall today. I've pulled it from a free pack a while ago, I checked it out, and it was decent. He isn't bad at outside scoring even though steady shooter isn't ideal, and although he isn't very fast, he can still slash. His defence is nice too. Things aren't probably that good when he's cold though.
that shoulder tape tho...