Isaiah Thomas
Rewards / Collector Level Rewards
General information
Theme
RewardsAdded
ReleaseHeight
5'9" (175cm)Weight
185lbs (83kg)Age
34Team
Boston CelticsFrom
WashingtonEvolutions
Plays
P&R Point Isolation 3 PT
91 Overall
2991 Total attributesattr.
85 Outside scoring
- 86 Shot close
- 85 Shot mid
- 84 Shot 3pt
- 98 Shot IQ
- 80 Free throw
- 95 Offensive consistency
70 Inside scoring
- 88 Driving layup
- 25 Standing dunk
- 25 Driving dunk
- 88 Draw foul
- 25 Post moves
- 25 Post hook
- 40 Post fade
- 98 Hands
87 Athleticism
- 86 Speed
- 86 Acceleration
- 87 Vertical
- 45 Strength
- 98 Stamina
- 97 Hustle
- 98 Overall durability
89 Playmaking
- 86 Speed with ball
- 90 Ball handle
- 89 Passing accuracy
- 89 Passing vision
- 89 Passing IQ
70 Defending
- 25 Interior defense
- 57 Perimeter defense
- 68 Help defense IQ
- 60 Pick & roll defense IQ
- 80 Lateral quickness
- 92 Pass perception
- 95 Reaction time
- 78 Steal
- 35 Block
- 80 Shot contest
- 60 Defensive consistency
46 Rebounding
- 42 Offensive rebound
- 48 Defensive rebound
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Pro Touch
Gives an additional boost for having good layup timing
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Tear Dropper
Increases the chance of hitting floaters and runnersShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Corner Specialist
Gives a boost to shots taken near the corner
Deadeye
Reduces the impact of a defender who is closing out
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Ice In Veins
Improves a player's free throw percentage during the critical moments
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Quick Draw
Speeds up the release of a jump shot
Slippery Off-Ball
Strengthens the player's ability to get the open off the ball
Steady Shooter
Reduces the penalties for contested shots and bonuses for open shots
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the gamePlaymaking

Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Downhill
Increases overall speed with the ball in transition
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakes
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Space Creator
Improves a player's ability to create space from defender
Tight Handles
Improves a player's ability to break down their defender
Unpluckable
Reduces the chances of getting stripped by the defender
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Stop & Go
Improves a player's ability to start and stop with the ballDefense/Rebounding
Personality

Alpha Dog
Enhances the ability to rally teammates
Expressive
Not one to hide emotion during big momentsDunks
- 0 Standing dunk
- 0 Driving dunk
- 0 Flashy dunk
- 0 Alley-oop
- 5 Putback dunk
- 40 Crash
Layups
- 60 Driving layup
- 65 Spin layup
- 60 Hop step layup
- 50 Euro step layup
- 25 Floater
Jump shooting
- 44 Step through shot
- 35 Shot under basket
- 50 Shot close
- 6 Shot close left
- 9 Shot close middle
- 4 Shot close right
- 25 Shot mid
- 55 Spot up shot mid
- 56 Off screen shot mid
- 60 Shot 3pt
- 50 Spot up shot 3pt
- 50 Off screen shot 3pt
- 56 Contested jumper mid
- 58 Contested jumper 3pt
- 45 Stepback jumper mid
- 15 Stepback jumper 3pt
- 20 Spin jumper
- 15 Transition pull up 3pt
- 55 Drive pull up 3pt
- 0 Drive pull up mid
- 5 Use glass
Drive setup
- 75 Triple threat pump fake
- 75 Triple threat jab step
- 15 Triple threat idle
- 75 Triple threat shoot
- 25 Setup with sizeup
- 99 Setup with hesitation
- 0 No setup dribble
Driving
- 98 Drive
- 70 Spot up drive
- 70 Off screen drive
- 25 Drive right
- 50 Driving crossover
- 20 Driving spin
- 75 Driving step back
- 25 Driving half spin
- 35 Driving double crossover
- 35 Driving behind the back
- 25 Driving dribble hesitation
- 40 Driving in and out
- 99 No driving dribble move
- 85 Attack strong on drive
Freelance
- 88 Shoot
- 100 Touches
- 0 Roll vs. pop
