99
Shot close
99
Shot mid
97
Shot 3pt
99
Shot IQ
99
Free throw
99
Offensive consistency
99
Driving layup
99
Standing dunk
99
Driving dunk
99
Draw foul
99
Post moves
99
Post hook
99
Post fade
99
Hands
97
Speed
97
Acceleration
99
Vertical
99
Strength
99
Stamina
99
Hustle
90
Overall durability
97
Speed with ball
97
Ball handle
97
Passing accuracy
97
Passing vision
97
Passing IQ
99
Interior defense
99
Perimeter defense
99
Help defense IQ
89
Pick & roll defense IQ
99
Lateral quickness
99
Pass perception
95
Reaction time
99
Steal
99
Block
95
Shot contest
99
Defensive consistency
99
Offensive rebound
99
Defensive rebound
Finishing
Boosts the ability to hit high degree of difficulty layups
Increases the chances of a player successfully backing down their opponent
Provides more explosive first steps out of tripple threat and size-ups
Improves the ability to convert contact layups and dunks in traffi
Boosts the shot percentage for layups when moving across the paint
Boosts the shot percentage when shooting hooks from a deep distance
Improves a player's ability to effectively use dropsteps in the post
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Boosts player's Takeover meter when completing a dunk on a fastbreak
Heightens the effectiveness of layups over taller defenders
Improves the chances of completing a successfull alley-oop dunk/layup
Increases shot percentage as the roller in a pick & roll
Gives an additional boost for having good layup timing
Increases shot percentage when attempting a putback after an offensive rebound
Reduces the fatigue effects from continually finishing at the rim with contact
Boosts team's Takeover meters after completing a highlight play
Improves a player's ability to avoid contact when attacking the rim
Increases the chance of hitting floaters and runners
Shooting
Boosts the chance of hitting a jump shot immediately after a catch
Increases the ability to knock down shots in clutch moments
Gives a boost to shots taken near the corner
Improves the chance of making a post fadeaway from deep range
Improves the ability to shoot difficult shots off the dribble
Increases the bonus given for consecutive excellent releases
Improves player's shooting ability after making first shot until a miss occurs
Boosts the shot percentage for attempts taken in a player's favorite spots
Improves a player's free throw percentage during the critical moments
Elevates the shot percentage for an attempt taken off a pick and fade situation
Decreases the penalty that comes from shooting after pump fakes
Extends the range from which a player can effectively shoot
Improves a player's ability to make shots when fatigued
Boosts shot percentages as shot attempts accrue throughout the game
Reduces the penalty suffered from mis-timed jump shot releases
Strengthens the player's ability to get the open off the ball
Playmaking
Increases the chances of successfully completing a pass from mid-air
Improves a player's ability to make effective outlet passes after grabbing a rebound
Boosts the shot percentage for open teammates on jump shots after catching a pass
Increases overall speed with the ball in transition
Raises the chances that a defender bites when doing fakes in the posts
Increases the effectiveness of pass fakes
Improves the ability of a post spin or drive to work effectively
Provides more explosive first steps out of tripple threat and size-ups
Improves a player's ability to start and stop with the ball
Reduces the chances of getting stripped by the defender
Improves the likelihood of freezing or dropping a defender during dribble moves
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Teammates receive an offensive attribute bonus when player is in the game
Reduces the amount of energy lost when performing dribble moves
Increases the likelihood that tough passes can get by the defense
Improves a player's ability to create space from defender
Improves a player's ability to break down their defender
Defense/Rebounding
Improves a player's ability to box out opponents
Increases effectiveness of screens and drains energy from opponents on physical contact
Raises the chances of getting a chase-down block
Boosts the ability to stay in front of the ball handler on the perimeter
Decreases opponents' Takeover meters when achieving a highlight play on defense
Increases chances at getting steals in passing lanes
Intimidates offensive players causing them to miss shots more often
Receives an earlier cue on the Read and React system while playing defense
Strengthens a defender's ability to move people around in the post
Improves a player's ability to bump and harass the offense off the ball
Improves a player's ability to navigate through screens effectively on defense
Improves a player's ability to steal the ball from a ball handler
Improves the ability to attempt multiple blocks in succession
Improves the defender's ability to defend post moves
Improves a player's ability to chase down rebounds
Improves ability to block shots, gives boost to the Takeover meter for blocker/teammates
Reduces energy lost when exerting efforts on defense
Makes life difficult for the offensive players when trapped
Allows rebounders to swim or spin around box outs more easily
Boosts the defensive abilities of teammates when in the game
Personality
Enhances the ability to rally teammates
Can have erratic behavior
99
Standing dunk
100
Driving dunk
100
Flashy dunk
95
Alley-oop
99
Putback dunk
6
Crash
46
Driving layup
40
Spin layup
41
Hop step layup
37
Euro step layup
41
Floater
39
Step through shot
70
Shot under basket
94
Shot close
45
Shot close left
15
Shot close middle
40
Shot close right
35
Shot mid
26
Spot up shot mid
67
Off screen shot mid
0
Shot 3pt
67
Spot up shot 3pt
32
Off screen shot 3pt
68
Contested jumper mid
99
Contested jumper 3pt
2
Stepback jumper mid
6
Stepback jumper 3pt
41
Spin jumper
0
Transition pull up 3pt
3
Drive pull up 3pt
1
Drive pull up mid
69
Use glass
38
Triple threat pump fake
18
Triple threat jab step
76
Triple threat idle
61
Triple threat shoot
15
Setup with sizeup
10
Setup with hesitation
83
No setup dribble
27
Drive
4
Spot up drive
4
Off screen drive
60
Drive right
25
Driving crossover
0
Driving spin
0
Driving step back
0
Driving half spin
0
Driving double crossover
0
Driving behind the back
0
Driving dribble hesitation
0
Driving in and out
35
No driving dribble move
43
Attack strong on drive
97
Shoot
97
Touches
0
Roll vs. pop
0
Transition spot up
1
Iso vs. elite defender
3
Iso vs. good defender
1
Iso vs. average defender
5
Iso vs. poor defender
2
Play discipline
99
Post up
50
Post shimmy shot
20
Post face up
25
Post back down
80
Post aggressive backdown
75
Shoot from post
50
Post hook left
50
Post hook right
50
Post fade left
50
Post fade right
0
Post up and under
0
Post hop shot
0
Post step back shot
65
Post drive
50
Post spin
99
Post drop step
50
Post hop step
32
Dish to open man
15
Flashy pass
0
Alley oop pass
100
Pass interception
0
Take charge
100
On-ball steal
100
Contest shot
100
Block shot
0
Foul
0
Hard foul
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yeah its kinda tough your missing out on a free invincible card
Especially bc I have grinded for the last 2 limited rewards which are kind of useless. At the same time 2k provides cards on the same level like Mikan or Nash which you could get in 1.5 h. However, limited is the only online mode which is fun to play. In unlimited, I only get matched against pros and get humiliated...