General information
Theme
Leap YearAdded
Feb 28th, 2020Height
5'9" (175cm)Weight
180lbs (81kg)Age
36Team
New York KnicksFrom
WashingtonEvolutions
Plays
P&R Ball Handler Isolation Mid Range 3 PT
85 Overall
2929 Total attributesattr.
82 Outside scoring
- 85 Shot close
- 83 Shot mid
- 84 Shot 3pt
- 58 Shot IQ
- 84 Free throw
- 85 Offensive consistency
76 Inside scoring
- 92 Driving layup
- 35 Standing dunk
- 98 Driving dunk
- 32 Draw foul
- 25 Post moves
- 25 Post hook
- 30 Post fade
- 80 Hands
93 Athleticism
- 94 Speed
- 94 Acceleration
- 98 Vertical
- 60 Strength
- 95 Stamina
- 95 Hustle
- 80 Overall durability
86 Playmaking
- 94 Speed with ball
- 88 Ball handle
- 86 Passing accuracy
- 82 Passing vision
- 86 Passing IQ
77 Defending
- 30 Interior defense
- 80 Perimeter defense
- 85 Help defense IQ
- 60 Pick & roll defense IQ
- 88 Lateral quickness
- 88 Pass perception
- 71 Reaction time
- 84 Steal
- 69 Block
- 71 Shot contest
- 85 Defensive consistency
30 Rebounding
- 30 Offensive rebound
- 30 Defensive rebound
Finishing


Giant Slayer
Heightens the effectiveness of layups over taller defenders
Showtime
Boosts team's Takeover meters after completing a highlight play
Acrobat
Boosts the ability to hit high degree of difficulty layups
Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Lob City Finisher
Improves the chances of completing a successfull alley-oop dunk/layup
Pro Touch
Gives an additional boost for having good layup timing
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contactShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Corner Specialist
Gives a boost to shots taken near the corner
Deadeye
Reduces the impact of a defender who is closing out
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Quick Draw
Speeds up the release of a jump shot
Range Extender
Extends the range from which a player can effectively shoot
Slippery Off-Ball
Strengthens the player's ability to get the open off the ball
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the gamePlaymaking

Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Needle Threader
Increases the likelihood that tough passes can get by the defense
Space Creator
Improves a player's ability to create space from defender
Stop & Go
Improves a player's ability to start and stop with the ball
Tight Handles
Improves a player's ability to break down their defender
Unpluckable
Reduces the chances of getting stripped by the defenderDefense/Rebounding

Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Pogo Stick
Improves the ability to attempt multiple blocks in successionPersonality

Friendly
An outgoing and typically well-liked player
Expressive
Not one to hide emotion during big moments
Media Ringmaster
A player who prefers living in large metropolitan centersDunks
- 25 Standing dunk
- 100 Driving dunk
- 100 Flashy dunk
- 100 Alley-oop
- 0 Putback dunk
- 20 Crash
Layups
- 40 Driving layup
- 55 Spin layup
- 60 Hop step layup
- 55 Euro step layup
- 60 Floater
Jump shooting
- 61 Step through shot
- 40 Shot under basket
- 5 Shot close
- 21 Shot close left
- 55 Shot close middle
- 24 Shot close right
- 70 Shot mid
- 72 Spot up shot mid
- 34 Off screen shot mid
- 45 Shot 3pt
- 68 Spot up shot 3pt
- 54 Off screen shot 3pt
- 2 Contested jumper mid
- 15 Contested jumper 3pt
- 6 Stepback jumper mid
- 4 Stepback jumper 3pt
- 5 Spin jumper
- 9 Transition pull up 3pt
- 11 Drive pull up 3pt
- 7 Drive pull up mid
- 0 Use glass
Drive setup
- 5 Triple threat pump fake
- 5 Triple threat jab step
- 85 Triple threat idle
- 5 Triple threat shoot
- 20 Setup with sizeup
- 20 Setup with hesitation
- 60 No setup dribble
Driving
- 79 Drive
- 6 Spot up drive
- 5 Off screen drive
- 50 Drive right
- 35 Driving crossover
- 10 Driving spin
- 40 Driving step back
- 0 Driving half spin
- 0 Driving double crossover
- 20 Driving behind the back
- 35 Driving dribble hesitation
- 15 Driving in and out
- 80 No driving dribble move
- 40 Attack strong on drive
Freelance
- 57 Shoot
- 52 Touches
- 0 Roll vs. pop
- 5 Transition spot up
- 6 Iso vs. elite defender
- 10 Iso vs. good defender
- 14 Iso vs. average defender
- 5 Iso vs. poor defender
- 10 Play discipline
Post game
- 0 Post up
- 0 Post shimmy shot
- 5 Post face up
- 15 Post back down
- 0 Post aggressive backdown
- 0 Shoot from post
- 0 Post hook left
- 0 Post hook right
- 5 Post fade left
- 0 Post fade right
- 5 Post up and under
- 5 Post hop shot
- 5 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 3 Post hop step
Passing
- 70 Dish to open man
- 35 Flashy pass
- 15 Alley oop pass
Defense
- 72 Pass interception
- 66 Take charge
- 72 On-ball steal
- 68 Contest shot
- 34 Block shot
- 54 Foul
- 15 Hard foul
Good card, but
7, written by MPLS.OFFICIAL.DAB.SQAUD
WORTH UPGRADING??
2, written by BallerMan1313
This Nate greens everything
-1, written by Nba2ksgoat
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Comments Sort by
50 points / 5 dunks for the first upgrade, gains:
HOF Dimer
Gold Downhill
HOF Needle Threader
Gold QFS
HOF Unpluckable
HOF Floor General
300 pts 50 dunks to amethyst
Seem like same grind like J Lin I’m hyped
Bro 2k really generous. I now have him up to amethyst and for diamond you need 500 pts and 50 dunks
True but hes 5'9....if he was actually a decent height and good card the requirements wouldnt be this easy.
Nate the Great
I’m grind my ass off for this legend
The grind really isn't that bad if you do triple threat single player and put some emeralds/sapphires around Nate
NATE IS BACK!!!!!!
SHOULD BE WAY HIGHER BUT IDC LET'S GOOO
https://2kmtcentral.com/20/lineups/249138/please-help
I'm pretty new to the game and I know this team is pretty bad. Any suggestions can help!
85 with 4 stars... Only winds up diamond?
Best sapphire in the game stats wise. He’s got a 98 driving dunk and gold range with only an 84 three ball, while opal Gus Williams has no range extender but has an 85. 2k stupid
Fairly easy to grind to PD. Was able to do so within two weeks doin´ offline stuff like challenges or TTOffline (he is unstoppable there).
hes so little
He should. They have Porzingis on there for some damn reason.
AMEN