'01 Rick Fox amethyst card
75

General information

Position
SF / SG
Height
6'7" (200cm)
Weight
230lbs (104kg)
Age
32
Plays
P&R Roll Man Mid Range

Hot Zones

Badges

0
0
27
1
'01 Rick Fox amethyst card

90 Overall

3290 Total attr.

85 Outside scoring

  • 84 Shot close
  • 82 Shot mid
  • 86 Shot 3pt
  • 95 Shot IQ
  • 88 Free throw
  • 95 Offensive consistency

75 Inside scoring

  • 84 Driving layup
  • 65 Standing dunk
  • 80 Driving dunk
  • 80 Draw foul
  • 59 Post moves
  • 66 Post hook
  • 70 Post fade
  • 73 Hands

86 Athleticism

  • 86 Speed
  • 86 Acceleration
  • 85 Vertical
  • 80 Strength
  • 95 Stamina
  • 95 Hustle
  • 80 Overall durability

77 Playmaking

  • 82 Speed with ball
  • 83 Ball handle
  • 80 Passing accuracy
  • 65 Passing vision
  • 84 Passing IQ

84 Defending

  • 78 Interior defense
  • 86 Perimeter defense
  • 84 Help defense IQ
  • 84 Pick & roll defense IQ
  • 88 Lateral quickness
  • 82 Pass perception
  • 93 Reaction time
  • 75 Steal
  • 70 Block
  • 93 Shot contest
  • 85 Defensive consistency

51 Rebounding

  • 45 Offensive rebound
  • 54 Defensive rebound

Finishing

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Relentless Finisher

Reduces the fatigue effects from continually finishing at the rim with contact

Slithery Finisher

Improves a player's ability to avoid contact when attacking the rim

Tear Dropper

Increases the chance of hitting floaters and runners

Shooting

Clutch Shooter

Increases the ability to knock down shots in clutch moments

Catch & Shoot

Boosts the chance of hitting a jump shot immediately after a catch

Corner Specialist

Gives a boost to shots taken near the corner

Green Machine

Increases the bonus given for consecutive excellent releases

Hot Start

Improves player's shooting ability after making first shot until a miss occurs

Hot Zone Hunter

Boosts the shot percentage for attempts taken in a player's favorite spots

Ice In Veins

Improves a player's free throw percentage during the critical moments

Slippery Off-Ball

Strengthens the player's ability to get the open off the ball

Steady Shooter

Reduces the penalties for contested shots and bonuses for open shots

Playmaking

Bail Out

Increases the chances of successfully completing a pass from mid-air

Break Starter

Improves a player's ability to make effective outlet passes after grabbing a rebound

Flashy Passer

Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass

Lob City Passer

Improves the chances of completing a successful alley-oop pass

Pass Fake Maestro

Increases the effectiveness of pass fakes

Unpluckable

Reduces the chances of getting stripped by the defender

Defense/Rebounding

Clamps

Boosts the ability to stay in front of the ball handler on the perimeter

Heart Crusher

Decreases opponents' Takeover meters when achieving a highlight play on defense

Interceptor

Increases chances at getting steals in passing lanes

Lightning Reflexes

Receives an earlier cue on the Read and React system while playing defense

Off-Ball Pest

Improves a player's ability to bump and harass the offense off the ball

Pick Dodger

Improves a player's ability to navigate through screens effectively on defense

Pick Pocket

Improves a player's ability to steal the ball from a ball handler

Tireless Defender

Reduces energy lost when exerting efforts on defense

Trapper

Makes life difficult for the offensive players when trapped

Personality

Laid Back

Chill player who is not easily riled

Dunks

  • 40 Standing dunk
  • 85 Driving dunk
  • 85 Flashy dunk
  • 25 Alley-oop
  • 17 Putback dunk
  • 29 Crash

Layups

  • 45 Driving layup
  • 30 Spin layup
  • 55 Hop step layup
  • 60 Euro step layup
  • 40 Floater

Jump shooting

  • 67 Step through shot
  • 68 Shot under basket
  • 10 Shot close
  • 44 Shot close left
  • 7 Shot close middle
  • 50 Shot close right
  • 25 Shot mid
  • 91 Spot up shot mid
  • 47 Off screen shot mid
  • 45 Shot 3pt
  • 66 Spot up shot 3pt
  • 29 Off screen shot 3pt
  • 52 Contested jumper mid
  • 5 Contested jumper 3pt
  • 83 Stepback jumper mid
  • 4 Stepback jumper 3pt
  • 12 Spin jumper
  • 6 Transition pull up 3pt
  • 3 Drive pull up 3pt
  • 9 Drive pull up mid
  • 16 Use glass

Drive setup

  • 80 Triple threat pump fake
  • 69 Triple threat jab step
  • 34 Triple threat idle
  • 69 Triple threat shoot
  • 32 Setup with sizeup
  • 16 Setup with hesitation
  • 48 No setup dribble

Driving

  • 15 Drive
  • 15 Spot up drive
  • 15 Off screen drive
  • 49 Drive right
  • 54 Driving crossover
  • 28 Driving spin
  • 43 Driving step back
  • 48 Driving half spin
  • 58 Driving double crossover
  • 36 Driving behind the back
  • 53 Driving dribble hesitation
  • 38 Driving in and out
  • 60 No driving dribble move
  • 65 Attack strong on drive

Freelance

  • 40 Shoot
  • 45 Touches
  • 0 Roll vs. pop
  • 0 Transition spot up
  • 2 Iso vs. elite defender
  • 18 Iso vs. good defender
  • 27 Iso vs. average defender
  • 54 Iso vs. poor defender
  • 3 Play discipline

Post game

  • 0 Post up
  • 25 Post shimmy shot
  • 67 Post face up
  • 39 Post back down
  • 70 Post aggressive backdown
  • 0 Shoot from post
  • 5 Post hook left
  • 20 Post hook right
  • 51 Post fade left
  • 51 Post fade right
  • 38 Post up and under
  • 15 Post hop shot
  • 40 Post step back shot
  • 58 Post drive
  • 82 Post spin
  • 5 Post drop step
  • 10 Post hop step

Passing

  • 65 Dish to open man
  • 10 Flashy pass
  • 5 Alley oop pass

Defense

  • 22 Pass interception
  • 5 Take charge
  • 18 On-ball steal
  • 57 Contest shot
  • 47 Block shot
  • 29 Foul
  • 5 Hard foul

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