
99 Overall
3632 Total attributesattr.
93 Outside scoring
- 97 Shot close
- 95 Shot mid
- 89 Shot 3pt
- 98 Shot IQ
- 90 Free throw
- 98 Offensive consistency
93 Inside scoring
- 97 Driving layup
- 85 Standing dunk
- 97 Driving dunk
- 94 Draw foul
- 84 Post moves
- 74 Post hook
- 77 Post fade
- 98 Hands
99 Athleticism
- 99 Speed
- 99 Acceleration
- 97 Vertical
- 90 Strength
- 98 Stamina
- 98 Hustle
- 80 Overall durability
95 Playmaking
- 99 Speed with ball
- 95 Ball handle
- 95 Passing accuracy
- 94 Passing vision
- 96 Passing IQ
86 Defending
- 84 Interior defense
- 95 Perimeter defense
- 94 Help defense IQ
- 79 Pick & roll defense IQ
- 95 Lateral quickness
- 92 Pass perception
- 60 Reaction time
- 92 Steal
- 84 Block
- 60 Shot contest
- 98 Defensive consistency
81 Rebounding
- 80 Offensive rebound
- 82 Defensive rebound
Finishing


Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Fastbreak Finisher
Boosts player's Takeover meter when completing a dunk on a fastbreak
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Pro Touch
Gives an additional boost for having good layup timing
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contact
Showtime
Boosts team's Takeover meters after completing a highlight play
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Tear Dropper
Increases the chance of hitting floaters and runners
Backdown Punisher
Increases the chances of a player successfully backing down their opponent
Lob City Finisher
Improves the chances of completing a successfull alley-oop dunk/layup
Putback Boss
Increases shot percentage when attempting a putback after an offensive reboundShooting

Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Corner Specialist
Gives a boost to shots taken near the corner
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Green Machine
Increases the bonus given for consecutive excellent releases
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Ice In Veins
Improves a player's free throw percentage during the critical moments
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Quick Draw
Speeds up the release of a jump shot
Range Extender
Extends the range from which a player can effectively shoot
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Deadeye
Reduces the impact of a defender who is closing outPlaymaking

Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Downhill
Increases overall speed with the ball in transition
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakes
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Space Creator
Improves a player's ability to create space from defender
Stop & Go
Improves a player's ability to start and stop with the ball
Tight Handles
Improves a player's ability to break down their defender
Unpluckable
Reduces the chances of getting stripped by the defender
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Post Spin Technician
Improves the ability of a post spin or drive to work effectivelyDefense/Rebounding

Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Interceptor
Increases chances at getting steals in passing lanes
Intimidator
Intimidates offensive players causing them to miss shots more often
Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Tireless Defender
Reduces energy lost when exerting efforts on defense
Trapper
Makes life difficult for the offensive players when trapped
Chase Down Artist
Raises the chances of getting a chase-down block
Heart Crusher
Decreases opponents' Takeover meters when achieving a highlight play on defense
Lightning Reflexes
Receives an earlier cue on the Read and React system while playing defense
Off-Ball Pest
Improves a player's ability to bump and harass the offense off the ball
Pick Pocket
Improves a player's ability to steal the ball from a ball handler
Rebound Chaser
Improves a player's ability to chase down rebounds
Defensive Leader
Boosts the defensive abilities of teammates when in the gamePersonality

