Trae Young
Moments / Hawks Moments
General information
Theme
MomentsAdded
Feb 21st, 2020Height
6'2" (187cm)Weight
180lbs (81kg)Age
22Team
Atlanta HawksFrom
OklahomaPlays
P&R Point 3 PT Handoff Isolation
98 Overall
3116 Total attributesattr.
94 Outside scoring
- 95 Shot close
- 94 Shot mid
- 96 Shot 3pt
- 95 Shot IQ
- 85 Free throw
- 98 Offensive consistency
79 Inside scoring
- 96 Driving layup
- 25 Standing dunk
- 30 Driving dunk
- 92 Draw foul
- 34 Post moves
- 28 Post hook
- 60 Post fade
- 95 Hands
94 Athleticism
- 96 Speed
- 96 Acceleration
- 84 Vertical
- 50 Strength
- 98 Stamina
- 85 Hustle
- 85 Overall durability
94 Playmaking
- 96 Speed with ball
- 92 Ball handle
- 92 Passing accuracy
- 97 Passing vision
- 94 Passing IQ
74 Defending
- 31 Interior defense
- 79 Perimeter defense
- 82 Help defense IQ
- 59 Pick & roll defense IQ
- 86 Lateral quickness
- 85 Pass perception
- 63 Reaction time
- 85 Steal
- 37 Block
- 59 Shot contest
- 80 Defensive consistency
68 Rebounding
- 65 Offensive rebound
- 69 Defensive rebound
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Pro Touch
Gives an additional boost for having good layup timing
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Tear Dropper
Increases the chance of hitting floaters and runners
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contactShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Deadeye
Reduces the impact of a defender who is closing out
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Quick Draw
Speeds up the release of a jump shot
Range Extender
Extends the range from which a player can effectively shoot
Slippery Off-Ball
Strengthens the player's ability to get the open off the ball
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Corner Specialist
Gives a boost to shots taken near the corner
Ice In Veins
Improves a player's free throw percentage during the critical moments
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakesPlaymaking

Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Downhill
Increases overall speed with the ball in transition
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Needle Threader
Increases the likelihood that tough passes can get by the defense
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Space Creator
Improves a player's ability to create space from defender
Stop & Go
Improves a player's ability to start and stop with the ball
Tight Handles
Improves a player's ability to break down their defender
Unpluckable
Reduces the chances of getting stripped by the defender
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Pass Fake Maestro
Increases the effectiveness of pass fakesDefense/Rebounding

Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defensePersonality

Expressive
Not one to hide emotion during big momentsDunks
- 0 Standing dunk
- 0 Driving dunk
- 0 Flashy dunk
- 25 Alley-oop
- 5 Putback dunk
- 25 Crash
Layups
- 65 Driving layup
- 60 Spin layup
- 65 Hop step layup
- 30 Euro step layup
- 45 Floater
Jump shooting
- 23 Step through shot
- 43 Shot under basket
- 40 Shot close
- 3 Shot close left
- 6 Shot close middle
- 91 Shot close right
- 35 Shot mid
- 55 Spot up shot mid
- 55 Off screen shot mid
- 90 Shot 3pt
- 99 Spot up shot 3pt
- 45 Off screen shot 3pt
- 35 Contested jumper mid
- 85 Contested jumper 3pt
- 75 Stepback jumper mid
- 35 Stepback jumper 3pt
- 25 Spin jumper
- 15 Transition pull up 3pt
- 20 Drive pull up 3pt
- 30 Drive pull up mid
- 15 Use glass
Drive setup
- 45 Triple threat pump fake
- 85 Triple threat jab step
- 10 Triple threat idle
- 75 Triple threat shoot
- 25 Setup with sizeup
- 25 Setup with hesitation
- 25 No setup dribble
Driving
- 80 Drive
- 55 Spot up drive
- 45 Off screen drive
- 75 Drive right
- 50 Driving crossover
- 40 Driving spin
- 60 Driving step back
- 25 Driving half spin
- 25 Driving double crossover
- 35 Driving behind the back
- 70 Driving dribble hesitation
- 50 Driving in and out
- 90 No driving dribble move
- 75 Attack strong on drive
Freelance
- 90 Shoot
- 90 Touches
- 0 Roll vs. pop
- 75 Transition spot up
- 35 Iso vs. elite defender
- 35 Iso vs. good defender
- 45 Iso vs. average defender
- 55 Iso vs. poor defender
- 10 Play discipline
Post game
- 0 Post up
- 0 Post shimmy shot
- 0 Post face up
- 0 Post back down
- 0 Post aggressive backdown
- 10 Shoot from post
- 2 Post hook left
- 4 Post hook right
- 17 Post fade left
- 21 Post fade right
- 0 Post up and under
- 35 Post hop shot
- 0 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 35 Dish to open man
- 50 Flashy pass
- 10 Alley oop pass
Defense
- 59 Pass interception
- 0 Take charge
- 44 On-ball steal
- 40 Contest shot
- 16 Block shot
- 40 Foul
- 35 Hard foul
Customs
-2, written by _.lukeshaffer
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Win vs Heat 129-124
Career High in Points
50 Pts, 2 Reb, 8 Ast, 1 Blk, 2 Stl, 7 TO
12/25 FG, 8/15 3Pt, 18/19 FT
I really do hate to be that guy, but any suggestions on how I could upgrade my team? I have 40k mt
https://2kmtcentral.com/20/lineups/159520/my-team-kawhi-is-a-96
https://2kmtcentral.com/20/lineups/158711/yikes#comment-1808954
Any suggestions? / rate my team.
I’m gonna say it, unpopular opinion, but PD Chris Paul is miles better and way cheaper too, save the money and get him, better badges and stats, then go buy another pink diamond and still spend less than this card. Easy decision.
https://2kmtcentral.com/20/lineups/161590/get-buckets#comment-1809726
Give suggestions if you're good, if not dont x
Does anyone have any suggestions for my team, I have 20k and if you click on my profile you can see it: Currently trying to get diamond oladipo
this card is a pretty good representation of PD Trae, which means we can probably expect a more unrealistic version in a few weeks (clamps, dunking, etc)
https://2kmtcentral.com/20/lineups/249138/please-help
I'm pretty new to the game and I know this team is pretty bad. Any suggestions can help!
https://2kmtcentral.com/20/lineups/155366/rate-my-team-1-10 Plz give suggestion and rate my team 1-10
https://twitter.com/intent/tweet?text=Rate%20my%20lineup?&url=https://2kmtcentral.com/20/lineups/158593/rate-my-team
Rate my team
https://2kmtcentral.com/20/lineups/158175/mejoras-para-competir
Best team for competicion? Help me please
https://2kmtcentral.com/20/lineups/158576/suggestions-2 improved lineup I still need suggestions doh
https://2kmtcentral.com/20/lineups/144060/any-suggestions-pls
Any suggestions (mainly at the 2)
This is a great card depending on how you use it I mean ya the defense is horrible but trae young isn't a good defender lol so I'm glad 2k kept it realistic but I've used cards without clamps it is hard but if you play the right defensive sets you can make up for it but i've faced guys with the other young cards and they lit me up with their shooting
https://2kmtcentral.com/20/lineups/158175/mejoras-para-competir
The best team for competicion? Help me pleasee
https://2kmtcentral.com/20/lineups/158175/mejoras-para-competir
The best team for competicion? Help me pleasee
https://2kmtcentral.com/20/lineups/158175/mejoras-para-competir
The best team for competicion? Help me pleasee
Any suggestions mainly for my bench? https://2kmtcentral.com/20/lineups/158341/my-team
aye
yeap!1!1
He's great
Ok maybe not, but he's fun as hell
[Deleted]
Lol. 31 HOF Badges, 96 three with HOF Range Extender, 96 speed, 85 steal. I think you might be what's useless here.
Nah he’s not wrong he’ll be great on offense but literally just turbo at him and you’ll get a blow by
stop crying go cry elsewhere
yea my friend has him he was beating me by 2 i just ran past trae young with jeremy lin and tied the game lol
You probably dont even play this game dumbass. Any card without quickdraw or clamps is useless. The only players who might be able to get away without clamps are centers.
thats a fax. Plus u got lebron and magic at point guard, they're literally gonna body this card and any other point is gonna blow by
Maybe try playing on ball D ; )
You get different animations with clamps on defense, reminds me of 2k17. Without it, you get blown by.
Same problem with old Kyrie. Matador defense. Any PG with somewhat decent speed and driving ability can abuse the hell out of non-clampers.