'07 Gilbert Arenas
Premium / Golden Age
General information
Theme
Hero Gilbert ArenasAdded
13 days agoHeight
6'3" (190cm)Weight
191lbs (86kg)Age
25Team
Washington WizardsFrom
ArizonaNickname
Agent ZeroPlays
P&R Ball Handler 3 PT Isolation Guard Post Up
93 Overall
3383 Total attributesattr.
90 Outside scoring
- 91 Shot close
- 92 Shot mid
- 89 Shot 3pt
- 98 Shot IQ
- 82 Free throw
- 95 Offensive consistency
88 Inside scoring
- 90 Driving layup
- 35 Standing dunk
- 85 Driving dunk
- 90 Draw foul
- 74 Post moves
- 60 Post hook
- 88 Post fade
- 98 Hands
92 Athleticism
- 92 Speed
- 92 Acceleration
- 92 Vertical
- 78 Strength
- 95 Stamina
- 96 Hustle
- 95 Overall durability
84 Playmaking
- 92 Speed with ball
- 90 Ball handle
- 85 Passing accuracy
- 75 Passing vision
- 85 Passing IQ
83 Defending
- 67 Interior defense
- 83 Perimeter defense
- 75 Help defense IQ
- 78 Pick & roll defense IQ
- 88 Lateral quickness
- 78 Pass perception
- 84 Reaction time
- 79 Steal
- 50 Block
- 88 Shot contest
- 80 Defensive consistency
60 Rebounding
- 54 Offensive rebound
- 62 Defensive rebound
Finishing


Acrobat
Boosts the ability to hit high degree of difficulty layups
Consistent Finisher
Provides more explosive first steps out of tripple threat and size-ups
Fancy Footwork
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Pro Touch
Gives an additional boost for having good layup timing
Contact Finisher
Improves the ability to convert contact layups and dunks in traffi
Relentless Finisher
Reduces the fatigue effects from continually finishing at the rim with contactShooting

Green Machine
Increases the bonus given for consecutive excellent releases
Hot Zone Hunter
Boosts the shot percentage for attempts taken in a player's favorite spots
Tireless Shooter
Improves a player's ability to make shots when fatigued
Volume Shooter
Boosts shot percentages as shot attempts accrue throughout the game
Deadeye
Reduces the impact of a defender who is closing out
Difficult Shots
Improves the ability to shoot difficult shots off the dribble
Hot Start
Improves player's shooting ability after making first shot until a miss occurs
Pick & Popper
Elevates the shot percentage for an attempt taken off a pick and fade situation
Pump Fake Maestro
Decreases the penalty that comes from shooting after pump fakes
Range Extender
Extends the range from which a player can effectively shoot
Steady Shooter
Reduces the penalties for contested shots and bonuses for open shots
Catch & Shoot
Boosts the chance of hitting a jump shot immediately after a catch
Slippery Off-Ball
Strengthens the player's ability to get the open off the ball
Flexible Release
Reduces the penalty suffered from mis-timed jump shot releasesPlaymaking

Space Creator
Improves a player's ability to create space from defender
Tight Handles
Improves a player's ability to break down their defender
Ankle Breaker
Improves the likelihood of freezing or dropping a defender during dribble moves
Bail Out
Increases the chances of successfully completing a pass from mid-air
Dimer
Boosts the shot percentage for open teammates on jump shots after catching a pass
Floor General
Teammates receive an offensive attribute bonus when player is in the game
Handles For Days
Reduces the amount of energy lost when performing dribble moves
Lob City Passer
Improves the chances of completing a successful alley-oop pass
Needle Threader
Increases the likelihood that tough passes can get by the defense
Pass Fake Maestro
Increases the effectiveness of pass fakes
Quick First Step
Provides more explosive first steps out of tripple threat and size-ups
Stop & Go
Improves a player's ability to start and stop with the ball
Unpluckable
Reduces the chances of getting stripped by the defender
Break Starter
Improves a player's ability to make effective outlet passes after grabbing a rebound
Downhill
Increases overall speed with the ball in transition
Flashy Passer
Gives an additional boost to player's Takeover meter after completing an assist with a flashy passDefense/Rebounding

Pick Dodger
Improves a player's ability to navigate through screens effectively on defense
Pogo Stick
Improves the ability to attempt multiple blocks in succession
Trapper
Makes life difficult for the offensive players when trapped
Clamps
Boosts the ability to stay in front of the ball handler on the perimeter
Tireless Defender
Reduces energy lost when exerting efforts on defensePersonality

