'05 Steve Smith diamond card

'05 Steve Smith

Premium / Legacy: Series II


General information

Position
SG / SF
Height
6'7" (200cm)
Weight
200lbs (90kg)
Age
29
Plays
Mid Range Guard Post Up 3 PT

Hot Zones

Badges

0
0
16
3
'05 Steve Smith diamond card

94 Overall

3288 Total attr.

93 Outside scoring

  • 82 Shot close
  • 94 Shot mid
  • 90 Shot 3pt
  • 98 Shot IQ
  • 93 Free throw
  • 97 Offensive consistency

78 Inside scoring

  • 85 Driving layup
  • 60 Standing dunk
  • 75 Driving dunk
  • 89 Draw foul
  • 70 Post moves
  • 67 Post hook
  • 51 Post fade
  • 98 Hands

85 Athleticism

  • 84 Speed
  • 84 Acceleration
  • 85 Vertical
  • 70 Strength
  • 95 Stamina
  • 95 Hustle
  • 85 Overall durability

79 Playmaking

  • 79 Speed with ball
  • 86 Ball handle
  • 82 Passing accuracy
  • 69 Passing vision
  • 88 Passing IQ

78 Defending

  • 60 Interior defense
  • 85 Perimeter defense
  • 84 Help defense IQ
  • 78 Pick & roll defense IQ
  • 84 Lateral quickness
  • 85 Pass perception
  • 60 Reaction time
  • 80 Steal
  • 47 Block
  • 60 Shot contest
  • 85 Defensive consistency

68 Rebounding

  • 69 Offensive rebound
  • 68 Defensive rebound

Finishing

Acrobat

Boosts the ability to hit high degree of difficulty layups

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Fancy Footwork

Improves a player's ability to beat defenders with an advanced layup or dunk gather

Shooting

Difficult Shots

Improves the ability to shoot difficult shots off the dribble

Tireless Shooter

Improves a player's ability to make shots when fatigued

Volume Shooter

Boosts shot percentages as shot attempts accrue throughout the game

Catch & Shoot

Boosts the chance of hitting a jump shot immediately after a catch

Clutch Shooter

Increases the ability to knock down shots in clutch moments

Corner Specialist

Gives a boost to shots taken near the corner

Deadeye

Reduces the impact of a defender who is closing out

Flexible Release

Reduces the penalty suffered from mis-timed jump shot releases

Green Machine

Increases the bonus given for consecutive excellent releases

Hot Zone Hunter

Boosts the shot percentage for attempts taken in a player's favorite spots

Quick Draw

Speeds up the release of a jump shot

Range Extender

Extends the range from which a player can effectively shoot

Steady Shooter

Reduces the penalties for contested shots and bonuses for open shots

Playmaking

Lob City Passer

Improves the chances of completing a successful alley-oop pass

Needle Threader

Increases the likelihood that tough passes can get by the defense

Defense/Rebounding

Personality

Dunks

  • 40 Standing dunk
  • 80 Driving dunk
  • 50 Flashy dunk
  • 75 Alley-oop
  • 44 Putback dunk
  • 20 Crash

Layups

  • 40 Driving layup
  • 22 Spin layup
  • 68 Hop step layup
  • 79 Euro step layup
  • 6 Floater

Jump shooting

  • 13 Step through shot
  • 44 Shot under basket
  • 5 Shot close
  • 22 Shot close left
  • 42 Shot close middle
  • 36 Shot close right
  • 15 Shot mid
  • 50 Spot up shot mid
  • 56 Off screen shot mid
  • 25 Shot 3pt
  • 48 Spot up shot 3pt
  • 72 Off screen shot 3pt
  • 20 Contested jumper mid
  • 36 Contested jumper 3pt
  • 15 Stepback jumper mid
  • 4 Stepback jumper 3pt
  • 5 Spin jumper
  • 5 Transition pull up 3pt
  • 5 Drive pull up 3pt
  • 11 Drive pull up mid
  • 10 Use glass

Drive setup

  • 15 Triple threat pump fake
  • 15 Triple threat jab step
  • 55 Triple threat idle
  • 34 Triple threat shoot
  • 89 Setup with sizeup
  • 68 Setup with hesitation
  • 50 No setup dribble

Driving

  • 55 Drive
  • 55 Spot up drive
  • 55 Off screen drive
  • 53 Drive right
  • 69 Driving crossover
  • 52 Driving spin
  • 48 Driving step back
  • 38 Driving half spin
  • 45 Driving double crossover
  • 28 Driving behind the back
  • 53 Driving dribble hesitation
  • 1 Driving in and out
  • 59 No driving dribble move
  • 40 Attack strong on drive

Freelance

  • 57 Shoot
  • 43 Touches
  • 25 Roll vs. pop
  • 0 Transition spot up
  • 0 Iso vs. elite defender
  • 5 Iso vs. good defender
  • 8 Iso vs. average defender
  • 15 Iso vs. poor defender
  • 3 Play discipline

Post game

  • 59 Post up
  • 55 Post shimmy shot
  • 5 Post face up
  • 30 Post back down
  • 0 Post aggressive backdown
  • 2 Shoot from post
  • 50 Post hook left
  • 0 Post hook right
  • 30 Post fade left
  • 50 Post fade right
  • 18 Post up and under
  • 5 Post hop shot
  • 5 Post step back shot
  • 25 Post drive
  • 0 Post spin
  • 0 Post drop step
  • 3 Post hop step

Passing

  • 49 Dish to open man
  • 25 Flashy pass
  • 0 Alley oop pass

Defense

  • 55 Pass interception
  • 65 Take charge
  • 50 On-ball steal
  • 56 Contest shot
  • 56 Block shot
  • 72 Foul
  • 36 Hard foul

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