'90 Mark Price ruby card

General information

Position
PG / SG
Height
6'0" (182cm)
Weight
170lbs (77kg)
Age
26
Plays
P&R Ball Handler Mid Range 3 PT

Hot Zones

Badges

0
4
26
0
'90 Mark Price ruby card

88 Overall

2838 Total attr.

89 Outside scoring

  • 87 Shot close
  • 90 Shot mid
  • 87 Shot 3pt
  • 93 Shot IQ
  • 88 Free throw
  • 90 Offensive consistency

68 Inside scoring

  • 82 Driving layup
  • 25 Standing dunk
  • 25 Driving dunk
  • 71 Draw foul
  • 25 Post moves
  • 25 Post hook
  • 29 Post fade
  • 92 Hands

78 Athleticism

  • 79 Speed
  • 79 Acceleration
  • 60 Vertical
  • 40 Strength
  • 85 Stamina
  • 95 Hustle
  • 92 Overall durability

88 Playmaking

  • 79 Speed with ball
  • 84 Ball handle
  • 95 Passing accuracy
  • 86 Passing vision
  • 95 Passing IQ

70 Defending

  • 25 Interior defense
  • 70 Perimeter defense
  • 68 Help defense IQ
  • 74 Pick & roll defense IQ
  • 81 Lateral quickness
  • 45 Pass perception
  • 75 Reaction time
  • 67 Steal
  • 27 Block
  • 75 Shot contest
  • 80 Defensive consistency

42 Rebounding

  • 38 Offensive rebound
  • 44 Defensive rebound

Finishing

Acrobat

Boosts the ability to hit high degree of difficulty layups

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Fancy Footwork

Improves a player's ability to beat defenders with an advanced layup or dunk gather

Giant Slayer

Heightens the effectiveness of layups over taller defenders

Pro Touch

Gives an additional boost for having good layup timing

Slithery Finisher

Improves a player's ability to avoid contact when attacking the rim

Tear Dropper

Increases the chance of hitting floaters and runners

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Relentless Finisher

Reduces the fatigue effects from continually finishing at the rim with contact

Shooting

Catch & Shoot

Boosts the chance of hitting a jump shot immediately after a catch

Clutch Shooter

Increases the ability to knock down shots in clutch moments

Corner Specialist

Gives a boost to shots taken near the corner

Deadeye

Reduces the impact of a defender who is closing out

Flexible Release

Reduces the penalty suffered from mis-timed jump shot releases

Green Machine

Increases the bonus given for consecutive excellent releases

Hot Start

Improves player's shooting ability after making first shot until a miss occurs

Hot Zone Hunter

Boosts the shot percentage for attempts taken in a player's favorite spots

Ice In Veins

Improves a player's free throw percentage during the critical moments

Pick & Popper

Elevates the shot percentage for an attempt taken off a pick and fade situation

Pump Fake Maestro

Decreases the penalty that comes from shooting after pump fakes

Slippery Off-Ball

Strengthens the player's ability to get the open off the ball

Steady Shooter

Reduces the penalties for contested shots and bonuses for open shots

Tireless Shooter

Improves a player's ability to make shots when fatigued

Playmaking

Flashy Passer

Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass

Floor General

Teammates receive an offensive attribute bonus when player is in the game

Lob City Passer

Improves the chances of completing a successful alley-oop pass

Pass Fake Maestro

Increases the effectiveness of pass fakes

Unpluckable

Reduces the chances of getting stripped by the defender

Needle Threader

Increases the likelihood that tough passes can get by the defense

Stop & Go

Improves a player's ability to start and stop with the ball

Defense/Rebounding

Personality

Alpha Dog

Enhances the ability to rally teammates

Dunks

  • 40 Standing dunk
  • 0 Driving dunk
  • 0 Flashy dunk
  • 25 Alley-oop
  • 10 Putback dunk
  • 40 Crash

Layups

  • 25 Driving layup
  • 86 Spin layup
  • 77 Hop step layup
  • 80 Euro step layup
  • 85 Floater

Jump shooting

  • 75 Step through shot
  • 47 Shot under basket
  • 15 Shot close
  • 26 Shot close left
  • 46 Shot close middle
  • 28 Shot close right
  • 70 Shot mid
  • 42 Spot up shot mid
  • 5 Off screen shot mid
  • 45 Shot 3pt
  • 68 Spot up shot 3pt
  • 15 Off screen shot 3pt
  • 79 Contested jumper mid
  • 25 Contested jumper 3pt
  • 55 Stepback jumper mid
  • 4 Stepback jumper 3pt
  • 4 Spin jumper
  • 3 Transition pull up 3pt
  • 5 Drive pull up 3pt
  • 10 Drive pull up mid
  • 43 Use glass

Drive setup

  • 80 Triple threat pump fake
  • 89 Triple threat jab step
  • 7 Triple threat idle
  • 27 Triple threat shoot
  • 56 Setup with sizeup
  • 90 Setup with hesitation
  • 4 No setup dribble

Driving

  • 90 Drive
  • 90 Spot up drive
  • 90 Off screen drive
  • 53 Drive right
  • 92 Driving crossover
  • 53 Driving spin
  • 45 Driving step back
  • 20 Driving half spin
  • 40 Driving double crossover
  • 50 Driving behind the back
  • 15 Driving dribble hesitation
  • 59 Driving in and out
  • 32 No driving dribble move
  • 75 Attack strong on drive

Freelance

  • 65 Shoot
  • 70 Touches
  • 67 Roll vs. pop
  • 15 Transition spot up
  • 1 Iso vs. elite defender
  • 6 Iso vs. good defender
  • 9 Iso vs. average defender
  • 17 Iso vs. poor defender
  • 2 Play discipline

Post game

  • 0 Post up
  • 0 Post shimmy shot
  • 0 Post face up
  • 0 Post back down
  • 0 Post aggressive backdown
  • 0 Shoot from post
  • 0 Post hook left
  • 0 Post hook right
  • 40 Post fade left
  • 40 Post fade right
  • 0 Post up and under
  • 0 Post hop shot
  • 0 Post step back shot
  • 0 Post drive
  • 0 Post spin
  • 0 Post drop step
  • 0 Post hop step

Passing

  • 86 Dish to open man
  • 60 Flashy pass
  • 65 Alley oop pass

Defense

  • 70 Pass interception
  • 46 Take charge
  • 65 On-ball steal
  • 5 Contest shot
  • 5 Block shot
  • 15 Foul
  • 25 Hard foul

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