'07 Michael Sweetney amethyst card

'07 Michael Sweetney

Premium / IDOLS: Series II V.I.P.


General information

Position
C / PF
Height
6'8" (203cm)
Weight
275lbs (124kg)
Age
25
From
Georgetown
Plays
Post Up Low Post Up High P&R Roll Man Cutter

Hot Zones

Badges

0
0
31
12
'07 Michael Sweetney amethyst card

91 Overall

3336 Total attr.

81 Outside scoring

  • 95 Shot close
  • 88 Shot mid
  • 74 Shot 3pt
  • 25 Shot IQ
  • 85 Free throw
  • 85 Offensive consistency

92 Inside scoring

  • 92 Driving layup
  • 90 Standing dunk
  • 95 Driving dunk
  • 85 Draw foul
  • 90 Post moves
  • 92 Post hook
  • 92 Post fade
  • 85 Hands

94 Athleticism

  • 88 Speed
  • 88 Acceleration
  • 97 Vertical
  • 98 Strength
  • 90 Stamina
  • 90 Hustle
  • 95 Overall durability

65 Playmaking

  • 87 Speed with ball
  • 86 Ball handle
  • 75 Passing accuracy
  • 32 Passing vision
  • 60 Passing IQ

83 Defending

  • 90 Interior defense
  • 84 Perimeter defense
  • 80 Help defense IQ
  • 75 Pick & roll defense IQ
  • 90 Lateral quickness
  • 70 Pass perception
  • 83 Reaction time
  • 70 Steal
  • 80 Block
  • 84 Shot contest
  • 80 Defensive consistency

88 Rebounding

  • 87 Offensive rebound
  • 88 Defensive rebound

Finishing

Acrobat

Boosts the ability to hit high degree of difficulty layups

Backdown Punisher

Increases the chances of a player successfully backing down their opponent

Contact Finisher

Improves the ability to convert contact layups and dunks in traffi

Fancy Footwork

Improves a player's ability to beat defenders with an advanced layup or dunk gather

Fastbreak Finisher

Boosts player's Takeover meter when completing a dunk on a fastbreak

Giant Slayer

Heightens the effectiveness of layups over taller defenders

Relentless Finisher

Reduces the fatigue effects from continually finishing at the rim with contact

Showtime

Boosts team's Takeover meters after completing a highlight play

Consistent Finisher

Provides more explosive first steps out of tripple threat and size-ups

Cross-Key Scorer

Boosts the shot percentage for layups when moving across the paint

Deep Hooks

Boosts the shot percentage when shooting hooks from a deep distance

Dropstepper

Improves a player's ability to effectively use dropsteps in the post

Lob City Finisher

Improves the chances of completing a successfull alley-oop dunk/layup

Pick & Roller

Increases shot percentage as the roller in a pick & roll

Pro Touch

Gives an additional boost for having good layup timing

Putback Boss

Increases shot percentage when attempting a putback after an offensive rebound

Slithery Finisher

Improves a player's ability to avoid contact when attacking the rim

Shooting

Catch & Shoot

Boosts the chance of hitting a jump shot immediately after a catch

Deep Fades

Improves the chance of making a post fadeaway from deep range

Difficult Shots

Improves the ability to shoot difficult shots off the dribble

Hot Start

Improves player's shooting ability after making first shot until a miss occurs

Hot Zone Hunter

Boosts the shot percentage for attempts taken in a player's favorite spots

Pick & Popper

Elevates the shot percentage for an attempt taken off a pick and fade situation

Pump Fake Maestro

Decreases the penalty that comes from shooting after pump fakes

Playmaking

Post Spin Technician

Improves the ability of a post spin or drive to work effectively

Break Starter

Improves a player's ability to make effective outlet passes after grabbing a rebound

