Harrison Barnes amethyst card
78 78

General information

Position
SF / PF
Height
6'8" (203cm)
Weight
225lbs (102kg)
Age
28
Plays
P&R Wing 3 PT Handoff Guard Post Up

Hot Zones

Badges

0
0
23
3
Harrison Barnes amethyst card

91 Overall

3207 Total attr.

87 Outside scoring

  • 86 Shot close
  • 87 Shot mid
  • 88 Shot 3pt
  • 84 Shot IQ
  • 84 Free throw
  • 90 Offensive consistency

77 Inside scoring

  • 82 Driving layup
  • 55 Standing dunk
  • 90 Driving dunk
  • 82 Draw foul
  • 84 Post moves
  • 48 Post hook
  • 74 Post fade
  • 88 Hands

85 Athleticism

  • 85 Speed
  • 82 Acceleration
  • 98 Vertical
  • 70 Strength
  • 96 Stamina
  • 78 Hustle
  • 81 Overall durability

74 Playmaking

  • 83 Speed with ball
  • 82 Ball handle
  • 78 Passing accuracy
  • 58 Passing vision
  • 82 Passing IQ

75 Defending

  • 67 Interior defense
  • 80 Perimeter defense
  • 85 Help defense IQ
  • 74 Pick & roll defense IQ
  • 84 Lateral quickness
  • 82 Pass perception
  • 72 Reaction time
  • 57 Steal
  • 60 Block
  • 72 Shot contest
  • 80 Defensive consistency

67 Rebounding

  • 65 Offensive rebound
  • 68 Defensive rebound

Finishing

Showtime

Boosts team's Takeover meters after completing a highlight play

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Fastbreak Finisher

Boosts player's Takeover meter when completing a dunk on a fastbreak

Lob City Finisher

Improves the chances of completing a successfull alley-oop dunk/layup

Slithery Finisher

Improves a player's ability to avoid contact when attacking the rim

Shooting

Catch & Shoot

Boosts the chance of hitting a jump shot immediately after a catch

Difficult Shots

Improves the ability to shoot difficult shots off the dribble

Corner Specialist

Gives a boost to shots taken near the corner

Deep Fades

Improves the chance of making a post fadeaway from deep range

Flexible Release

Reduces the penalty suffered from mis-timed jump shot releases

Green Machine

Increases the bonus given for consecutive excellent releases

Hot Zone Hunter

Boosts the shot percentage for attempts taken in a player's favorite spots

Quick Draw

Speeds up the release of a jump shot

Range Extender

Extends the range from which a player can effectively shoot

Slippery Off-Ball

Strengthens the player's ability to get the open off the ball

Tireless Shooter

Improves a player's ability to make shots when fatigued

Volume Shooter

Boosts shot percentages as shot attempts accrue throughout the game

Playmaking

Downhill

Increases overall speed with the ball in transition

Lob City Passer

Improves the chances of completing a successful alley-oop pass

Needle Threader

Increases the likelihood that tough passes can get by the defense

Quick First Step

Provides more explosive first steps out of tripple threat and size-ups

Space Creator

Improves a player's ability to create space from defender

Defense/Rebounding

Off-Ball Pest

Improves a player's ability to bump and harass the offense off the ball

Pick Dodger

Improves a player's ability to navigate through screens effectively on defense

Trapper

Makes life difficult for the offensive players when trapped

Personality

Laid Back

Chill player who is not easily riled

Dunks

  • 0 Standing dunk
  • 70 Driving dunk
  • 10 Flashy dunk
  • 50 Alley-oop
  • 10 Putback dunk
  • 15 Crash

Layups

  • 55 Driving layup
  • 0 Spin layup
  • 0 Hop step layup
  • 0 Euro step layup
  • 35 Floater

Jump shooting

  • 0 Step through shot
  • 31 Shot under basket
  • 55 Shot close
  • 8 Shot close left
  • 40 Shot close middle
  • 52 Shot close right
  • 30 Shot mid
  • 60 Spot up shot mid
  • 50 Off screen shot mid
  • 45 Shot 3pt
  • 85 Spot up shot 3pt
  • 35 Off screen shot 3pt
  • 56 Contested jumper mid
  • 30 Contested jumper 3pt
  • 75 Stepback jumper mid
  • 10 Stepback jumper 3pt
  • 35 Spin jumper
  • 5 Transition pull up 3pt
  • 5 Drive pull up 3pt
  • 40 Drive pull up mid
  • 20 Use glass

Drive setup

  • 5 Triple threat pump fake
  • 25 Triple threat jab step
  • 45 Triple threat idle
  • 0 Triple threat shoot
  • 0 Setup with sizeup
  • 0 Setup with hesitation
  • 0 No setup dribble

Driving

  • 60 Drive
  • 65 Spot up drive
  • 60 Off screen drive
  • 75 Drive right
  • 15 Driving crossover
  • 0 Driving spin
  • 0 Driving step back
  • 0 Driving half spin
  • 0 Driving double crossover
  • 0 Driving behind the back
  • 15 Driving dribble hesitation
  • 0 Driving in and out
  • 80 No driving dribble move
  • 55 Attack strong on drive

Freelance

  • 75 Shoot
  • 85 Touches
  • 0 Roll vs. pop
  • 25 Transition spot up
  • 55 Iso vs. elite defender
  • 55 Iso vs. good defender
  • 65 Iso vs. average defender
  • 75 Iso vs. poor defender
  • 35 Play discipline

Post game

  • 50 Post up
  • 5 Post shimmy shot
  • 25 Post face up
  • 25 Post back down
  • 0 Post aggressive backdown
  • 75 Shoot from post
  • 30 Post hook left
  • 36 Post hook right
  • 81 Post fade left
  • 69 Post fade right
  • 50 Post up and under
  • 25 Post hop shot
  • 10 Post step back shot
  • 35 Post drive
  • 10 Post spin
  • 0 Post drop step
  • 15 Post hop step

Passing

  • 25 Dish to open man
  • 10 Flashy pass
  • 0 Alley oop pass

Defense

  • 45 Pass interception
  • 10 Take charge
  • 40 On-ball steal
  • 75 Contest shot
  • 15 Block shot
  • 25 Foul
  • 55 Hard foul

Great card

2, written by RUNhomeKID
5

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