Mike Conley
Premium / PRIME V.I.P. Series II
General information
Theme
Prime VIP Series IIAdded
Mar 24th, 2020Height
6'1" (185cm)Weight
175lbs (79kg)Age
35Team
Utah JazzFrom
Ohio StateDynamic Duo
98 Greg OdenPlays
P&R Point 3 PT Handoff

95 Overall
3126 Total attributesattr. +27
91 Outside scoring +4
- 95 Shot close
- 93 Shot mid +5
- 92 Shot 3pt +5
- 60 Shot IQ
- 90 Free throw
- 95 Offensive consistency
81 Inside scoring +1
- 95 Driving layup +3
- 25 Standing dunk
- 80 Driving dunk
- 84 Draw foul
- 29 Post moves
- 25 Post hook
- 40 Post fade
- 95 Hands
94 Athleticism
- 95 Speed
- 95 Acceleration
- 95 Vertical
- 40 Strength
- 98 Stamina
- 95 Hustle
- 83 Overall durability
85 Playmaking +4
- 95 Speed with ball
- 91 Ball handle +4
- 90 Passing accuracy
- 71 Passing vision +10
- 91 Passing IQ
89 Defending
- 31 Interior defense
- 95 Perimeter defense
- 95 Help defense IQ
- 87 Pick & roll defense IQ
- 96 Lateral quickness
- 95 Pass perception
- 76 Reaction time
- 95 Steal
- 35 Block
- 84 Shot contest
- 95 Defensive consistency
45 Rebounding
- 36 Offensive rebound
- 49 Defensive rebound
Updates | OVR | POS | INS | OUT | PLY | ATH | DEF | REB |
---|---|---|---|---|---|---|---|---|
![]() |
95 | PG SG | 81 | 91 | 85 | 94 | 89 | 45 |
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|
95 | PG SG | 81 | 91 | 85 | 94 | 89 | 45 |
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Pro Touch
Gives an additional boost for having good layup timing
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Tear Dropper
Increases the chance of hitting floaters and runnersShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Quick Draw
Speeds up the release of a jump shot
Range Extender
Extends the range from which a player can effectively shoot
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Corner Specialist
Gives a boost to shots taken near the corner
Deadeye
Reduces the impact of a defender who is closing out
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Slippery Off-Ball
Strengthens the player's ability to get the open off the ballPlaymaking

Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Downhill
Increases overall speed with the ball in transition
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Tight Handles
Improves a player's ability to break down their defender
Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Bail Out
Increases the chances of successfully completing a pass from mid-air
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakes
Space Creator
Improves a player's ability to create space from defender
Stop & Go
Improves a player's ability to start and stop with the ball
Unpluckable
Reduces the chances of getting stripped by the defenderDefense/Rebounding

Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Intimidator
Intimidates offensive players causing them to miss shots more often
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Tireless Defender
Reduces energy lost when exerting efforts on defense
Trapper
Makes life difficult for the offensive players when trapped
Heart Crusher
Decreases opponents' Takeover meters when achieving a highlight play on defense
Interceptor
Increases chances at getting steals in passing lanes
Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Defensive Leader
Boosts the defensive abilities of teammates when in the gamePersonality