Downhill

Increases overall speed with the ball in transition

Dream Shake

Raises the chances that a defender bites when doing fakes in the posts

Pass Fake Maestro

Increases the effectiveness of pass fakes

Quick First Step

Provides more explosive first steps out of tripple threat and size-ups

Unpluckable

Reduces the chances of getting stripped by the defender

Defense/Rebounding

Intimidator

Intimidates offensive players causing them to miss shots more often

Pogo Stick

Improves the ability to attempt multiple blocks in succession

Rim Protector

Improves ability to block shots, gives boost to the Takeover meter for blocker/teammates

Box

Improves a player's ability to box out opponents

Brick Wall

Increases effectiveness of screens and drains energy from opponents on physical contact

Clamps

Boosts the ability to stay in front of the ball handler on the perimeter

Heart Crusher

Decreases opponents' Takeover meters when achieving a highlight play on defense

Interceptor

Increases chances at getting steals in passing lanes

Moving Truck

Strengthens a defender's ability to move people around in the post

Post Move Lockdown

Improves the defender's ability to defend post moves

Rebound Chaser

Improves a player's ability to chase down rebounds

Worm

Allows rebounders to swim or spin around box outs more easily

Personality

Alpha Dog

Enhances the ability to rally teammates

Enforcer

Adds more grit and toughness to a player

Dunks

  • 100 Standing dunk
  • 90 Driving dunk
  • 90 Flashy dunk
  • 100 Alley-oop
  • 80 Putback dunk
  • 0 Crash

Layups

  • 35 Driving layup
  • 10 Spin layup
  • 20 Hop step layup
  • 20 Euro step layup
  • 5 Floater

Jump shooting

  • 47 Step through shot
  • 54 Shot under basket
  • 90 Shot close
  • 11 Shot close left
  • 38 Shot close middle
  • 51 Shot close right
  • 90 Shot mid
  • 55 Spot up shot mid
  • 64 Off screen shot mid
  • 30 Shot 3pt
  • 5 Spot up shot 3pt
  • 0 Off screen shot 3pt
  • 60 Contested jumper mid
  • 65 Contested jumper 3pt
  • 35 Stepback jumper mid
  • 0 Stepback jumper 3pt
  • 10 Spin jumper
  • 0 Transition pull up 3pt
  • 0 Drive pull up 3pt
  • 0 Drive pull up mid
  • 15 Use glass

Drive setup

  • 55 Triple threat pump fake
  • 0 Triple threat jab step
  • 75 Triple threat idle
  • 0 Triple threat shoot
  • 0 Setup with sizeup
  • 20 Setup with hesitation
  • 80 No setup dribble

Driving

  • 30 Drive
  • 30 Spot up drive
  • 30 Off screen drive
  • 53 Drive right
  • 0 Driving crossover
  • 0 Driving spin
  • 0 Driving step back
  • 0 Driving half spin
  • 0 Driving double crossover
  • 0 Driving behind the back
  • 0 Driving dribble hesitation
  • 0 Driving in and out
  • 75 No driving dribble move
  • 80 Attack strong on drive

Freelance

  • 98 Shoot
  • 99 Touches
  • 99 Roll vs. pop
  • 0 Transition spot up
  • 2 Iso vs. elite defender
  • 23 Iso vs. good defender
  • 35 Iso vs. average defender
  • 70 Iso vs. poor defender
  • 99 Play discipline

Post game

  • 76 Post up
  • 20 Post shimmy shot
  • 35 Post face up
  • 50 Post back down
  • 40 Post aggressive backdown
  • 57 Shoot from post
  • 40 Post hook left
  • 30 Post hook right
  • 40 Post fade left
  • 0 Post fade right
  • 25 Post up and under
  • 10 Post hop shot
  • 10 Post step back shot
  • 20 Post drive
  • 25 Post spin
  • 40 Post drop step
  • 25 Post hop step

Passing

  • 20 Dish to open man
  • 30 Flashy pass
  • 10 Alley oop pass

Defense

  • 95 Pass interception
  • 10 Take charge
  • 85 On-ball steal
  • 94 Contest shot
  • 94 Block shot
  • 5 Foul
  • 5 Hard foul

Write a review...

Share your opinion of Michael Sweetney

Comments Sort by