Plays
P&R Point
3 PT
Handoff
Isolation
83
Shot close
86
Shot mid
86
Shot 3pt
84
Shot IQ
86
Free throw
95
Offensive consistency
89
Driving layup
25
Standing dunk
30
Driving dunk
84
Draw foul
34
Post moves
28
Post hook
60
Post fade
80
Hands
84
Speed
87
Acceleration
78
Vertical
50
Strength
95
Stamina
75
Hustle
85
Overall durability
84
Speed with ball
92
Ball handle
80
Passing accuracy
94
Passing vision
92
Passing IQ
31
Interior defense
55
Perimeter defense
58
Help defense IQ
59
Pick & roll defense IQ
70
Lateral quickness
70
Pass perception
63
Reaction time
42
Steal
32
Block
59
Shot contest
30
Defensive consistency
33
Offensive rebound
53
Defensive rebound
Finishing
Boosts the ability to hit high degree of difficulty layups
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Heightens the effectiveness of layups over taller defenders
Improves a player's ability to avoid contact when attacking the rim
Increases the chance of hitting floaters and runners
Provides more explosive first steps out of tripple threat and size-ups
Boosts the shot percentage for layups when moving across the paint
Gives an additional boost for having good layup timing
Improves the ability to convert contact layups and dunks in traffi
Reduces the fatigue effects from continually finishing at the rim with contact
Shooting
Boosts the chance of hitting a jump shot immediately after a catch
Increases the ability to knock down shots in clutch moments
Gives a boost to shots taken near the corner
Reduces the impact of a defender who is closing out
Improves the ability to shoot difficult shots off the dribble
Reduces the penalty suffered from mis-timed jump shot releases
Improves player's shooting ability after making first shot until a miss occurs
Extends the range from which a player can effectively shoot
Reduces the penalties for contested shots and bonuses for open shots
Improves a player's ability to make shots when fatigued
Boosts shot percentages as shot attempts accrue throughout the game
Increases the bonus given for consecutive excellent releases
Boosts the shot percentage for attempts taken in a player's favorite spots
Strengthens the player's ability to get the open off the ball
Elevates the shot percentage for an attempt taken off a pick and fade situation
Decreases the penalty that comes from shooting after pump fakes
Playmaking
Improves the likelihood of freezing or dropping a defender during dribble moves
Increases the chances of successfully completing a pass from mid-air
Boosts the shot percentage for open teammates on jump shots after catching a pass
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Teammates receive an offensive attribute bonus when player is in the game
Reduces the amount of energy lost when performing dribble moves
Improves the chances of completing a successful alley-oop pass
Increases the likelihood that tough passes can get by the defense
Increases the effectiveness of pass fakes
Improves a player's ability to start and stop with the ball
Improves a player's ability to break down their defender
Provides more explosive first steps out of tripple threat and size-ups
Improves a player's ability to create space from defender
Reduces the chances of getting stripped by the defender
Improves a player's ability to make effective outlet passes after grabbing a rebound
Increases overall speed with the ball in transition
Defense/Rebounding
Personality
Not one to hide emotion during big moments
0
Standing dunk
0
Driving dunk
0
Flashy dunk
25
Alley-oop
5
Putback dunk
25
Crash
65
Driving layup
60
Spin layup
65
Hop step layup
30
Euro step layup
45
Floater
23
Step through shot
45
Shot under basket
52
Shot close
21
Shot close left
51
Shot close middle
28
Shot close right
18
Shot mid
55
Spot up shot mid
55
Off screen shot mid
96
Shot 3pt
99
Spot up shot 3pt
45
Off screen shot 3pt
35
Contested jumper mid
85
Contested jumper 3pt
75
Stepback jumper mid
35
Stepback jumper 3pt
25
Spin jumper
15
Transition pull up 3pt
20
Drive pull up 3pt
30
Drive pull up mid
15
Use glass
45
Triple threat pump fake
85
Triple threat jab step
10
Triple threat idle
75
Triple threat shoot
25
Setup with sizeup
25
Setup with hesitation
25
No setup dribble
80
Drive
55
Spot up drive
45
Off screen drive
75
Drive right
50
Driving crossover
40
Driving spin
60
Driving step back
25
Driving half spin
25
Driving double crossover
35
Driving behind the back
70
Driving dribble hesitation
50
Driving in and out
90
No driving dribble move
75
Attack strong on drive
99
Shoot
90
Touches
0
Roll vs. pop
80
Transition spot up
15
Iso vs. elite defender
15
Iso vs. good defender
25
Iso vs. average defender
35
Iso vs. poor defender
75
Play discipline
0
Post up
0
Post shimmy shot
0
Post face up
0
Post back down
0
Post aggressive backdown
10
Shoot from post
2
Post hook left
4
Post hook right
17
Post fade left
21
Post fade right
0
Post up and under
35
Post hop shot
0
Post step back shot
0
Post drive
0
Post spin
0
Post drop step
0
Post hop step
35
Dish to open man
50
Flashy pass
10
Alley oop pass
60
Pass interception
0
Take charge
45
On-ball steal
40
Contest shot
15
Block shot
36
Foul
35
Hard foul
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That’s what happens when 2k adds g leaguers in the game