'05 Steve Nash
Premium / Throwback Moments
General information
Theme
Throwback MomentsAdded
Jun 8th, 2020Height
6'3" (190cm)Weight
195lbs (88kg)Age
31Team
Phoenix SunsFrom
Santa ClaraPlays
P&R Ball Handler Mid Range 3 PT Isolation
99 Overall
3466 Total attributesattr.
98 Outside scoring
- 98 Shot close
- 98 Shot mid
- 98 Shot 3pt
- 98 Shot IQ
- 98 Free throw
- 99 Offensive consistency
89 Inside scoring
- 97 Driving layup
- 25 Standing dunk
- 80 Driving dunk
- 97 Draw foul
- 59 Post moves
- 54 Post hook
- 65 Post fade
- 98 Hands
98 Athleticism
- 99 Speed
- 99 Acceleration
- 90 Vertical
- 82 Strength
- 98 Stamina
- 98 Hustle
- 95 Overall durability
99 Playmaking
- 99 Speed with ball
- 98 Ball handle
- 99 Passing accuracy
- 99 Passing vision
- 99 Passing IQ
87 Defending
- 65 Interior defense
- 90 Perimeter defense
- 85 Help defense IQ
- 68 Pick & roll defense IQ
- 98 Lateral quickness
- 88 Pass perception
- 79 Reaction time
- 97 Steal
- 45 Block
- 79 Shot contest
- 85 Defensive consistency
73 Rebounding
- 69 Offensive rebound
- 75 Defensive rebound
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Pro Touch
Gives an additional boost for having good layup timing
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Tear Dropper
Increases the chance of hitting floaters and runners
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Putback Boss
Increases shot percentage when attempting a putback after an offensive reboundShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Corner Specialist
Gives a boost to shots taken near the corner
Deadeye
Reduces the impact of a defender who is closing out
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Quick Draw
Speeds up the release of a jump shot
Range Extender
Extends the range from which a player can effectively shoot
Slippery Off-Ball
Strengthens the player's ability to get the open off the ball
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakesPlaymaking

Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Downhill
Increases overall speed with the ball in transition
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakes
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Space Creator
Improves a player's ability to create space from defender
Stop & Go
Improves a player's ability to start and stop with the ball
Tight Handles
Improves a player's ability to break down their defender
Unpluckable
Reduces the chances of getting stripped by the defenderDefense/Rebounding

Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Heart Crusher
Decreases opponents' Takeover meters when achieving a highlight play on defense
Interceptor
Increases chances at getting steals in passing lanes
Intimidator
Intimidates offensive players causing them to miss shots more often
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Tireless Defender
Reduces energy lost when exerting efforts on defense
Trapper
Makes life difficult for the offensive players when trapped
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Defensive Leader
Boosts the defensive abilities of teammates when in the gamePersonality

