'94 Dino Radja pinkdiamond card

General information

Position
C / PF
Height
6'11" (210cm)
Weight
225lbs (102kg)
Age
27
From
Croatia
Dynamic Duo
95 Toni Kukoc
Plays
Post Up Low Post Up High Cutter

Hot Zones

Badges

0
0
20
33
'94 Dino Radja pinkdiamond card

98 Overall

3616 Total attr. +17

91 Outside scoring

  • 98 Shot close
  • 95 Shot mid
  • 79 Shot 3pt
  • 98 Shot IQ
  • 89 Free throw
  • 98 Offensive consistency

94 Inside scoring

  • 94 Driving layup
  • 90 Standing dunk
  • 85 Driving dunk
  • 92 Draw foul
  • 95 Post moves +3
  • 94 Post hook
  • 92 Post fade
  • 95 Hands

89 Athleticism +2

  • 92 Speed
  • 92 Acceleration
  • 80 Vertical
  • 88 Strength +6
  • 98 Stamina
  • 95 Hustle
  • 90 Overall durability

76 Playmaking

  • 88 Speed with ball
  • 86 Ball handle
  • 80 Passing accuracy
  • 60 Passing vision
  • 80 Passing IQ

89 Defending +1

  • 88 Interior defense
  • 80 Perimeter defense
  • 88 Help defense IQ +5
  • 94 Pick & roll defense IQ
  • 85 Lateral quickness
  • 90 Pass perception
  • 95 Reaction time
  • 80 Steal
  • 92 Block +3
  • 95 Shot contest
  • 90 Defensive consistency

96 Rebounding

  • 97 Offensive rebound
  • 96 Defensive rebound
Updates OVR POS INS OUT PLY ATH DEF REB
05/05/20 (Viewing) 98 C PF 94 91 76 89 89 96
04/03/20 98 C PF 94 91 76 89 89 96

Finishing

Acrobat

Boosts the ability to hit high degree of difficulty layups

Backdown Punisher

Increases the chances of a player successfully backing down their opponent

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Cross-Key Scorer

Boosts the shot percentage for layups when moving across the paint

Deep Hooks

Boosts the shot percentage when shooting hooks from a deep distance

Dropstepper

Improves a player's ability to effectively use dropsteps in the post

Fancy Footwork

Improves a player's ability to beat defenders with an advanced layup or dunk gather

Giant Slayer

Heightens the effectiveness of layups over taller defenders

Pick & Roller

Increases shot percentage as the roller in a pick & roll

Pro Touch

Gives an additional boost for having good layup timing

Putback Boss

Increases shot percentage when attempting a putback after an offensive rebound

Relentless Finisher

Reduces the fatigue effects from continually finishing at the rim with contact

Slithery Finisher

Improves a player's ability to avoid contact when attacking the rim

Fastbreak Finisher

Boosts player's Takeover meter when completing a dunk on a fastbreak

Lob City Finisher

Improves the chances of completing a successfull alley-oop dunk/layup

Tear Dropper

Increases the chance of hitting floaters and runners

Shooting

Catch & Shoot

Boosts the chance of hitting a jump shot immediately after a catch

Difficult Shots

Improves the ability to shoot difficult shots off the dribble

Pick & Popper

Elevates the shot percentage for an attempt taken off a pick and fade situation

Flexible Release

Reduces the penalty suffered from mis-timed jump shot releases

Green Machine

Increases the bonus given for consecutive excellent releases

Hot Start

Improves player's shooting ability after making first shot until a miss occurs

Hot Zone Hunter

Boosts the shot percentage for attempts taken in a player's favorite spots

Quick Draw

Speeds up the release of a jump shot

Playmaking

Break Starter

Improves a player's ability to make effective outlet passes after grabbing a rebound

Dimer

Boosts the shot percentage for open teammates on jump shots after catching a pass