Alpha Dog
Enhances the ability to rally teammates
Team Player
Values team success more than anything
Laid Back
Chill player who is not easily riledDunks
- 0 Standing dunk
- 80 Driving dunk
- 0 Flashy dunk
- 25 Alley-oop
- 5 Putback dunk
- 30 Crash
Layups
- 70 Driving layup
- 60 Spin layup
- 60 Hop step layup
- 45 Euro step layup
- 85 Floater
Jump shooting
- 20 Step through shot
- 31 Shot under basket
- 40 Shot close
- 7 Shot close left
- 21 Shot close middle
- 72 Shot close right
- 10 Shot mid
- 55 Spot up shot mid
- 55 Off screen shot mid
- 75 Shot 3pt
- 80 Spot up shot 3pt
- 45 Off screen shot 3pt
- 40 Contested jumper mid
- 55 Contested jumper 3pt
- 50 Stepback jumper mid
- 60 Stepback jumper 3pt
- 45 Spin jumper
- 10 Transition pull up 3pt
- 10 Drive pull up 3pt
- 15 Drive pull up mid
- 10 Use glass
Drive setup
- 65 Triple threat pump fake
- 65 Triple threat jab step
- 15 Triple threat idle
- 65 Triple threat shoot
- 25 Setup with sizeup
- 25 Setup with hesitation
- 25 No setup dribble
Driving
- 50 Drive
- 30 Spot up drive
- 35 Off screen drive
- 95 Drive right
- 80 Driving crossover
- 30 Driving spin
- 45 Driving step back
- 40 Driving half spin
- 20 Driving double crossover
- 35 Driving behind the back
- 75 Driving dribble hesitation
- 60 Driving in and out
- 50 No driving dribble move
- 35 Attack strong on drive
Freelance
- 75 Shoot
- 90 Touches
- 0 Roll vs. pop
- 75 Transition spot up
- 35 Iso vs. elite defender
- 35 Iso vs. good defender
- 45 Iso vs. average defender
- 55 Iso vs. poor defender
- 60 Play discipline
Post game
- 0 Post up
- 0 Post shimmy shot
- 0 Post face up
- 0 Post back down
- 0 Post aggressive backdown
- 10 Shoot from post
- 2 Post hook left
- 0 Post hook right
- 26 Post fade left
- 14 Post fade right
- 0 Post up and under
- 20 Post hop shot
- 0 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 65 Dish to open man
- 50 Flashy pass
- 45 Alley oop pass
Defense
- 75 Pass interception
- 60 Take charge
- 50 On-ball steal
- 60 Contest shot
- 15 Block shot
- 45 Foul
- 25 Hard foul
Budget King
6, written by xNEWCHAMPx
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A DIAMOND Mike Conley on the JAZZ???????????
Whats next a Galaxy Opal Baron Davis for his time on the Clippers?
Should I buy this card. If I am a budget player?
What's your budget? I'm a "budget" player too, but I usually have 50-100kMT on me
thats not budget - budget is like 10-30k MT. maybe I need to save for longer...
Budget means I've never spent money on packs, and I earn MT soley through the game. The 50k is to buy the next best card that comes out that's a good price. I personally use Mike Conley in my lineup, but that's only because I haven't got Bonga. Link me to your lineup, I wanna see.
Any suggestions for this team? https://2kmtcentral.com/20/lineups/237273/rate-my-team-suggestions
Thanks!
What should I do?
https://2kmtcentral.com/20/lineups/230688/my-lineup#comment-1846037
No money squad
any suggestions
have 20k mt
https://2kmtcentral.com/20/lineups/225933/no-money-spent-squad
https://2kmtcentral.com/20/lineups/212478/my-team
please tell me what I should help my team I currently have 43k and I can sell whoever
(Nate Robinson is amethyst)
sell Allen Iverson, although he's a galaxy opal he's just not worth it, you'll get around 120k for it, you should get PD gilbert arenas it's way better and it's like 60k-70k
then what with the extra mt should I just save or what?
If you can go for the Cam Reddish but if not just try to get this lineup https://2kmtcentral.com/20/lineups/227648/new-lineup, sell Jay Williams, Marvin Bagley, and upgrade your Nate to a PD his PD is going for like 22k and then just sell ur Amethyst Nate
Any suggestions on my lineup. I've currently got 40K mt.
https://2kmtcentral.com/20/lineups/222363/curren-lineup
I have $140k to spend. Suggestions please.
https://2kmtcentral.com/20/lineups/222857/uhsasun
He deserved a diamond on the grizzlies but not now. Card still has a nice release and is a duo w 98 Oden so Oden goes to opal
https://2kmtcentral.com/20/lineups/214589/bucket-ceo Any suggestions for my lineup?
Sweatiest lineup I've ever had this year, shortest starting player is 6'9. Rate my team lol.
https://2kmtcentral.com/20/lineups/157310/please-help-with-suggestions
I have a feeling that either 2k doesn’t care about the card art or they are going to release a pink diamond Conley for his time with the Grizzlies.
I wouldn't be surprised
2k favors current events. like demar with the bulls for 2k22 primetime
why the frick would you need to complain about that. The card art is SO irrelevant. The card is pretty dang good too. I ain't getting on people for this but why the heck would it matter kids
I mean, the series is about players in their primes and that's not when Conley was in his prime.
its also that people are just trying to find ways to complain against 2K.