Friendly
An outgoing and typically well-liked player
Team Player
Values team success more than anythingDunks
- 40 Standing dunk
- 80 Driving dunk
- 0 Flashy dunk
- 25 Alley-oop
- 0 Putback dunk
- 15 Crash
Layups
- 55 Driving layup
- 60 Spin layup
- 75 Hop step layup
- 80 Euro step layup
- 85 Floater
Jump shooting
- 90 Step through shot
- 32 Shot under basket
- 5 Shot close
- 44 Shot close left
- 5 Shot close middle
- 51 Shot close right
- 25 Shot mid
- 35 Spot up shot mid
- 28 Off screen shot mid
- 40 Shot 3pt
- 30 Spot up shot 3pt
- 30 Off screen shot 3pt
- 50 Contested jumper mid
- 15 Contested jumper 3pt
- 70 Stepback jumper mid
- 4 Stepback jumper 3pt
- 25 Spin jumper
- 3 Transition pull up 3pt
- 5 Drive pull up 3pt
- 10 Drive pull up mid
- 45 Use glass
Drive setup
- 5 Triple threat pump fake
- 5 Triple threat jab step
- 85 Triple threat idle
- 5 Triple threat shoot
- 50 Setup with sizeup
- 20 Setup with hesitation
- 30 No setup dribble
Driving
- 70 Drive
- 70 Spot up drive
- 70 Off screen drive
- 50 Drive right
- 50 Driving crossover
- 40 Driving spin
- 60 Driving step back
- 45 Driving half spin
- 15 Driving double crossover
- 60 Driving behind the back
- 45 Driving dribble hesitation
- 55 Driving in and out
- 99 No driving dribble move
- 30 Attack strong on drive
Freelance
- 65 Shoot
- 85 Touches
- 0 Roll vs. pop
- 0 Transition spot up
- 2 Iso vs. elite defender
- 20 Iso vs. good defender
- 30 Iso vs. average defender
- 59 Iso vs. poor defender
- 2 Play discipline
Post game
- 0 Post up
- 0 Post shimmy shot
- 0 Post face up
- 0 Post back down
- 0 Post aggressive backdown
- 0 Shoot from post
- 0 Post hook left
- 0 Post hook right
- 15 Post fade left
- 15 Post fade right
- 0 Post up and under
- 0 Post hop shot
- 0 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 82 Dish to open man
- 75 Flashy pass
- 40 Alley oop pass
Defense
- 68 Pass interception
- 50 Take charge
- 64 On-ball steal
- 30 Contest shot
- 28 Block shot
- 30 Foul
- 15 Hard foul
Steve Nash can dunk!!!
6, written by TheCuseMuthaFuca
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Signatures
Lower/Base Jump Shot 87
Upper Release 1 Release 150
Contested Normal
—
Free Throw Steve Nash
Dribble Pull-Up Normal
Spin Jumper Normal 7
Hop Jumper Normal
—
Layup Package Circus
Go To Dunk Package Hangs off one
Dunk Pack 2 Basic Hangs off two
Dunk Pack 3 Straight Arm Tomahawks
Dunk Pack 4 None
Dunk Pack 5 None
Dunk Pack 6 None
Dunk Pack 7 None
Dunk Pack 8 None
Dunk Pack 9 None
Dunk Pack 10 None
Dunk Pack 11 None
Dunk Pack 12 None
Dunk Pack 13 None
Dunk Pack 14 None
Dunk Pack 15 None
—
Post Fade Fade 1
Post Hook Hook 1
Post Hop Shot Post Hop Shot 10
Post Shimmy Fade Shimmy Fade 9
Post Shimmy Hook Shimmy Hook 2
Post Spin Shot Small
—
Dribble Style Steve Nash
Size-Up Packages Normal 1
Moving Crossover Pro 6
Moving Behind the Back Pro 2
Moving Spin Pro 6
Moving Hesitation Pro 6
Triple Threat Style Normal 3
I would normally argue with ILoveLonzo, epicmurphy, or be trying to calm down or hype KembaWalkerFan when he's going after someone, but today... I'm just gonna talk about that chest hair and those neck veins... those neck veins tho...
WHEN YOU WALK IN ON YOUR PARENTS MAKIN MAGIC...
steve nash signatures:
Lower/Base Jump Shot 87
Upper Release 1 Release 150
Contested Normal
—
Free Throw Steve Nash
Dribble Pull-Up Normal
Spin Jumper Normal 7
Hop Jumper Normal
—
Layup Package Circus
Go To Dunk Package Hangs off one
Dunk Pack 2 Basic Hangs off two
Dunk Pack 3 Straight Arm Tomahawks
Dunk Pack 4 None
Dunk Pack 5 None
Dunk Pack 6 None
Dunk Pack 7 None
Dunk Pack 8 None
Dunk Pack 9 None
Dunk Pack 10 None
Dunk Pack 11 None
Dunk Pack 12 None
Dunk Pack 13 None
Dunk Pack 14 None
Dunk Pack 15 None
—
Post Fade Fade 1
Post Hook Hook 1
Post Hop Shot Post Hop Shot 10
Post Shimmy Fade Shimmy Fade 9
Post Shimmy Hook Shimmy Hook 2
Post Spin Shot Small
—
Dribble Style Steve Nash
Size-Up Packages Normal 1
Moving Crossover Pro 6
Moving Behind the Back Pro 2
Moving Spin Pro 6
Moving Hesitation Pro 6
Triple Threat Style Normal 3
Nash was raised in Victoria, British Columbia—not exactly a basketball hotbed—and was recruited by a single American college, Santa Clara University. Santa Clara was not known for its basketball prowess, but it did not take long for Nash to arrive on the national radar. In 1992–93, Nash’s first year with the program, Santa Clara upset the powerhouse University of Arizona in the National Collegiate Athletic Association championship tournament. By the time he graduated in 1996, he was regarded highly enough to be picked 15th overall in the NBA draft by the Suns.
https://2kmtcentral.com/20/lineups/442888/nms-350k-to-work-with#comment-2076632
Yo it would mean the world to me if you could help me out with my squad!
http://2kmtcentral.com/20/lineups/443253/no-money-spent-day-1
Any help would be great like what to grind and other stuff
https://2kmtcentral.com/20/lineups/397236/no-money-spent
all feedback is appreciated
Do you have any suggestions about my lineup?
https://2kmtcentral.com/20/lineups/430500/any-suggestions
Thanks
any suggestions nms squad
https://2kmtcentral.com/20/lineups/444885/current-lineup
https://2kmtcentral.com/20/lineups/426763/pls-help-my-lineup 100k rn tanking 4 auction crash
Pls help my budget squad
https://2kmtcentral.com/20/lineups/440656/need-help-with-budget-squad#comment-2075835
Any suggestions are helpful
https://2kmtcentral.com/20/lineups/316018/main-lineup
https://2kmtcentral.com/20/lineups/442005/hughes-is-pd-2-suggestions
I need suggestions now
IF THIS IS THE ONLY CONTENT TODAY THEN ITS AN "L" AND JUST GRIND TILL THURSDAY
https://2kmtcentral.com/20/lineups/396669/lk
Any suggestion? Had around 500k. Thx
Who the fuck is this cracker and why does he have a galaxy opal? He probably came off the bench and averaged like 7 and 3 a night and yet he gets an opal smh.. This game trash.
Who gave him 90 vertical is the real question. WAIT NO ITS HIS 98 ATHLETICISM WTF 2K
How about the HoF Intimidator badge ?
I love Nash, and he was a tuff' guy ont he court, but not really intimidating.... just ask Robert Horry.
82 STRENGTH HOLY SHIT 2K ON SOME MAD LSD
guys stop complaining we knew something like this would happen lmao
Why is the card not glitched like come one 2k
2k really doesnt care at this point.. They just juice up any stat to make the overall go up. They dont care if its realistic or not.
Exactly
https://2kmtcentral.com/20/lineups/444420/12-0-lineup
Trying to build a solid defensive team so I can compete with all opals team and go for 12-0 but it feels like the team is a little bit slow offensively, any suggestions?
[Deleted]
it was my idea i was getting tired of this game so why not give him a dunk and vertical
sry but I got abt 80k mt and if u have aby suggestions it would be greatly appreciated
https://2kmtcentral.com/20/lineups/418481/40-k-left-who-should-i-get