'02 Mitch Richmond pinkdiamond card

'02 Mitch Richmond

Rewards / Pink Diamond Rewards 1


General information

Theme
Rewards
Position
SG
Added
Release
Height
6'5" (195cm)
Weight
215lbs (97kg)
Age
37
Plays
Mid Range Isolation 3 PT Guard Post Up

Hot Zones

Badges

0
1
28
1
'02 Mitch Richmond pinkdiamond card

96 Overall

3363 Total attr.

94 Outside scoring

  • 94 Shot close
  • 96 Shot mid
  • 91 Shot 3pt
  • 97 Shot IQ
  • 89 Free throw
  • 98 Offensive consistency

87 Inside scoring

  • 94 Driving layup
  • 55 Standing dunk
  • 75 Driving dunk
  • 94 Draw foul
  • 48 Post moves
  • 69 Post hook
  • 79 Post fade
  • 96 Hands

88 Athleticism

  • 86 Speed
  • 88 Acceleration
  • 89 Vertical
  • 79 Strength
  • 98 Stamina
  • 98 Hustle
  • 98 Overall durability

81 Playmaking

  • 81 Speed with ball
  • 86 Ball handle
  • 82 Passing accuracy
  • 74 Passing vision
  • 86 Passing IQ

80 Defending

  • 62 Interior defense
  • 79 Perimeter defense
  • 82 Help defense IQ
  • 81 Pick & roll defense IQ
  • 79 Lateral quickness
  • 85 Pass perception
  • 94 Reaction time
  • 78 Steal
  • 42 Block
  • 81 Shot contest
  • 80 Defensive consistency

59 Rebounding

  • 52 Offensive rebound
  • 62 Defensive rebound

Finishing

Acrobat

Boosts the ability to hit high degree of difficulty layups

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Cross-Key Scorer

Boosts the shot percentage for layups when moving across the paint

Fancy Footwork

Improves a player's ability to beat defenders with an advanced layup or dunk gather

Giant Slayer

Heightens the effectiveness of layups over taller defenders

Relentless Finisher

Reduces the fatigue effects from continually finishing at the rim with contact

Slithery Finisher

Improves a player's ability to avoid contact when attacking the rim

Shooting

Difficult Shots

Improves the ability to shoot difficult shots off the dribble

Catch & Shoot

Boosts the chance of hitting a jump shot immediately after a catch

Clutch Shooter

Increases the ability to knock down shots in clutch moments

Corner Specialist

Gives a boost to shots taken near the corner

Deadeye

Reduces the impact of a defender who is closing out

Flexible Release

Reduces the penalty suffered from mis-timed jump shot releases

Green Machine

Increases the bonus given for consecutive excellent releases

Hot Start

Improves player's shooting ability after making first shot until a miss occurs

Hot Zone Hunter

Boosts the shot percentage for attempts taken in a player's favorite spots

Pump Fake Maestro

Decreases the penalty that comes from shooting after pump fakes

Range Extender

Extends the range from which a player can effectively shoot

Slippery Off-Ball

Strengthens the player's ability to get the open off the ball

Steady Shooter

Reduces the penalties for contested shots and bonuses for open shots

Tireless Shooter

Improves a player's ability to make shots when fatigued

Volume Shooter

Boosts shot percentages as shot attempts accrue throughout the game

Playmaking

Break Starter

Improves a player's ability to make effective outlet passes after grabbing a rebound

Downhill

Increases overall speed with the ball in transition

Pass Fake Maestro

Increases the effectiveness of pass fakes

Quick First Step

Provides more explosive first steps out of tripple threat and size-ups

Space Creator

Improves a player's ability to create space from defender

Stop & Go

Improves a player's ability to start and stop with the ball

Ankle Breaker

Improves the likelihood of freezing or dropping a defender during dribble moves

Defense/Rebounding

Personality

Alpha Dog

Enhances the ability to rally teammates

Dunks

  • 45 Standing dunk
  • 57 Driving dunk
  • 57 Flashy dunk
  • 75 Alley-oop
  • 41 Putback dunk
  • 61 Crash

Layups

  • 57 Driving layup
  • 87 Spin layup
  • 89 Hop step layup
  • 90 Euro step layup
  • 91 Floater

Jump shooting

  • 85 Step through shot
  • 30 Shot under basket
  • 66 Shot close
  • 4 Shot close left
  • 4 Shot close middle
  • 5 Shot close right
  • 94 Shot mid
  • 59 Spot up shot mid
  • 13 Off screen shot mid
  • 46 Shot 3pt
  • 46 Spot up shot 3pt
  • 30 Off screen shot 3pt
  • 94 Contested jumper mid
  • 76 Contested jumper 3pt
  • 95 Stepback jumper mid
  • 4 Stepback jumper 3pt
  • 55 Spin jumper
  • 5 Transition pull up 3pt
  • 5 Drive pull up 3pt
  • 11 Drive pull up mid
  • 55 Use glass

Drive setup

  • 76 Triple threat pump fake
  • 64 Triple threat jab step
  • 23 Triple threat idle
  • 58 Triple threat shoot
  • 42 Setup with sizeup
  • 60 Setup with hesitation
  • 38 No setup dribble

Driving

  • 55 Drive
  • 55 Spot up drive
  • 55 Off screen drive
  • 48 Drive right
  • 42 Driving crossover
  • 42 Driving spin
  • 21 Driving step back
  • 0 Driving half spin
  • 25 Driving double crossover
  • 30 Driving behind the back
  • 20 Driving dribble hesitation
  • 38 Driving in and out
  • 38 No driving dribble move
  • 59 Attack strong on drive

Freelance

  • 87 Shoot
  • 87 Touches
  • 69 Roll vs. pop
  • 0 Transition spot up
  • 3 Iso vs. elite defender
  • 33 Iso vs. good defender
  • 50 Iso vs. average defender
  • 99 Iso vs. poor defender
  • 3 Play discipline

Post game

  • 0 Post up
  • 0 Post shimmy shot
  • 0 Post face up
  • 0 Post back down
  • 0 Post aggressive backdown
  • 0 Shoot from post
  • 0 Post hook left
  • 50 Post hook right
  • 50 Post fade left
  • 0 Post fade right
  • 0 Post up and under
  • 0 Post hop shot
  • 0 Post step back shot
  • 0 Post drive
  • 0 Post spin
  • 0 Post drop step
  • 0 Post hop step

Passing

  • 44 Dish to open man
  • 49 Flashy pass
  • 40 Alley oop pass

Defense

  • 65 Pass interception
  • 34 Take charge
  • 59 On-ball steal
  • 13 Contest shot
  • 13 Block shot
  • 30 Foul
  • 76 Hard foul

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