Markelle Fultz
Premium / New Year's Resolutions
General information
Theme
New Year's ResolutionsAdded
Jan 3rd, 2020Height
6'4" (193cm)Weight
200lbs (90kg)Age
24Team
Philadelphia 76ersFrom
WashingtonEvolutions
Plays
P&R Ball Handler 3 PT Handoff Isolation
89 Overall
3202 Total attributesattr.
83 Outside scoring
- 95 Shot close
- 84 Shot mid
- 79 Shot 3pt
- 94 Shot IQ
- 88 Free throw
- 95 Offensive consistency
84 Inside scoring
- 92 Driving layup
- 30 Standing dunk
- 90 Driving dunk
- 92 Draw foul
- 44 Post moves
- 42 Post hook
- 48 Post fade
- 95 Hands
91 Athleticism
- 91 Speed
- 91 Acceleration
- 95 Vertical
- 64 Strength
- 95 Stamina
- 95 Hustle
- 80 Overall durability
90 Playmaking
- 91 Speed with ball
- 87 Ball handle
- 91 Passing accuracy
- 92 Passing vision
- 91 Passing IQ
80 Defending
- 50 Interior defense
- 86 Perimeter defense
- 80 Help defense IQ
- 68 Pick & roll defense IQ
- 87 Lateral quickness
- 82 Pass perception
- 78 Reaction time
- 84 Steal
- 47 Block
- 67 Shot contest
- 85 Defensive consistency
53 Rebounding
- 57 Offensive rebound
- 51 Defensive rebound
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreak
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Pro Touch
Gives an additional boost for having good layup timing
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Showtime
Boosts team's Takeover meters after completing a highlight play
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Tear Dropper
Increases the chance of hitting floaters and runnersShooting

Quick Draw
Speeds up the release of a jump shotPlaymaking

Bail Out
Increases the chances of successfully completing a pass from mid-air
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakesDefense/Rebounding
Personality
Dunks
- 0 Standing dunk
- 95 Driving dunk
- 95 Flashy dunk
- 50 Alley-oop
- 15 Putback dunk
- 15 Crash
Layups
- 70 Driving layup
- 55 Spin layup
- 55 Hop step layup
- 45 Euro step layup
- 75 Floater
Jump shooting
- 41 Step through shot
- 46 Shot under basket
- 85 Shot close
- 20 Shot close left
- 39 Shot close middle
- 41 Shot close right
- 10 Shot mid
- 45 Spot up shot mid
- 40 Off screen shot mid
- 5 Shot 3pt
- 65 Spot up shot 3pt
- 40 Off screen shot 3pt
- 35 Contested jumper mid
- 45 Contested jumper 3pt
- 45 Stepback jumper mid
- 10 Stepback jumper 3pt
- 35 Spin jumper
- 15 Transition pull up 3pt
- 10 Drive pull up 3pt
- 20 Drive pull up mid
- 15 Use glass
Drive setup
- 55 Triple threat pump fake
- 55 Triple threat jab step
- 15 Triple threat idle
- 55 Triple threat shoot
- 80 Setup with sizeup
- 25 Setup with hesitation
- 0 No setup dribble
Driving
- 70 Drive
- 50 Spot up drive
- 50 Off screen drive
- 51 Drive right
- 55 Driving crossover
- 20 Driving spin
- 45 Driving step back
- 15 Driving half spin
- 0 Driving double crossover
- 10 Driving behind the back
- 35 Driving dribble hesitation
- 35 Driving in and out
- 55 No driving dribble move
- 60 Attack strong on drive
Freelance
- 70 Shoot
- 65 Touches
- 0 Roll vs. pop
- 15 Transition spot up
- 15 Iso vs. elite defender
- 15 Iso vs. good defender
- 25 Iso vs. average defender
- 35 Iso vs. poor defender
- 35 Play discipline
Post game
- 0 Post up
- 0 Post shimmy shot
- 0 Post face up
- 0 Post back down
- 0 Post aggressive backdown
- 10 Shoot from post
- 0 Post hook left
- 0 Post hook right
- 15 Post fade left
- 15 Post fade right
- 0 Post up and under
- 20 Post hop shot
- 0 Post step back shot
- 30 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 40 Dish to open man
- 50 Flashy pass
- 55 Alley oop pass
Defense
- 55 Pass interception
- 0 Take charge
- 45 On-ball steal
- 65 Contest shot
- 15 Block shot
- 60 Foul
- 20 Hard foul
https://2kmtcentral.com/20/lineups/163296/the-goat-of-2kmt-is-back-nasa#comment-1810965
he's not better, he's just had the bar lowered by going to an irrelevant team in the current NBA landscape
Nah he's better. Orlando gave him a chance unlike Philadelphia.
He's shooting worse from 3 than when he was with Philly. His counting stats are better because he's putting up more shots but he's not actually making his shots better.
He only took 15 threes with Philly and even then you're comparing a .286 three point percentage with a .254 percentage lol. Your argument for shots is also shallow as he's only taking 2 more shots a game than in Philly. And his scoring averages are representative of that from 7.1-8.2 ppg to 12.1. Overrall, his FG percentage as a whole is up from around .41 to around .47 which is a pretty drastic jump from near subpar .40 to near average .50. AND to top it off, markelle has had career games in philly such as another triple doubles and breaking his career highs on multiple occasions.
Prolly cause he is shooting more threes dipshit, thats why his 3 point percentage is better, not gonna argue tho, even tho imma magic fan.
How can you say a guy's better because he's shooting more but not making them at a NBA level? Would Clint Capela be a better player if he were shooting 2 3's a game at 25%? Hell No
25 last night shutting your bitch ass up
20 shots for 25 points isn't exactly what you'd call efficient in today's NBA
ok dude
kelle is WAYYYY better than he was at philly
ofc his efficiency is gonna go down, he gets more opportunities since he's improved
His efficiency was bad in Philly when he was barely putting up shots, it going down even more while Orlando lets him chuck up shots is not a sign of improvement