Plays
P&R Ball Handler
3 PT
Handoff
92
Shot close
93
Shot mid
87
Shot 3pt
97
Shot IQ
88
Free throw
95
Offensive consistency
89
Driving layup
25
Standing dunk
65
Driving dunk
80
Draw foul
60
Post moves
54
Post hook
65
Post fade
95
Hands
85
Speed
85
Acceleration
71
Vertical
54
Strength
88
Stamina
75
Hustle
82
Overall durability
85
Speed with ball
86
Ball handle
85
Passing accuracy
88
Passing vision
88
Passing IQ
40
Interior defense
72
Perimeter defense
70
Help defense IQ
64
Pick & roll defense IQ
82
Lateral quickness
79
Pass perception
70
Reaction time
78
Steal
40
Block
70
Shot contest
75
Defensive consistency
46
Offensive rebound
72
Defensive rebound
Finishing
Boosts the ability to hit high degree of difficulty layups
Provides more explosive first steps out of tripple threat and size-ups
Improves the ability to convert contact layups and dunks in traffi
Boosts the shot percentage for layups when moving across the paint
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Heightens the effectiveness of layups over taller defenders
Gives an additional boost for having good layup timing
Reduces the fatigue effects from continually finishing at the rim with contact
Improves a player's ability to avoid contact when attacking the rim
Increases the chance of hitting floaters and runners
Shooting
Improves a player's free throw percentage during the critical moments
Increases the ability to knock down shots in clutch moments
Reduces the impact of a defender who is closing out
Improves the ability to shoot difficult shots off the dribble
Increases the bonus given for consecutive excellent releases
Improves player's shooting ability after making first shot until a miss occurs
Boosts the shot percentage for attempts taken in a player's favorite spots
Elevates the shot percentage for an attempt taken off a pick and fade situation
Decreases the penalty that comes from shooting after pump fakes
Extends the range from which a player can effectively shoot
Strengthens the player's ability to get the open off the ball
Improves a player's ability to make shots when fatigued
Boosts shot percentages as shot attempts accrue throughout the game
Gives a boost to shots taken near the corner
Reduces the penalties for contested shots and bonuses for open shots
Playmaking
Increases the chances of successfully completing a pass from mid-air
Boosts the shot percentage for open teammates on jump shots after catching a pass
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Teammates receive an offensive attribute bonus when player is in the game
Reduces the amount of energy lost when performing dribble moves
Improves the chances of completing a successful alley-oop pass
Increases the likelihood that tough passes can get by the defense
Increases the effectiveness of pass fakes
Provides more explosive first steps out of tripple threat and size-ups
Improves a player's ability to create space from defender
Improves a player's ability to start and stop with the ball
Improves the likelihood of freezing or dropping a defender during dribble moves
Improves a player's ability to break down their defender
Reduces the chances of getting stripped by the defender
Defense/Rebounding
Receives an earlier cue on the Read and React system while playing defense
Personality
Believes in own abilities and values personal success
A gym rat who is the hardest worker at all times
Not one to hide emotion during big moments
0
Standing dunk
85
Driving dunk
0
Flashy dunk
25
Alley-oop
5
Putback dunk
65
Crash
60
Driving layup
60
Spin layup
45
Hop step layup
35
Euro step layup
75
Floater
0
Step through shot
23
Shot under basket
60
Shot close
11
Shot close left
16
Shot close middle
73
Shot close right
25
Shot mid
55
Spot up shot mid
55
Off screen shot mid
80
Shot 3pt
85
Spot up shot 3pt
50
Off screen shot 3pt
20
Contested jumper mid
26
Contested jumper 3pt
45
Stepback jumper mid
10
Stepback jumper 3pt
40
Spin jumper
15
Transition pull up 3pt
15
Drive pull up 3pt
15
Drive pull up mid
15
Use glass
5
Triple threat pump fake
60
Triple threat jab step
30
Triple threat idle
30
Triple threat shoot
25
Setup with sizeup
50
Setup with hesitation
25
No setup dribble
35
Drive
30
Spot up drive
35
Off screen drive
25
Drive right
60
Driving crossover
30
Driving spin
60
Driving step back
30
Driving half spin
0
Driving double crossover
30
Driving behind the back
40
Driving dribble hesitation
25
Driving in and out
90
No driving dribble move
35
Attack strong on drive
90
Shoot
90
Touches
0
Roll vs. pop
25
Transition spot up
25
Iso vs. elite defender
25
Iso vs. good defender
35
Iso vs. average defender
45
Iso vs. poor defender
30
Play discipline
5
Post up
0
Post shimmy shot
0
Post face up
0
Post back down
0
Post aggressive backdown
55
Shoot from post
8
Post hook left
6
Post hook right
31
Post fade left
10
Post fade right
0
Post up and under
20
Post hop shot
0
Post step back shot
0
Post drive
0
Post spin
0
Post drop step
0
Post hop step
70
Dish to open man
35
Flashy pass
20
Alley oop pass
80
Pass interception
0
Take charge
55
On-ball steal
37
Contest shot
17
Block shot
55
Foul
99
Hard foul
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Yeah but I think dark matter jordan is probably better
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Yeah
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Ay doing me lmaooo
cuz it's actually a good situation to do it