C.J. McCollum
Rewards / Exchange Rewards
General information
Theme
Exchange RewardsAdded
Oct 16th, 2020Height
6'3" (190cm)Weight
190lbs (86kg)Age
30From
LehighPlays
3 PT P&R Ball Handler Handoff Isolation
92 Overall
3030 Total attributesattr.
92 Outside scoring
- 84 Shot close
- 91 Shot mid
- 93 Shot 3pt
- 98 Shot IQ
- 88 Free throw
- 95 Offensive consistency
75 Inside scoring
- 84 Driving layup
- 29 Standing dunk
- 60 Driving dunk
- 86 Draw foul
- 41 Post moves
- 46 Post hook
- 53 Post fade
- 98 Hands
86 Athleticism
- 86 Speed
- 86 Acceleration
- 80 Vertical
- 55 Strength
- 94 Stamina
- 89 Hustle
- 80 Overall durability
83 Playmaking
- 85 Speed with ball
- 86 Ball handle
- 82 Passing accuracy
- 79 Passing vision
- 85 Passing IQ
69 Defending
- 52 Interior defense
- 76 Perimeter defense
- 70 Help defense IQ
- 68 Pick & roll defense IQ
- 76 Lateral quickness
- 68 Pass perception
- 54 Reaction time
- 69 Steal
- 51 Block
- 54 Shot contest
- 70 Defensive consistency
52 Rebounding
- 43 Offensive rebound
- 56 Defensive rebound
Finishing


Cross-Key Scorer
Boosts the shot percentage for layups when moving across the paint
Giant Slayer
Heightens the effectiveness of layups over taller defenders
Pro Touch
Gives an additional boost for having good layup timing
Slithery Finisher
Improves a player's ability to avoid contact when attacking the rim
Tear Dropper
Increases the chance of hitting floaters and runners
Acrobat
Boosts the ability to hit high degree of difficulty layups
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gatherShooting

Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Corner Specialist
Gives a boost to shots taken near the corner
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Green Machine
Increases the bonus given for consecutive excellent releases
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Clutch Shooter
Increases the ability to knock down shots in clutch moments
Deadeye
Reduces the impact of a defender who is closing out
Slippery Off-Ball
Strengthens the player's ability to get the open off the ball
Steady Shooter
Reduces the penalties for contested shots and bonuses for open shots
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releases
Pick & Popper
Elevates the shot percentage for an attempt taken off a pick and fade situation
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Range Extender
Extends the range from which a player can effectively shootPlaymaking

Bail Out
Increases the chances of successfully completing a pass from mid-air
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakes
Space Creator
Improves a player's ability to create space from defender
Unpluckable
Reduces the chances of getting stripped by the defender
Stop & Go
Improves a player's ability to start and stop with the ball
Tight Handles
Improves a player's ability to break down their defenderDefense/Rebounding
Personality
Dunks
- 0 Standing dunk
- 50 Driving dunk
- 0 Flashy dunk
- 25 Alley-oop
- 5 Putback dunk
- 55 Crash
Layups
- 35 Driving layup
- 55 Spin layup
- 35 Hop step layup
- 30 Euro step layup
- 75 Floater
Jump shooting
- 0 Step through shot
- 39 Shot under basket
- 38 Shot close
- 25 Shot close left
- 43 Shot close middle
- 32 Shot close right
- 45 Shot mid
- 60 Spot up shot mid
- 55 Off screen shot mid
- 74 Shot 3pt
- 99 Spot up shot 3pt
- 55 Off screen shot 3pt
- 66 Contested jumper mid
- 36 Contested jumper 3pt
- 75 Stepback jumper mid
- 35 Stepback jumper 3pt
- 30 Spin jumper
- 15 Transition pull up 3pt
- 10 Drive pull up 3pt
- 30 Drive pull up mid
- 15 Use glass
Drive setup
- 25 Triple threat pump fake
- 95 Triple threat jab step
- 25 Triple threat idle
- 35 Triple threat shoot
- 25 Setup with sizeup
- 25 Setup with hesitation
- 25 No setup dribble
Driving
- 65 Drive
- 40 Spot up drive
- 40 Off screen drive
- 75 Drive right
- 35 Driving crossover
- 5 Driving spin
- 45 Driving step back
- 15 Driving half spin
- 15 Driving double crossover
- 25 Driving behind the back
- 35 Driving dribble hesitation
- 15 Driving in and out
- 55 No driving dribble move
- 45 Attack strong on drive
Freelance
- 80 Shoot
- 90 Touches
- 0 Roll vs. pop
- 45 Transition spot up
- 30 Iso vs. elite defender
- 30 Iso vs. good defender
- 40 Iso vs. average defender
- 50 Iso vs. poor defender
- 35 Play discipline
Post game
- 0 Post up
- 0 Post shimmy shot
- 20 Post face up
- 10 Post back down
- 5 Post aggressive backdown
- 55 Shoot from post
- 0 Post hook left
- 5 Post hook right
- 42 Post fade left
- 35 Post fade right
- 0 Post up and under
- 20 Post hop shot
- 35 Post step back shot
- 20 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 55 Dish to open man
- 25 Flashy pass
- 30 Alley oop pass
Defense
- 50 Pass interception
- 10 Take charge
- 40 On-ball steal
- 75 Contest shot
- 25 Block shot
- 52 Foul
- 30 Hard foul
Write a review...
Share your opinion of C.J. McCollum
Comments Sort by
Ok I'm pretty forgiving with 2k but really? A career starting SG that's always been a 2nd unit PG to Lillard for his career has less than 10% of his minutes played at SF. If anything he plays and is a SG and exactly that so thanks for not making him a SG only... Not the ideal PG in real life but he's got playmaking skills and badges... . but small ball 3 guards in the NbA MIGHT WORK with 6'3" no defense at SF.... But 2k is the opposite almost with giannis 6'11" at SF the norm... Or Bron 6'8 n Durant 6'9.....
I do believe in this situation 2k you adjust him to be a SG/PG. He defines combo guard.
Anyone that has him. Is he worth the 2 amethyst? The others are all cheap and easy (need one more OG crap blazer player for exchange).
It's like 15-20k for Guerin or Cooper Amethyst SGs. 5 Ruby KATs for 1k each. 3 OG gold's 3 OG silvers 3 OG bronze are easy fills if you play enough and locker codes. The 5 OG owner Blazers is the rarest but I got 4 that are all emarald worse. So is he worth the 30-40k MT for two SG amethyst if the 5 blazer cards are trash? It's only 35k hypothetically with 2SG 5 Ruby.... But the OG owner cards 5 blazers is rare. Curious if he's worth the 50k+ he feels worth with OG owner cards each 1k-2k for bronze gold nad silver. Never use valuable lower tiers.
Ok I get he's an offensive GoAT but he has trash D.... More importantly his card has much less attribute points than Ruby MJ......
Ruby SG/PG 90trey clamps Byron Scott has 3066 attribute points to this diamond CJ 3030...... I think I naswered my question on if he's worth it.... Though his trashy low D is countered by freakish shooting.
how the hell is this card not a sg/pg or just sg. 1. it has bad defense. 2. he can't dunk that good. and 3. he has bad rebounding. that's all the things that a small forward can't do any of them. plus he's 6'3 what the hell. (still a good card though).
Hey Retard, he's gone now.
Hi
sup
lol
Let's ignore my mistakes, shall we?
ok lmao
he is good so how bout you shut up :)