'77 Nate Thurmond pinkdiamond card

General information

Position
C / PF
Height
6'11" (210cm)
Weight
279lbs (126kg)
Age
33
Plays
Post Up Low P&R Roll Man

Hot Zones

Badges

0
0
21
9
'77 Nate Thurmond pinkdiamond card

97 Overall

3315 Total attr.

69 Outside scoring

  • 92 Shot close
  • 80 Shot mid
  • 35 Shot 3pt
  • 95 Shot IQ
  • 75 Free throw
  • 95 Offensive consistency

85 Inside scoring

  • 82 Driving layup
  • 97 Standing dunk
  • 85 Driving dunk
  • 92 Draw foul
  • 89 Post moves
  • 88 Post hook
  • 55 Post fade
  • 95 Hands

90 Athleticism

  • 79 Speed
  • 79 Acceleration
  • 95 Vertical
  • 95 Strength
  • 95 Stamina
  • 95 Hustle
  • 79 Overall durability

40 Playmaking

  • 58 Speed with ball
  • 45 Ball handle
  • 34 Passing accuracy
  • 31 Passing vision
  • 60 Passing IQ

90 Defending

  • 97 Interior defense
  • 69 Perimeter defense
  • 97 Help defense IQ
  • 96 Pick & roll defense IQ
  • 68 Lateral quickness
  • 85 Pass perception
  • 85 Reaction time
  • 84 Steal
  • 94 Block
  • 86 Shot contest
  • 95 Defensive consistency

97 Rebounding

  • 94 Offensive rebound
  • 98 Defensive rebound

Finishing

Backdown Punisher

Increases the chances of a player successfully backing down their opponent

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Cross-Key Scorer

Boosts the shot percentage for layups when moving across the paint

Dropstepper

Improves a player's ability to effectively use dropsteps in the post

Fastbreak Finisher

Boosts player's Takeover meter when completing a dunk on a fastbreak

Lob City Finisher

Improves the chances of completing a successfull alley-oop dunk/layup

Pick & Roller

Increases shot percentage as the roller in a pick & roll

Putback Boss

Increases shot percentage when attempting a putback after an offensive rebound

Relentless Finisher

Reduces the fatigue effects from continually finishing at the rim with contact

Showtime

Boosts team's Takeover meters after completing a highlight play

Shooting

Playmaking

Break Starter

Improves a player's ability to make effective outlet passes after grabbing a rebound

Post Spin Technician

Improves the ability of a post spin or drive to work effectively

Defense/Rebounding

Moving Truck

Strengthens a defender's ability to move people around in the post

Post Move Lockdown

Improves the defender's ability to defend post moves

Rebound Chaser

Improves a player's ability to chase down rebounds

Rim Protector

Improves ability to block shots, gives boost to the Takeover meter for blocker/teammates

Tireless Defender

Reduces energy lost when exerting efforts on defense

Defensive Leader

Boosts the defensive abilities of teammates when in the game

Box

Improves a player's ability to box out opponents

Brick Wall

Increases effectiveness of screens and drains energy from opponents on physical contact

Chase Down Artist

Raises the chances of getting a chase-down block

Intimidator

Intimidates offensive players causing them to miss shots more often

Lightning Reflexes

Receives an earlier cue on the Read and React system while playing defense

Off-Ball Pest

Improves a player's ability to bump and harass the offense off the ball

Pick Dodger

Improves a player's ability to navigate through screens effectively on defense

Pick Pocket

Improves a player's ability to steal the ball from a ball handler

Pogo Stick

Improves the ability to attempt multiple blocks in succession

Trapper

Makes life difficult for the offensive players when trapped

Worm

Allows rebounders to swim or spin around box outs more easily

Personality

Alpha Dog

Enhances the ability to rally teammates

Friendly

An outgoing and typically well-liked player

Expressive

Not one to hide emotion during big moments

Dunks

  • 100 Standing dunk
  • 100 Driving dunk
  • 100 Flashy dunk
  • 99 Alley-oop
  • 75 Putback dunk
  • 0 Crash

Layups

  • 20 Driving layup
  • 5 Spin layup
  • 5 Hop step layup
  • 5 Euro step layup
  • 5 Floater

Jump shooting

  • 59 Step through shot
  • 68 Shot under basket
  • 80 Shot close
  • 44 Shot close left
  • 7 Shot close middle
  • 50 Shot close right
  • 5 Shot mid
  • 45 Spot up shot mid
  • 85 Off screen shot mid
  • 0 Shot 3pt
  • 0 Spot up shot 3pt
  • 0 Off screen shot 3pt
  • 5 Contested jumper mid
  • 0 Contested jumper 3pt
  • 0 Stepback jumper mid
  • 0 Stepback jumper 3pt
  • 0 Spin jumper
  • 0 Transition pull up 3pt
  • 0 Drive pull up 3pt
  • 0 Drive pull up mid
  • 40 Use glass

Drive setup

  • 55 Triple threat pump fake
  • 0 Triple threat jab step
  • 75 Triple threat idle
  • 0 Triple threat shoot
  • 0 Setup with sizeup
  • 0 Setup with hesitation
  • 99 No setup dribble

Driving

  • 19 Drive
  • 19 Spot up drive
  • 19 Off screen drive
  • 50 Drive right
  • 0 Driving crossover
  • 0 Driving spin
  • 0 Driving step back
  • 0 Driving half spin
  • 0 Driving double crossover
  • 0 Driving behind the back
  • 0 Driving dribble hesitation
  • 0 Driving in and out
  • 75 No driving dribble move
  • 80 Attack strong on drive

Freelance

  • 94 Shoot
  • 71 Touches
  • 99 Roll vs. pop
  • 0 Transition spot up
  • 0 Iso vs. elite defender
  • 0 Iso vs. good defender
  • 0 Iso vs. average defender
  • 0 Iso vs. poor defender
  • 99 Play discipline

Post game

  • 15 Post up
  • 10 Post shimmy shot
  • 0 Post face up
  • 40 Post back down
  • 35 Post aggressive backdown
  • 11 Shoot from post
  • 50 Post hook left
  • 19 Post hook right
  • 35 Post fade left
  • 0 Post fade right
  • 5 Post up and under
  • 0 Post hop shot
  • 0 Post step back shot
  • 25 Post drive
  • 25 Post spin
  • 50 Post drop step
  • 25 Post hop step

Passing

  • 20 Dish to open man
  • 10 Flashy pass
  • 0 Alley oop pass

Defense

  • 35 Pass interception
  • 75 Take charge
  • 45 On-ball steal
  • 95 Contest shot
  • 85 Block shot
  • 84 Foul
  • 68 Hard foul

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