'82 James Silas amethyst card

'82 James Silas

Premium / Legacy: Series I


General information

Position
SG / PG
Height
6'1" (185cm)
Weight
180lbs (81kg)
Age
31
Plays
P&R Ball Handler Isolation 3 PT

Hot Zones

Badges

2
9
18
1
'82 James Silas amethyst card

92 Overall

3167 Total attr.

85 Outside scoring

  • 96 Shot close
  • 94 Shot mid
  • 70 Shot 3pt
  • 98 Shot IQ
  • 89 Free throw
  • 95 Offensive consistency

83 Inside scoring

  • 94 Driving layup
  • 25 Standing dunk
  • 75 Driving dunk
  • 94 Draw foul
  • 38 Post moves
  • 25 Post hook
  • 60 Post fade
  • 90 Hands

90 Athleticism

  • 91 Speed
  • 91 Acceleration
  • 90 Vertical
  • 44 Strength
  • 98 Stamina
  • 79 Hustle
  • 75 Overall durability

85 Playmaking

  • 91 Speed with ball
  • 86 Ball handle
  • 86 Passing accuracy
  • 79 Passing vision
  • 89 Passing IQ

80 Defending

  • 30 Interior defense
  • 85 Perimeter defense
  • 84 Help defense IQ
  • 78 Pick & roll defense IQ
  • 87 Lateral quickness
  • 84 Pass perception
  • 74 Reaction time
  • 80 Steal
  • 54 Block
  • 78 Shot contest
  • 85 Defensive consistency

62 Rebounding

  • 54 Offensive rebound
  • 65 Defensive rebound

Finishing

Tear Dropper

Increases the chance of hitting floaters and runners

Acrobat

Boosts the ability to hit high degree of difficulty layups

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Cross-Key Scorer

Boosts the shot percentage for layups when moving across the paint

Fancy Footwork

Improves a player's ability to beat defenders with an advanced layup or dunk gather

Giant Slayer

Heightens the effectiveness of layups over taller defenders

Relentless Finisher

Reduces the fatigue effects from continually finishing at the rim with contact

Slithery Finisher

Improves a player's ability to avoid contact when attacking the rim

Pro Touch

Gives an additional boost for having good layup timing

Lob City Finisher

Improves the chances of completing a successfull alley-oop dunk/layup

Shooting

Difficult Shots

Improves the ability to shoot difficult shots off the dribble

Ice In Veins

Improves a player's free throw percentage during the critical moments

Quick Draw

Speeds up the release of a jump shot

Deadeye

Reduces the impact of a defender who is closing out

Green Machine

Increases the bonus given for consecutive excellent releases

Hot Zone Hunter

Boosts the shot percentage for attempts taken in a player's favorite spots

Pump Fake Maestro

Decreases the penalty that comes from shooting after pump fakes

Tireless Shooter

Improves a player's ability to make shots when fatigued

Hot Start

Improves player's shooting ability after making first shot until a miss occurs

Playmaking

Bail Out

Increases the chances of successfully completing a pass from mid-air

Downhill

Increases overall speed with the ball in transition

Handles For Days

Reduces the amount of energy lost when performing dribble moves

Quick First Step

Provides more explosive first steps out of tripple threat and size-ups

Space Creator

Improves a player's ability to create space from defender

Stop & Go

Improves a player's ability to start and stop with the ball

Unpluckable

Reduces the chances of getting stripped by the defender

Floor General

Teammates receive an offensive attribute bonus when player is in the game

Needle Threader

Increases the likelihood that tough passes can get by the defense

Pass Fake Maestro

Increases the effectiveness of pass fakes

Defense/Rebounding

Personality

Laid Back

Chill player who is not easily riled

Dunks

  • 40 Standing dunk
  • 75 Driving dunk
  • 25 Flashy dunk
  • 15 Alley-oop
  • 0 Putback dunk
  • 40 Crash

Layups

  • 50 Driving layup
  • 55 Spin layup
  • 60 Hop step layup
  • 65 Euro step layup
  • 50 Floater

Jump shooting

  • 90 Step through shot
  • 44 Shot under basket
  • 45 Shot close
  • 22 Shot close left
  • 42 Shot close middle
  • 36 Shot close right
  • 75 Shot mid
  • 70 Spot up shot mid
  • 41 Off screen shot mid
  • 90 Shot 3pt
  • 70 Spot up shot 3pt
  • 36 Off screen shot 3pt
  • 40 Contested jumper mid
  • 60 Contested jumper 3pt
  • 5 Stepback jumper mid
  • 8 Stepback jumper 3pt
  • 30 Spin jumper
  • 8 Transition pull up 3pt
  • 4 Drive pull up 3pt
  • 19 Drive pull up mid
  • 5 Use glass

Drive setup

  • 5 Triple threat pump fake
  • 20 Triple threat jab step
  • 50 Triple threat idle
  • 25 Triple threat shoot
  • 40 Setup with sizeup
  • 40 Setup with hesitation
  • 20 No setup dribble

Driving

  • 75 Drive
  • 75 Spot up drive
  • 75 Off screen drive
  • 50 Drive right
  • 65 Driving crossover
  • 25 Driving spin
  • 45 Driving step back
  • 25 Driving half spin
  • 35 Driving double crossover
  • 15 Driving behind the back
  • 55 Driving dribble hesitation
  • 5 Driving in and out
  • 80 No driving dribble move
  • 60 Attack strong on drive

Freelance

  • 65 Shoot
  • 60 Touches
  • 0 Roll vs. pop
  • 55 Transition spot up
  • 3 Iso vs. elite defender
  • 33 Iso vs. good defender
  • 50 Iso vs. average defender
  • 99 Iso vs. poor defender
  • 2 Play discipline

Post game

  • 0 Post up
  • 0 Post shimmy shot
  • 0 Post face up
  • 0 Post back down
  • 0 Post aggressive backdown
  • 0 Shoot from post
  • 0 Post hook left
  • 0 Post hook right
  • 0 Post fade left
  • 0 Post fade right
  • 0 Post up and under
  • 0 Post hop shot
  • 0 Post step back shot
  • 0 Post drive
  • 0 Post spin
  • 0 Post drop step
  • 0 Post hop step

Passing

  • 25 Dish to open man
  • 30 Flashy pass
  • 10 Alley oop pass

Defense

  • 72 Pass interception
  • 60 Take charge
  • 70 On-ball steal
  • 60 Contest shot
  • 41 Block shot
  • 36 Foul
  • 60 Hard foul

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