'75 Bob McAdoo diamond card

General information

Theme
Rewards
Position
C / PF
Added
Release
Height
6'9" (205cm)
Weight
210lbs (95kg)
Age
24
Evolutions
  •  
Plays
P&R Roll Man Post Up Low Post Up High

Hot Zones

Badges

0
0
23
1
'75 Bob McAdoo diamond card

93 Overall

3436 Total attr.

74 Outside scoring

  • 97 Shot close
  • 89 Shot mid
  • 30 Shot 3pt
  • 90 Shot IQ
  • 81 Free throw
  • 95 Offensive consistency

95 Inside scoring

  • 94 Driving layup
  • 98 Standing dunk
  • 95 Driving dunk
  • 90 Draw foul
  • 96 Post moves
  • 95 Post hook
  • 92 Post fade
  • 97 Hands

84 Athleticism

  • 78 Speed
  • 75 Acceleration
  • 85 Vertical
  • 85 Strength
  • 95 Stamina
  • 98 Hustle
  • 85 Overall durability

72 Playmaking

  • 31 Speed with ball
  • 75 Ball handle
  • 78 Passing accuracy
  • 74 Passing vision
  • 85 Passing IQ

87 Defending

  • 88 Interior defense
  • 65 Perimeter defense
  • 88 Help defense IQ
  • 90 Pick & roll defense IQ
  • 70 Lateral quickness
  • 85 Pass perception
  • 90 Reaction time
  • 65 Steal
  • 94 Block
  • 96 Shot contest
  • 85 Defensive consistency

97 Rebounding

  • 96 Offensive rebound
  • 98 Defensive rebound

Finishing

Putback Boss

Increases shot percentage when attempting a putback after an offensive rebound

Acrobat

Boosts the ability to hit high degree of difficulty layups

Backdown Punisher

Increases the chances of a player successfully backing down their opponent

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Cross-Key Scorer

Boosts the shot percentage for layups when moving across the paint

Dropstepper

Improves a player's ability to effectively use dropsteps in the post

Fancy Footwork

Improves a player's ability to beat defenders with an advanced layup or dunk gather

Fastbreak Finisher

Boosts player's Takeover meter when completing a dunk on a fastbreak

Giant Slayer

Heightens the effectiveness of layups over taller defenders

Lob City Finisher

Improves the chances of completing a successfull alley-oop dunk/layup

Pick & Roller

Increases shot percentage as the roller in a pick & roll

Relentless Finisher

Reduces the fatigue effects from continually finishing at the rim with contact

Showtime

Boosts team's Takeover meters after completing a highlight play

Slithery Finisher

Improves a player's ability to avoid contact when attacking the rim

Shooting

Pick & Popper

Elevates the shot percentage for an attempt taken off a pick and fade situation

Playmaking

Dream Shake

Raises the chances that a defender bites when doing fakes in the posts

Post Spin Technician

Improves the ability of a post spin or drive to work effectively

Defense/Rebounding

Box

Improves a player's ability to box out opponents

Brick Wall

Increases effectiveness of screens and drains energy from opponents on physical contact

Chase Down Artist

Raises the chances of getting a chase-down block

Rebound Chaser

Improves a player's ability to chase down rebounds

Rim Protector

Improves ability to block shots, gives boost to the Takeover meter for blocker/teammates

Worm

Allows rebounders to swim or spin around box outs more easily

Personality

Alpha Dog

Enhances the ability to rally teammates

Dunks

  • 80 Standing dunk
  • 65 Driving dunk
  • 60 Flashy dunk
  • 75 Alley-oop
  • 76 Putback dunk
  • 25 Crash

Layups

  • 45 Driving layup
  • 25 Spin layup
  • 20 Hop step layup
  • 0 Euro step layup
  • 0 Floater