Downhill

Increases overall speed with the ball in transition

Dream Shake

Raises the chances that a defender bites when doing fakes in the posts

Post Spin Technician

Improves the ability of a post spin or drive to work effectively

Quick First Step

Provides more explosive first steps out of tripple threat and size-ups

Unpluckable

Reduces the chances of getting stripped by the defender

Bail Out

Increases the chances of successfully completing a pass from mid-air

Floor General

Teammates receive an offensive attribute bonus when player is in the game

Needle Threader

Increases the likelihood that tough passes can get by the defense

Space Creator

Improves a player's ability to create space from defender

Stop & Go

Improves a player's ability to start and stop with the ball

Tight Handles

Improves a player's ability to break down their defender

Defense/Rebounding

Box

Improves a player's ability to box out opponents

Intimidator

Intimidates offensive players causing them to miss shots more often

Moving Truck

Strengthens a defender's ability to move people around in the post

Pogo Stick

Improves the ability to attempt multiple blocks in succession

Post Move Lockdown

Improves the defender's ability to defend post moves

Rim Protector

Improves ability to block shots, gives boost to the Takeover meter for blocker/teammates

Tireless Defender

Reduces energy lost when exerting efforts on defense

Trapper

Makes life difficult for the offensive players when trapped

Worm

Allows rebounders to swim or spin around box outs more easily

Brick Wall

Increases effectiveness of screens and drains energy from opponents on physical contact

Chase Down Artist

Raises the chances of getting a chase-down block

Clamps

Boosts the ability to stay in front of the ball handler on the perimeter

Heart Crusher

Decreases opponents' Takeover meters when achieving a highlight play on defense

Rebound Chaser

Improves a player's ability to chase down rebounds

Defensive Leader

Boosts the defensive abilities of teammates when in the game

Personality

Enforcer

Adds more grit and toughness to a player

Expressive

Not one to hide emotion during big moments

Dunks

  • 100 Standing dunk
  • 95 Driving dunk
  • 95 Flashy dunk
  • 95 Alley-oop
  • 59 Putback dunk
  • 7 Crash

Layups

  • 55 Driving layup
  • 44 Spin layup
  • 34 Hop step layup
  • 43 Euro step layup
  • 44 Floater

Jump shooting

  • 41 Step through shot
  • 56 Shot under basket
  • 40 Shot close
  • 27 Shot close left
  • 51 Shot close middle
  • 22 Shot close right
  • 42 Shot mid
  • 7 Spot up shot mid
  • 77 Off screen shot mid
  • 0 Shot 3pt
  • 0 Spot up shot 3pt
  • 36 Off screen shot 3pt
  • 42 Contested jumper mid
  • 59 Contested jumper 3pt
  • 1 Stepback jumper mid
  • 6 Stepback jumper 3pt
  • 98 Spin jumper
  • 2 Transition pull up 3pt
  • 4 Drive pull up 3pt
  • 4 Drive pull up mid
  • 44 Use glass

Drive setup

  • 55 Triple threat pump fake
  • 0 Triple threat jab step
  • 75 Triple threat idle
  • 0 Triple threat shoot
  • 0 Setup with sizeup
  • 8 Setup with hesitation
  • 87 No setup dribble

Driving

  • 5 Drive
  • 5 Spot up drive
  • 5 Off screen drive
  • 63 Drive right
  • 0 Driving crossover
  • 0 Driving spin
  • 0 Driving step back
  • 0 Driving half spin
  • 0 Driving double crossover
  • 0 Driving behind the back
  • 0 Driving dribble hesitation
  • 0 Driving in and out
  • 75 No driving dribble move
  • 25 Attack strong on drive

Freelance

  • 79 Shoot
  • 79 Touches
  • 0 Roll vs. pop
  • 0 Transition spot up
  • 1 Iso vs. elite defender
  • 8 Iso vs. good defender
  • 13 Iso vs. average defender
  • 25 Iso vs. poor defender
  • 3 Play discipline

Post game

  • 99 Post up
  • 80 Post shimmy shot
  • 75 Post face up
  • 60 Post back down
  • 45 Post aggressive backdown
  • 75 Shoot from post
  • 50 Post hook left
  • 75 Post hook right
  • 75 Post fade left
  • 50 Post fade right
  • 40 Post up and under
  • 20 Post hop shot
  • 20 Post step back shot
  • 80 Post drive
  • 50 Post spin
  • 90 Post drop step
  • 55 Post hop step

Passing

  • 42 Dish to open man
  • 20 Flashy pass
  • 5 Alley oop pass

Defense

  • 13 Pass interception
  • 31 Take charge
  • 7 On-ball steal
  • 77 Contest shot
  • 77 Block shot
  • 36 Foul
  • 59 Hard foul
5

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