- 25 Transition spot up
- 15 Iso vs. elite defender
- 30 Iso vs. good defender
- 62 Iso vs. average defender
- 92 Iso vs. poor defender
- 30 Play discipline
Post game
- 0 Post up
- 0 Post shimmy shot
- 0 Post face up
- 0 Post back down
- 0 Post aggressive backdown
- 10 Shoot from post
- 0 Post hook left
- 0 Post hook right
- 28 Post fade left
- 41 Post fade right
- 0 Post up and under
- 20 Post hop shot
- 0 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 50 Dish to open man
- 45 Flashy pass
- 50 Alley oop pass
Defense
- 45 Pass interception
- 55 Take charge
- 52 On-ball steal
- 50 Contest shot
- 11 Block shot
- 45 Foul
- 25 Hard foul
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Maybe I'm late to the party, but I swear that the badges for this EVO IT have been improved with some sort of update. I don't recall his Galaxy Opal level having any relevant defensive badges (i.e. Clamps or Pickpocket). Additionally, I don't recall him having Gold Range Extender.
Anyone else notice that? I even did a comparison between older YT vids and what I currently see in the game. It definitely looks to be updated, but I don't think anyone has noticed.
This card is a glitch in offline triple threat. As an amy he can launch it from anywhere and the giant slayer actually works well. He is just a defensive liability in online unfortunately. He’s a fun one for that offline grind.
i know im late to the party but, what is this card good at? i genuinely want to know.
you can drop 200 pts/game very easy.I play against hornets on rookie and i spam 3 pointers.Last 2 minutes on every quarter i foul like crazy.They get free throws i get easy 3's and that's that.
You've collected 750 cards, amazing job!
Here's an unusable, 5'9" point guard with ruby-level stats for your painstaking efforts!
hes not unusable. he is one of the faster cards in the game and he can become galaxy opal with a real good release. with how bad the defense is this year it doesnt matter that hes a liability on defense cuz every card is useless on defense anyways
He can become Galaxy opal though
He's an evolution card?
Yes but the requirements needed are insanely tough such as 1,500 pts to get from Amy to Diamond
thats acutally prettery easy
its like 30 games
You plan on averaging 50 points per game with a 5'9 point guard?
If u just grind against rookie level suns or cavs its not hard to drop 100
The rookie level is 3 minute quarters and there's this thing called stamina I wish good luck to you my friend
It’s actually stupid easy to drop 120 points on rookie dom but ok
How are you able to score that much per game? Especially with 1 player??? (I know I'm not the best, guess I'm a scrub!?!) I barely get over 100 (as a team) in rookie domonation (and I'm shooting 3's like crazy!) And what about stamina???
At this point I'd love to get 50 points a game (with 1 player)
Idk I just shoot in their face every time
Do you play the whole game and ignore stamina?? My best (individual) game I dropped 61 points with a 3pt shooter... but even with 95 stamina and quarters only being 5min he couldn't go the whole game.
I keep my foot on the gas (run and gun) transition defense (almost cherry pick) but still I think my best game I scored like 118 points (as a team)
Thanks for reply tho!
Yeah you are right I kinda underestimated the ability of IT. I still feel like it's more efficient to grind in triple threat offline however.
82 perimeter D. I just can't bring myself to start another Evo grind after doing kidd, Lin and chambers. I just noticed he now has 36-37 available badges at GO. Looks like they added them in there at the end. I think I'm better off just going for harden at this point. I've already got 12 sim players. Harden has like 82 interior D so I think he will be good for 3v3&5v5
*HOF badges
Definitely updated, not sure when or how nobody noticed haha