'91 Magic Johnson diamond card
91

'91 Magic Johnson

Rewards / Diamond Rewards 2


General information

Theme
Rewards
Position
PG
Added
Release
Height
6'9" (205cm)
Weight
220lbs (99kg)
Age
32
Plays
Guard Post Up P&R Ball Handler Isolation Cutter

Hot Zones

Badges

1
1
33
5
'91 Magic Johnson diamond card

95 Overall

3610 Total attr.

80 Outside scoring

  • 92 Shot close
  • 78 Shot mid
  • 76 Shot 3pt
  • 98 Shot IQ
  • 90 Free throw
  • 98 Offensive consistency

89 Inside scoring

  • 94 Driving layup
  • 65 Standing dunk
  • 65 Driving dunk
  • 88 Draw foul
  • 91 Post moves
  • 96 Post hook
  • 75 Post fade
  • 98 Hands

83 Athleticism

  • 81 Speed
  • 81 Acceleration
  • 70 Vertical
  • 86 Strength
  • 97 Stamina
  • 97 Hustle
  • 99 Overall durability

95 Playmaking

  • 81 Speed with ball
  • 94 Ball handle
  • 98 Passing accuracy
  • 96 Passing vision
  • 98 Passing IQ

88 Defending

  • 80 Interior defense
  • 90 Perimeter defense
  • 94 Help defense IQ
  • 95 Pick & roll defense IQ
  • 80 Lateral quickness
  • 98 Pass perception
  • 97 Reaction time
  • 75 Steal
  • 74 Block
  • 98 Shot contest
  • 95 Defensive consistency

87 Rebounding

  • 86 Offensive rebound
  • 88 Defensive rebound
Updates OVR POS INS OUT PLY ATH DEF REB
11/07/19 (Viewing) 95 PG 89 80 95 83 88 87
09/06/19 94 PG 86 86 86 86 89 86

Finishing

Acrobat

Boosts the ability to hit high degree of difficulty layups

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Cross-Key Scorer

Boosts the shot percentage for layups when moving across the paint

Deep Hooks

Boosts the shot percentage when shooting hooks from a deep distance

Pro Touch

Gives an additional boost for having good layup timing

Putback Boss

Increases shot percentage when attempting a putback after an offensive rebound

Relentless Finisher

Reduces the fatigue effects from continually finishing at the rim with contact

Tear Dropper

Increases the chance of hitting floaters and runners

Shooting

Catch & Shoot

Boosts the chance of hitting a jump shot immediately after a catch

Corner Specialist

Gives a boost to shots taken near the corner

Difficult Shots

Improves the ability to shoot difficult shots off the dribble

Hot Zone Hunter

Boosts the shot percentage for attempts taken in a player's favorite spots

Pick & Popper

Elevates the shot percentage for an attempt taken off a pick and fade situation

Pump Fake Maestro

Decreases the penalty that comes from shooting after pump fakes

Playmaking

Break Starter

Improves a player's ability to make effective outlet passes after grabbing a rebound

Dimer

Boosts the shot percentage for open teammates on jump shots after catching a pass

Flashy Passer

Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass

Floor General

Teammates receive an offensive attribute bonus when player is in the game

Needle Threader

Increases the likelihood that tough passes can get by the defense

Ankle Breaker

Improves the likelihood of freezing or dropping a defender during dribble moves

Bail Out

Increases the chances of successfully completing a pass from mid-air

Downhill

Increases overall speed with the ball in transition

Dream Shake

Raises the chances that a defender bites when doing fakes in the posts

Handles For Days

Reduces the amount of energy lost when performing dribble moves

Lob City Passer

Improves the chances of completing a successful alley-oop pass

Pass Fake Maestro

Increases the effectiveness of pass fakes

Post Spin Technician

Improves the ability of a post spin or drive to work effectively

Unpluckable

Reduces the chances of getting stripped by the defender

Defense/Rebounding

Box

Improves a player's ability to box out opponents

Brick Wall

Increases effectiveness of screens and drains energy from opponents on physical contact

Chase Down Artist

Raises the chances of getting a chase-down block

Heart Crusher

Decreases opponents' Takeover meters when achieving a highlight play on defense

Interceptor

Increases chances at getting steals in passing lanes

Lightning Reflexes

Receives an earlier cue on the Read and React system while playing defense

Pick Dodger

Improves a player's ability to navigate through screens effectively on defense

Pogo Stick

Improves the ability to attempt multiple blocks in succession

Rebound Chaser

Improves a player's ability to chase down rebounds

Worm

Allows rebounders to swim or spin around box outs more easily

Tireless Defender

Reduces energy lost when exerting efforts on defense

Personality

Alpha Dog

Enhances the ability to rally teammates

Expressive

Not one to hide emotion during big moments

Dunks

  • 0 Standing dunk
  • 50 Driving dunk
  • 50 Flashy dunk
  • 5 Alley-oop
  • 43 Putback dunk
  • 5 Crash

Layups

  • 50 Driving layup
  • 75 Spin layup
  • 86 Hop step layup
  • 87 Euro step layup
  • 84 Floater

Jump shooting

  • 80 Step through shot
  • 36 Shot under basket
  • 30 Shot close
  • 4 Shot close left
  • 2 Shot close middle
  • 3 Shot close right
  • 55 Shot mid
  • 55 Spot up shot mid
  • 45 Off screen shot mid
  • 30 Shot 3pt
  • 25 Spot up shot 3pt
  • 25 Off screen shot 3pt
  • 45 Contested jumper mid
  • 30 Contested jumper 3pt
  • 0 Stepback jumper mid
  • 0 Stepback jumper 3pt
  • 3 Spin jumper
  • 0 Transition pull up 3pt
  • 0 Drive pull up 3pt
  • 0 Drive pull up mid
  • 20 Use glass

Drive setup

  • 59 Triple threat pump fake
  • 98 Triple threat jab step
  • 12 Triple threat idle
  • 58 Triple threat shoot
  • 30 Setup with sizeup
  • 85 Setup with hesitation
  • 17 No setup dribble

Driving

  • 40 Drive
  • 75 Spot up drive
  • 65 Off screen drive
  • 50 Drive right
  • 91 Driving crossover
  • 51 Driving spin
  • 20 Driving step back
  • 15 Driving half spin
  • 20 Driving double crossover
  • 55 Driving behind the back
  • 35 Driving dribble hesitation
  • 40 Driving in and out
  • 29 No driving dribble move
  • 91 Attack strong on drive

Freelance

  • 70 Shoot
  • 75 Touches
  • 65 Roll vs. pop
  • 0 Transition spot up
  • 0 Iso vs. elite defender
  • 15 Iso vs. good defender
  • 35 Iso vs. average defender
  • 55 Iso vs. poor defender
  • 10 Play discipline

Post game

  • 35 Post up
  • 30 Post shimmy shot
  • 20 Post face up
  • 35 Post back down
  • 25 Post aggressive backdown
  • 55 Shoot from post
  • 0 Post hook left
  • 0 Post hook right
  • 35 Post fade left
  • 35 Post fade right
  • 25 Post up and under
  • 15 Post hop shot
  • 15 Post step back shot
  • 99 Post drive
  • 30 Post spin
  • 70 Post drop step
  • 43 Post hop step

Passing

  • 96 Dish to open man
  • 99 Flashy pass
  • 90 Alley oop pass

Defense

  • 69 Pass interception
  • 83 Take charge
  • 69 On-ball steal
  • 15 Contest shot
  • 15 Block shot
  • 23 Foul
  • 15 Hard foul

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