Trae Young
Moments / Hawks Moments
General information
Theme
MomentsAdded
Jan 28th, 2020Height
6'2" (187cm)Weight
180lbs (81kg)Age
22Team
Atlanta HawksFrom
OklahomaPlays
P&R Point 3 PT Handoff Isolation
96 Overall
3083 Total attributesattr.
93 Outside scoring
- 92 Shot close
- 93 Shot mid
- 95 Shot 3pt
- 95 Shot IQ
- 85 Free throw
- 98 Offensive consistency
77 Inside scoring
- 94 Driving layup
- 25 Standing dunk
- 30 Driving dunk
- 92 Draw foul
- 34 Post moves
- 28 Post hook
- 60 Post fade
- 95 Hands
92 Athleticism
- 93 Speed
- 93 Acceleration
- 84 Vertical
- 50 Strength
- 98 Stamina
- 85 Hustle
- 85 Overall durability
94 Playmaking
- 93 Speed with ball
- 92 Ball handle
- 92 Passing accuracy
- 97 Passing vision
- 94 Passing IQ
73 Defending
- 31 Interior defense
- 79 Perimeter defense
- 82 Help defense IQ
- 59 Pick & roll defense IQ
- 86 Lateral quickness
- 80 Pass perception
- 63 Reaction time
- 75 Steal
- 37 Block
- 59 Shot contest
- 80 Defensive consistency
68 Rebounding
- 65 Offensive rebound
- 69 Defensive rebound
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Tear Dropper
Increases the chance of hitting floaters and runners
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Pro Touch
Gives an additional boost for having good layup timing
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contactShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Deadeye
Reduces the impact of a defender who is closing out
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Quick Draw
Speeds up the release of a jump shot
Range Extender
Extends the range from which a player can effectively shoot
Slippery Off-Ball
Strengthens the player's ability to get the open off the ball
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Corner Specialist
Gives a boost to shots taken near the corner
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Ice In Veins
Improves a player's free throw percentage during the critical moments
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakesPlaymaking

Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Tight Handles
Improves a player's ability to break down their defender
Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakes
Space Creator
Improves a player's ability to create space from defender
Stop & Go
Improves a player's ability to start and stop with the ball
Unpluckable
Reduces the chances of getting stripped by the defenderDefense/Rebounding

Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defensePersonality

Expressive
Not one to hide emotion during big momentsDunks
- 0 Standing dunk
- 0 Driving dunk
- 0 Flashy dunk
- 25 Alley-oop
- 5 Putback dunk
- 25 Crash
Layups
- 65 Driving layup
- 60 Spin layup
- 65 Hop step layup
- 30 Euro step layup
- 45 Floater
Jump shooting
- 23 Step through shot
- 43 Shot under basket
- 40 Shot close
- 3 Shot close left
- 6 Shot close middle
- 91 Shot close right
- 35 Shot mid
- 55 Spot up shot mid
- 55 Off screen shot mid
- 90 Shot 3pt
- 99 Spot up shot 3pt
- 45 Off screen shot 3pt
- 35 Contested jumper mid
- 85 Contested jumper 3pt
- 75 Stepback jumper mid
- 35 Stepback jumper 3pt
- 25 Spin jumper
- 15 Transition pull up 3pt
- 20 Drive pull up 3pt
- 30 Drive pull up mid
- 15 Use glass
Drive setup
- 45 Triple threat pump fake
- 85 Triple threat jab step
- 10 Triple threat idle
- 75 Triple threat shoot
- 25 Setup with sizeup
- 25 Setup with hesitation
- 25 No setup dribble
Driving
- 80 Drive
- 55 Spot up drive
- 45 Off screen drive
- 75 Drive right
- 50 Driving crossover
- 40 Driving spin
- 60 Driving step back
- 25 Driving half spin
- 25 Driving double crossover
- 35 Driving behind the back
- 70 Driving dribble hesitation
- 50 Driving in and out
- 90 No driving dribble move
- 75 Attack strong on drive
Freelance
- 90 Shoot
- 90 Touches
- 0 Roll vs. pop
- 75 Transition spot up
- 35 Iso vs. elite defender
- 35 Iso vs. good defender
- 45 Iso vs. average defender
- 55 Iso vs. poor defender
- 10 Play discipline
Post game
- 0 Post up
- 0 Post shimmy shot
- 0 Post face up
- 0 Post back down
- 0 Post aggressive backdown
- 10 Shoot from post
- 2 Post hook left
- 4 Post hook right
- 17 Post fade left
- 21 Post fade right
- 0 Post up and under
- 35 Post hop shot
- 0 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 35 Dish to open man
- 50 Flashy pass
- 10 Alley oop pass
Defense
- 59 Pass interception
- 0 Take charge
- 44 On-ball steal
- 40 Contest shot
- 16 Block shot
- 40 Foul
- 35 Hard foul
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This card and most of the other new moments cards are great if you don’t like playing defense
Is 2k gonna make a Kobe card? They should start a tradition where he always gets the highest rated card and no other card should be like that. If that’s offensive to some people, I’m sorry. Just an idea.
What they should do is put in a free locker code for an evolution Kobe Bryant. His first unevolved state would be 85 sapphire, not too bad, decent ratings and badges, then evolve to 88 ruby with pretty good stats and badges. Then his third 2nd evolution should be to 91 amethyst, then 95 diamond, then 97 pink diamond, then like 8100 points and 2400 assists for galaxy opal.
thats it? should be lower
first performance of his kind since kobe and you say lower
man i would delete this comment if i were you
id not even make your comment in the first place
I would pay more attention to your grammar if I were you.
Imagine being soooo blown away by my greatness that you have nothing to say so you try to insult me....couldnt be me
Nice job with the first grade comebacks you really zinged me.
i really am the goat
Shut up bruh send me ur addy goofy!!!!
Imo they should release a kobe token market card for each level, from emerald to galaxy opal
i see what you mean but if ppl keep asking for one they will make packs that you have to pay like 10k mt for when really they should put in in a locker code or a tto reward
What they should do is put in a free locker code for an evolution Kobe Bryant. His first unevolved state would be 85 sapphire, not too bad, decent ratings and badges, then evolve to 88 ruby with pretty good stats and badges. Then his third 2nd evolution should be to 91 amethyst, then 95 diamond, then 97 pink diamond, then like 8100 points and 2400 assists for galaxy opal.