Alpha Dog
Enhances the ability to rally teammates
Reserved
A quiet player that generally keeps to oneself
Extremely Confident
Believes in own abilities and values personal success
Pat My Back
Responds best when patted on the back
Expressive
Not one to hide emotion during big momentsDunks
- 35 Standing dunk
- 95 Driving dunk
- 95 Flashy dunk
- 30 Alley-oop
- 15 Putback dunk
- 25 Crash
Layups
- 65 Driving layup
- 65 Spin layup
- 80 Hop step layup
- 99 Euro step layup
- 70 Floater
Jump shooting
- 81 Step through shot
- 36 Shot under basket
- 45 Shot close
- 29 Shot close left
- 44 Shot close middle
- 27 Shot close right
- 70 Shot mid
- 78 Spot up shot mid
- 47 Off screen shot mid
- 95 Shot 3pt
- 85 Spot up shot 3pt
- 45 Off screen shot 3pt
- 30 Contested jumper mid
- 75 Contested jumper 3pt
- 95 Stepback jumper mid
- 70 Stepback jumper 3pt
- 40 Spin jumper
- 25 Transition pull up 3pt
- 25 Drive pull up 3pt
- 10 Drive pull up mid
- 20 Use glass
Drive setup
- 5 Triple threat pump fake
- 25 Triple threat jab step
- 30 Triple threat idle
- 40 Triple threat shoot
- 40 Setup with sizeup
- 30 Setup with hesitation
- 30 No setup dribble
Driving
- 90 Drive
- 90 Spot up drive
- 90 Off screen drive
- 48 Drive right
- 40 Driving crossover
- 45 Driving spin
- 50 Driving step back
- 25 Driving half spin
- 35 Driving double crossover
- 25 Driving behind the back
- 35 Driving dribble hesitation
- 25 Driving in and out
- 80 No driving dribble move
- 75 Attack strong on drive
Freelance
- 95 Shoot
- 95 Touches
- 0 Roll vs. pop
- 55 Transition spot up
- 3 Iso vs. elite defender
- 27 Iso vs. good defender
- 41 Iso vs. average defender
- 82 Iso vs. poor defender
- 2 Play discipline
Post game
- 0 Post up
- 0 Post shimmy shot
- 0 Post face up
- 0 Post back down
- 0 Post aggressive backdown
- 0 Shoot from post
- 0 Post hook left
- 10 Post hook right
- 30 Post fade left
- 0 Post fade right
- 0 Post up and under
- 0 Post hop shot
- 0 Post step back shot
- 0 Post drive
- 0 Post spin
- 0 Post drop step
- 0 Post hop step
Passing
- 84 Dish to open man
- 45 Flashy pass
- 50 Alley oop pass
Defense
- 76 Pass interception
- 35 Take charge
- 78 On-ball steal
- 64 Contest shot
- 47 Block shot
- 42 Foul
- 30 Hard foul
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why do we have 3 copies of basically the exact same gilbert, with the same trash release...
the only reason anyone should grind for him is because you need him to lock in the golden age reward
Did you really have to put the silhouette of james bond like we know that his nickname is agent 0
first, not really a good card to grind for
I see a Tuxedo, where's the Gun?
Guns don't belong on a 2k card
exactly this is a christian friendly site, not a site for terrorist muslims like gamingkid
@JiNx.006505 is a HOF school threat
says the man who trolls on the internet on a dead site for a living
Lmfao you wish
but am i wrong tho?
Yes. Yes you are.
ok skool threat
Got you mad lmaoooo
ur right. Im trembling with rage. I cant stop thinking abt u. I want to seriously harm you and your family. I am currently doing everything in my power to get ur ip. What u said would drive anybody to the point of rage. Now thats sarcasm lmaoooo.
No, that's called mockery. Prime example of the type of pathetic shit that you pull and then act like you've won.
never acted like i won. assuming shit, is just the reason why ur always wrong.
like fr
and none of them are even useable at this point tbh
It's often like this. Only some of the easily obtainable cards are useful (for unlimited). Some ruby's or Amys are useful for limited.
Right now, I guess only the free TTO and TT rewards are top tier, but you have to be lucky to get them.
yeh tto rewards are pure luck they couldn't have made this glibert better than the PD so
ong