'86 Doc Rivers ruby card

General information

Position
PG / SG
Height
6'4" (193cm)
Weight
185lbs (83kg)
Age
25
From
Marquette
Plays
P&R Ball Handler Isolation Mid Range

Hot Zones

Badges

2
13
8
0
'86 Doc Rivers ruby card

88 Overall

3068 Total attr.

83 Outside scoring

  • 84 Shot close
  • 84 Shot mid
  • 80 Shot 3pt
  • 80 Shot IQ
  • 86 Free throw
  • 75 Offensive consistency

76 Inside scoring

  • 89 Driving layup
  • 25 Standing dunk
  • 60 Driving dunk
  • 84 Draw foul
  • 66 Post moves
  • 25 Post hook
  • 55 Post fade
  • 80 Hands

86 Athleticism

  • 88 Speed
  • 88 Acceleration
  • 75 Vertical
  • 60 Strength
  • 86 Stamina
  • 85 Hustle
  • 77 Overall durability

91 Playmaking

  • 90 Speed with ball
  • 87 Ball handle
  • 92 Passing accuracy
  • 94 Passing vision
  • 93 Passing IQ

81 Defending

  • 60 Interior defense
  • 82 Perimeter defense
  • 76 Help defense IQ
  • 82 Pick & roll defense IQ
  • 88 Lateral quickness
  • 70 Pass perception
  • 80 Reaction time
  • 86 Steal
  • 37 Block
  • 80 Shot contest
  • 70 Defensive consistency

43 Rebounding

  • 42 Offensive rebound
  • 44 Defensive rebound

Finishing

Giant Slayer

Heightens the effectiveness of layups over taller defenders

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Cross-Key Scorer

Boosts the shot percentage for layups when moving across the paint

Pro Touch

Gives an additional boost for having good layup timing

Slithery Finisher

Improves a player's ability to avoid contact when attacking the rim

Tear Dropper

Increases the chance of hitting floaters and runners

Shooting

Playmaking

Dimer

Boosts the shot percentage for open teammates on jump shots after catching a pass

Downhill

Increases overall speed with the ball in transition

Flashy Passer

Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass

Floor General

Teammates receive an offensive attribute bonus when player is in the game

Lob City Passer

Improves the chances of completing a successful alley-oop pass

Quick First Step

Provides more explosive first steps out of tripple threat and size-ups

Ankle Breaker

Improves the likelihood of freezing or dropping a defender during dribble moves

Break Starter

Improves a player's ability to make effective outlet passes after grabbing a rebound

Space Creator

Improves a player's ability to create space from defender

Stop & Go

Improves a player's ability to start and stop with the ball

Unpluckable

Reduces the chances of getting stripped by the defender

Needle Threader

Increases the likelihood that tough passes can get by the defense

Defense/Rebounding

Pick Pocket

Improves a player's ability to steal the ball from a ball handler

Lightning Reflexes

Receives an earlier cue on the Read and React system while playing defense

Off-Ball Pest

Improves a player's ability to bump and harass the offense off the ball

Pick Dodger

Improves a player's ability to navigate through screens effectively on defense

Clamps

Boosts the ability to stay in front of the ball handler on the perimeter

Personality

Dunks

  • 40 Standing dunk
  • 60 Driving dunk
  • 60 Flashy dunk
  • 25 Alley-oop
  • 23 Putback dunk
  • 42 Crash

Layups

  • 60 Driving layup
  • 73 Spin layup
  • 73 Hop step layup
  • 71 Euro step layup
  • 74 Floater

Jump shooting

  • 69 Step through shot
  • 39 Shot under basket
  • 20 Shot close
  • 17 Shot close left
  • 61 Shot close middle
  • 22 Shot close right
  • 65 Shot mid
  • 17 Spot up shot mid
  • 15 Off screen shot mid
  • 5 Shot 3pt
  • 5 Spot up shot 3pt
  • 52 Off screen shot 3pt
  • 35 Contested jumper mid
  • 50 Contested jumper 3pt
  • 12 Stepback jumper mid
  • 4 Stepback jumper 3pt
  • 12 Spin jumper
  • 3 Transition pull up 3pt
  • 5 Drive pull up 3pt
  • 10 Drive pull up mid
  • 70 Use glass

Drive setup

  • 36 Triple threat pump fake
  • 89 Triple threat jab step
  • 21 Triple threat idle
  • 11 Triple threat shoot
  • 58 Setup with sizeup
  • 51 Setup with hesitation
  • 19 No setup dribble

Driving

  • 96 Drive
  • 96 Spot up drive
  • 96 Off screen drive
  • 58 Drive right
  • 68 Driving crossover
  • 50 Driving spin
  • 40 Driving step back
  • 25 Driving half spin
  • 20 Driving double crossover
  • 50 Driving behind the back
  • 5 Driving dribble hesitation
  • 61 Driving in and out
  • 34 No driving dribble move
  • 90 Attack strong on drive

Freelance

  • 50 Shoot
  • 50 Touches
  • 97 Roll vs. pop
  • 0 Transition spot up
  • 3 Iso vs. elite defender
  • 33 Iso vs. good defender
  • 50 Iso vs. average defender
  • 99 Iso vs. poor defender
  • 2 Play discipline

Post game

  • 0 Post up
  • 0 Post shimmy shot
  • 0 Post face up
  • 0 Post back down
  • 0 Post aggressive backdown
  • 0 Shoot from post
  • 0 Post hook left
  • 0 Post hook right
  • 40 Post fade left
  • 40 Post fade right
  • 0 Post up and under
  • 0 Post hop shot
  • 0 Post step back shot
  • 0 Post drive
  • 0 Post spin
  • 0 Post drop step
  • 0 Post hop step

Passing

  • 85 Dish to open man
  • 70 Flashy pass
  • 85 Alley oop pass

Defense

  • 92 Pass interception
  • 74 Take charge
  • 95 On-ball steal
  • 15 Contest shot
  • 15 Block shot
  • 52 Foul
  • 50 Hard foul

SLASHER!

5, written by Nba2kGod11
4

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