'01 Jerome Kersey emerald card

General information

Position
SF / PF
Height
6'7" (200cm)
Weight
215lbs (97kg)
Age
26
From
Longwood
Evolutions
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Plays
Cutter P&R Roll Man Mid Range

Hot Zones

Badges

11
2
6
0
'01 Jerome Kersey emerald card

81 Overall

2984 Total attr.

59 Outside scoring

  • 72 Shot close
  • 56 Shot mid
  • 54 Shot 3pt
  • 94 Shot IQ
  • 77 Free throw
  • 80 Offensive consistency

71 Inside scoring

  • 78 Driving layup
  • 77 Standing dunk
  • 85 Driving dunk
  • 74 Draw foul
  • 60 Post moves
  • 55 Post hook
  • 68 Post fade
  • 72 Hands

77 Athleticism

  • 75 Speed
  • 75 Acceleration
  • 80 Vertical
  • 76 Strength
  • 85 Stamina
  • 80 Hustle
  • 83 Overall durability

59 Playmaking

  • 68 Speed with ball
  • 65 Ball handle
  • 59 Passing accuracy
  • 51 Passing vision
  • 53 Passing IQ

73 Defending

  • 65 Interior defense
  • 74 Perimeter defense
  • 74 Help defense IQ
  • 85 Pick & roll defense IQ
  • 78 Lateral quickness
  • 75 Pass perception
  • 80 Reaction time
  • 65 Steal
  • 60 Block
  • 80 Shot contest
  • 80 Defensive consistency

78 Rebounding

  • 74 Offensive rebound
  • 80 Defensive rebound

Finishing

Fastbreak Finisher

Boosts player's Takeover meter when completing a dunk on a fastbreak

Lob City Finisher

Improves the chances of completing a successfull alley-oop dunk/layup

Pick & Roller

Increases shot percentage as the roller in a pick & roll

Putback Boss

Increases shot percentage when attempting a putback after an offensive rebound

Showtime

Boosts team's Takeover meters after completing a highlight play

Giant Slayer

Heightens the effectiveness of layups over taller defenders

Backdown Punisher

Increases the chances of a player successfully backing down their opponent

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Relentless Finisher

Reduces the fatigue effects from continually finishing at the rim with contact

Shooting

Playmaking

Break Starter

Improves a player's ability to make effective outlet passes after grabbing a rebound

Downhill

Increases overall speed with the ball in transition

Defense/Rebounding

Chase Down Artist

Raises the chances of getting a chase-down block

Pogo Stick

Improves the ability to attempt multiple blocks in succession

Box

Improves a player's ability to box out opponents

Brick Wall

Increases effectiveness of screens and drains energy from opponents on physical contact

Lightning Reflexes

Receives an earlier cue on the Read and React system while playing defense

Moving Truck

Strengthens a defender's ability to move people around in the post

Worm

Allows rebounders to swim or spin around box outs more easily

Personality

Dunks

  • 77 Standing dunk
  • 97 Driving dunk
  • 97 Flashy dunk
  • 90 Alley-oop
  • 66 Putback dunk
  • 30 Crash

Layups

  • 97 Driving layup
  • 71 Spin layup
  • 83 Hop step layup
  • 84 Euro step layup
  • 78 Floater

Jump shooting

  • 77 Step through shot
  • 45 Shot under basket
  • 33 Shot close
  • 22 Shot close left
  • 57 Shot close middle
  • 21 Shot close right
  • 36 Shot mid
  • 62 Spot up shot mid
  • 35 Off screen shot mid
  • 0 Shot 3pt
  • 8 Spot up shot 3pt
  • 47 Off screen shot 3pt
  • 36 Contested jumper mid
  • 60 Contested jumper 3pt
  • 38 Stepback jumper mid
  • 4 Stepback jumper 3pt
  • 38 Spin jumper
  • 6 Transition pull up 3pt
  • 3 Drive pull up 3pt
  • 9 Drive pull up mid
  • 22 Use glass

Drive setup

  • 36 Triple threat pump fake
  • 62 Triple threat jab step
  • 38 Triple threat idle
  • 18 Triple threat shoot
  • 67 Setup with sizeup
  • 67 Setup with hesitation
  • 33 No setup dribble

Driving

  • 65 Drive
  • 65 Spot up drive
  • 65 Off screen drive
  • 52 Drive right
  • 67 Driving crossover
  • 40 Driving spin
  • 20 Driving step back
  • 0 Driving half spin
  • 7 Driving double crossover
  • 48 Driving behind the back
  • 0 Driving dribble hesitation
  • 0 Driving in and out
  • 41 No driving dribble move
  • 65 Attack strong on drive

Freelance

  • 61 Shoot
  • 61 Touches
  • 86 Roll vs. pop
  • 0 Transition spot up
  • 0 Iso vs. elite defender
  • 5 Iso vs. good defender
  • 8 Iso vs. average defender
  • 15 Iso vs. poor defender
  • 3 Play discipline

Post game

  • 40 Post up
  • 60 Post shimmy shot
  • 40 Post face up
  • 50 Post back down
  • 50 Post aggressive backdown
  • 50 Shoot from post
  • 50 Post hook left
  • 15 Post hook right
  • 50 Post fade left
  • 50 Post fade right
  • 33 Post up and under
  • 15 Post hop shot
  • 15 Post step back shot
  • 25 Post drive
  • 60 Post spin
  • 35 Post drop step
  • 25 Post hop step

Passing

  • 51 Dish to open man
  • 40 Flashy pass
  • 20 Alley oop pass

Defense

  • 61 Pass interception
  • 39 Take charge
  • 62 On-ball steal
  • 35 Contest shot
  • 35 Block shot
  • 47 Foul
  • 60 Hard foul

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