Laid Back
Chill player who is not easily riledDunks
- 80 Standing dunk
- 100 Driving dunk
- 95 Flashy dunk
- 25 Alley-oop
- 5 Putback dunk
- 25 Crash
Layups
- 65 Driving layup
- 55 Spin layup
- 50 Hop step layup
- 40 Euro step layup
- 65 Floater
Jump shooting
- 17 Step through shot
- 64 Shot under basket
- 45 Shot close
- 20 Shot close left
- 50 Shot close middle
- 30 Shot close right
- 0 Shot mid
- 35 Spot up shot mid
- 30 Off screen shot mid
- 25 Shot 3pt
- 60 Spot up shot 3pt
- 30 Off screen shot 3pt
- 20 Contested jumper mid
- 20 Contested jumper 3pt
- 0 Stepback jumper mid
- 0 Stepback jumper 3pt
- 5 Spin jumper
- 0 Transition pull up 3pt
- 0 Drive pull up 3pt
- 0 Drive pull up mid
- 25 Use glass
Drive setup
- 75 Triple threat pump fake
- 75 Triple threat jab step
- 5 Triple threat idle
- 75 Triple threat shoot
- 0 Setup with sizeup
- 15 Setup with hesitation
- 25 No setup dribble
Driving
- 65 Drive
- 35 Spot up drive
- 55 Off screen drive
- 95 Drive right
- 50 Driving crossover
- 40 Driving spin
- 45 Driving step back
- 25 Driving half spin
- 25 Driving double crossover
- 35 Driving behind the back
- 70 Driving dribble hesitation
- 50 Driving in and out
- 90 No driving dribble move
- 35 Attack strong on drive
Freelance
- 70 Shoot
- 70 Touches
- 55 Roll vs. pop
- 0 Transition spot up
- 15 Iso vs. elite defender
- 15 Iso vs. good defender
- 25 Iso vs. average defender
- 35 Iso vs. poor defender
- 99 Play discipline
Post game
- 0 Post up
- 0 Post shimmy shot
- 0 Post face up
- 0 Post back down
- 0 Post aggressive backdown
- 75 Shoot from post
- 11 Post hook left
- 24 Post hook right
- 14 Post fade left
- 0 Post fade right
- 0 Post up and under
- 20 Post hop shot
- 0 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 65 Dish to open man
- 40 Flashy pass
- 75 Alley oop pass
Defense
- 30 Pass interception
- 60 Take charge
- 90 On-ball steal
- 40 Contest shot
- 20 Block shot
- 60 Foul
- 35 Hard foul
My 3rd Favorite Card in 2k20
6, written by DameDaGoat
Insane Card...
3, written by Nba2kGod11
Write a review...
Share your opinion of R.J. Hampton
Comments Sort by
GO R.J. Hampton Signatures
Signatures
Lower/Base Trey Burke
Upper Release 1 Paul George
Contested Normal
—
Free Throw Free Throw 37
Dribble Pull-Up Normal
Spin Jumper Normal 3
Hop Jumper Normal 8
—
Layup Package Default Swing
Go To Dunk Package Straight Arm Tomahawks
Dunk Pack 2 Cоck Back Tomahawks
Dunk Pack 3 Back Scratchers off one
Dunk Pack 4 Basic Two handers off one
Dunk Pack 5 Side Arm Tomahawks
Dunk Pack 6 Athletic One handers off one
Dunk Pack 7 Baseline Reverses off two
Dunk Pack 8 Quick Drop-in Back Scratchers
Dunk Pack 9 Reverses off two
Dunk Pack 10 Clutch reverses off Two
Dunk Pack 11 Side Windmills
Dunk Pack 12 None
Dunk Pack 13 None
Dunk Pack 14 None
Dunk Pack 15 None
—
Post Fade Fade 1
Post Hook Hook 2
Post Hop Shot Post Hop Shot 10
Post Shimmy Fade Shimmy Fade 9
Post Shimmy Hook Shimmy Hook 2
Post Spin Shot Small
—
Dribble Style Shifty
Size-Up Packages Pro 5
Moving Crossover Pro 7
Moving Behind the Back Pro 3
Moving Spin Pro 7
Moving Hesitation Pro 7
Triple Threat Style Normal 5
Signatures
Lower/Base Trey Burke
Upper Release 1 Paul George
Contested Normal
—
Free Throw Free Throw 37
Dribble Pull-Up Normal
Spin Jumper Normal 3
Hop Jumper Normal 8
—
Layup Package Default Swing
Go To Dunk Package Straight Arm Tomahawks
Dunk Pack 2 Cоck Back Tomahawks
Dunk Pack 3 Back Scratchers off one
Dunk Pack 4 Basic Two handers off one
Dunk Pack 5 Side Arm Tomahawks
Dunk Pack 6 Athletic One handers off one
Dunk Pack 7 Baseline Reverses off two
Dunk Pack 8 Quick Drop-in Back Scratchers
Dunk Pack 9 Reverses off two
Dunk Pack 10 Clutch reverses off Two
Dunk Pack 11 Side Windmills
Dunk Pack 12 None
Dunk Pack 13 None
Dunk Pack 14 None
Dunk Pack 15 None
—
Post Fade Fade 1
Post Hook Hook 2
Post Hop Shot Post Hop Shot 10
Post Shimmy Fade Shimmy Fade 9
Post Shimmy Hook Shimmy Hook 2
Post Spin Shot Small
—
Dribble Style Shifty
Size-Up Packages Pro 5
Moving Crossover Pro 7
Moving Behind the Back Pro 3
Moving Spin Pro 7
Moving Hesitation Pro 7
Triple Threat Style Normal 5
https://2kmtcentral.com/20/lineups/364348/any-ideas-appreciated
Sorry, I just would appreciate any ideas that you guys that are better at the game than me have
https://2kmtcentral.com/20/lineups/478387/lk5#comment-2125351
Pls suggest me best PG, hv around 300k MT. Thx.
https://2kmtcentral.com/20/lineups/467521/yeet
I would really appreciate any suggestions!
I've figured out why 2k made the players gray for the effects. It's to make it harder to see any mistakes they made when clone stamping the logos out. I'm on to you 2k.
cap
Would appreciate suggestions.
https://2kmtcentral.com/20/lineups/494732/suggestions-please-nms
https://2kmtcentral.com/20/lineups/465335/wheres-opal-rj
any suggestion for a cheap (like around 10-30k) backup SG until they finally release Opal RJ Barrett?
Any suggestions are appreciated
https://2kmtcentral.com/20/lineups/433589/main-squad
https://2kmtcentral.com/20/lineups/427097/god-squad
Should I replace him for Roy or Pierce?
This squad is sick but I had to sell it for something better. It can be a primary scorer though.
Ngl at this point 2k just giving out free opals
They’re giving out sooo much opals that they gave it to people who are not even in the NBA
at this point i wouldnt be surprised if they added mikey Williams
Show 8 replies...yeah met Mikey tho cool kid
Why are the shot contest and reaction times so low on these next cards .. and how big a difference u think that makes ??
https://2kmtcentral.com/20/lineups/491394/my-team-give-suggestions
Need Help im bad!
he will never be good in the nba
He's kind of a trash card, people will just pay a lot for him because they need him for a set and because he's hyped up. I am selling mine, could possibly get 250k+
https://2kmtcentral.com/20/lineups/483815/my-nms-budget-squad-2
Suggestions are greatly appreciated!
https://2kmtcentral.com/20/lineups/483815/my-nms-budget-squad-2
Suggestions are greatly appreciated!
Some sorry ass dude keeps downvoting you lmao. I like this though keep it up!
Thanks man really means loads
Just saying he has tmac release
he's a mini t-mac
also did you do this on other cards?
Yh most of them
Why are the shot contest and reaction times so low on these next cards .. and how big a difference u think that makes ??