Jump shooting

  • 82 Step through shot
  • 0 Shot under basket
  • 5 Shot close
  • 0 Shot close left
  • 0 Shot close middle
  • 0 Shot close right
  • 20 Shot mid
  • 80 Spot up shot mid
  • 25 Off screen shot mid
  • 50 Shot 3pt
  • 25 Spot up shot 3pt
  • 38 Off screen shot 3pt
  • 0 Contested jumper mid
  • 35 Contested jumper 3pt
  • 0 Stepback jumper mid
  • 0 Stepback jumper 3pt
  • 30 Spin jumper
  • 0 Transition pull up 3pt
  • 0 Drive pull up 3pt
  • 0 Drive pull up mid
  • 55 Use glass

Drive setup

  • 5 Triple threat pump fake
  • 5 Triple threat jab step
  • 85 Triple threat idle
  • 55 Triple threat shoot
  • 44 Setup with sizeup
  • 25 Setup with hesitation
  • 67 No setup dribble

Driving

  • 80 Drive
  • 0 Spot up drive
  • 0 Off screen drive
  • 47 Drive right
  • 25 Driving crossover
  • 25 Driving spin
  • 0 Driving step back
  • 0 Driving half spin
  • 0 Driving double crossover
  • 0 Driving behind the back
  • 0 Driving dribble hesitation
  • 25 Driving in and out
  • 50 No driving dribble move
  • 70 Attack strong on drive

Freelance

  • 99 Shoot
  • 68 Touches
  • 0 Roll vs. pop
  • 0 Transition spot up
  • 0 Iso vs. elite defender
  • 0 Iso vs. good defender
  • 0 Iso vs. average defender
  • 0 Iso vs. poor defender
  • 0 Play discipline

Post game

  • 39 Post up
  • 20 Post shimmy shot
  • 5 Post face up
  • 15 Post back down
  • 0 Post aggressive backdown
  • 0 Shoot from post
  • 50 Post hook left
  • 50 Post hook right
  • 50 Post fade left
  • 50 Post fade right
  • 10 Post up and under
  • 5 Post hop shot
  • 5 Post step back shot
  • 65 Post drive
  • 0 Post spin
  • 0 Post drop step
  • 0 Post hop step

Passing

  • 50 Dish to open man
  • 80 Flashy pass
  • 35 Alley oop pass

Defense

  • 72 Pass interception
  • 55 Take charge
  • 80 On-ball steal
  • 25 Contest shot
  • 25 Block shot
  • 38 Foul
  • 35 Hard foul

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Comments Sort by

    4

    the fact that this game makes guys like mikan stretch bigs and doesn't give mcadoo an outside shot is ridiculous. this guy was the OG stretch four, one of the best outside shooters in the league in his prime. him having a diamond card with an evolution that STILL can't shoot pisses me off even more.

    2

    i thought mcadoo was one of the OG stretch bigs

    2

    Raising his 3pt from a 30 to 50 is probably the worst upgrade I've seen on here.

    1

    DeDe Megadoodoo

    1

    I might be stupid but how do you earn this card

    1

    basketballs from domination

    -7

    yeah you`re stupid

    1

    son you got one of the worst reputations on this site. nobody gives one ounce to what your goofy head says. sheesus get a life fool

    4

    Don’t feed the trolls man. You’re just giving him what he wants

    1

    This card isn't bad but that strength is too low for him to do work against the bigger guys

    0

    Do you know what he gets upgraded when he’s evolved?

    7

    97 Layup
    95 Post Fade
    95 Draw Foul
    93 Mid
    50 3PT
    98 Offensive Rebound
    92 Interior Defense
    84 Speed
    50 Speed wBall
    84 Acceleration
    93 Vertical
    ..................92 Strength
    and 98 Offensive Consistency

    HOF Box
    HOF Rebound Chaser
    HOF Worm
    HOF Contact Finisher
    HOF Cross Key Scorer
    Gold Moving Truck
    Gold Tireless Defender

    0

    '05 Darko Milicic
    '05 Darko Milicic
    '05 Darko Milicic
    '05 Darko Milicic