Plays
P&R Ball Handler
Isolation
99
Shot close
99
Shot mid
99
Shot 3pt
99
Shot IQ
99
Free throw
99
Offensive consistency
99
Driving layup
98
Standing dunk
99
Driving dunk
99
Draw foul
98
Post moves
98
Post hook
98
Post fade
99
Hands
99
Speed
99
Acceleration
99
Vertical
99
Strength
99
Stamina
99
Hustle
95
Overall durability
99
Speed with ball
99
Ball handle
99
Passing accuracy
99
Passing vision
99
Passing IQ
98
Interior defense
99
Perimeter defense
99
Help defense IQ
68
Pick & roll defense IQ
99
Lateral quickness
99
Pass perception
79
Reaction time
99
Steal
98
Block
79
Shot contest
99
Defensive consistency
98
Offensive rebound
98
Defensive rebound
Finishing
Boosts the ability to hit high degree of difficulty layups
Provides more explosive first steps out of tripple threat and size-ups
Improves the ability to convert contact layups and dunks in traffi
Boosts the shot percentage for layups when moving across the paint
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Boosts player's Takeover meter when completing a dunk on a fastbreak
Heightens the effectiveness of layups over taller defenders
Improves the chances of completing a successfull alley-oop dunk/layup
Gives an additional boost for having good layup timing
Increases shot percentage when attempting a putback after an offensive rebound
Reduces the fatigue effects from continually finishing at the rim with contact
Boosts team's Takeover meters after completing a highlight play
Improves a player's ability to avoid contact when attacking the rim
Increases the chance of hitting floaters and runners
Increases the chances of a player successfully backing down their opponent
Improves a player's ability to effectively use dropsteps in the post
Increases shot percentage as the roller in a pick & roll
Shooting
Boosts the chance of hitting a jump shot immediately after a catch
Increases the ability to knock down shots in clutch moments
Gives a boost to shots taken near the corner
Reduces the impact of a defender who is closing out
Improves the ability to shoot difficult shots off the dribble
Reduces the penalty suffered from mis-timed jump shot releases
Increases the bonus given for consecutive excellent releases
Improves player's shooting ability after making first shot until a miss occurs
Boosts the shot percentage for attempts taken in a player's favorite spots
Improves a player's free throw percentage during the critical moments
Elevates the shot percentage for an attempt taken off a pick and fade situation
Decreases the penalty that comes from shooting after pump fakes
Extends the range from which a player can effectively shoot
Strengthens the player's ability to get the open off the ball
Reduces the penalties for contested shots and bonuses for open shots
Improves a player's ability to make shots when fatigued
Boosts shot percentages as shot attempts accrue throughout the game
Improves the chance of making a post fadeaway from deep range
Playmaking
Improves the likelihood of freezing or dropping a defender during dribble moves
Increases the chances of successfully completing a pass from mid-air
Improves a player's ability to make effective outlet passes after grabbing a rebound
Boosts the shot percentage for open teammates on jump shots after catching a pass
Increases overall speed with the ball in transition
Raises the chances that a defender bites when doing fakes in the posts
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Teammates receive an offensive attribute bonus when player is in the game
Reduces the amount of energy lost when performing dribble moves
Increases the likelihood that tough passes can get by the defense
Increases the effectiveness of pass fakes
Improves the ability of a post spin or drive to work effectively
Provides more explosive first steps out of tripple threat and size-ups
Improves a player's ability to create space from defender
Improves a player's ability to start and stop with the ball
Reduces the chances of getting stripped by the defender
Improves the chances of completing a successful alley-oop pass
Improves a player's ability to break down their defender
Defense/Rebounding
Raises the chances of getting a chase-down block
Boosts the ability to stay in front of the ball handler on the perimeter
Decreases opponents' Takeover meters when achieving a highlight play on defense
Increases chances at getting steals in passing lanes
Intimidates offensive players causing them to miss shots more often
Receives an earlier cue on the Read and React system while playing defense
Improves a player's ability to bump and harass the offense off the ball
Improves a player's ability to navigate through screens effectively on defense
Improves a player's ability to steal the ball from a ball handler
Improves the ability to attempt multiple blocks in succession
Improves the defender's ability to defend post moves
Improves a player's ability to chase down rebounds
Reduces energy lost when exerting efforts on defense
Makes life difficult for the offensive players when trapped
Allows rebounders to swim or spin around box outs more easily
Boosts the defensive abilities of teammates when in the game
Improves a player's ability to box out opponents
Personality
Enhances the ability to rally teammates
Believes in own abilities and values personal success
A gym rat who is the hardest worker at all times
Responds best to tough love
Chill player who is not easily riled
40
Standing dunk
100
Driving dunk
100
Flashy dunk
65
Alley-oop
20
Putback dunk
75
Crash
75
Driving layup
80
Spin layup
95
Hop step layup
95
Euro step layup
80
Floater
94
Step through shot
34
Shot under basket
85
Shot close
6
Shot close left
3
Shot close middle
1
Shot close right
55
Shot mid
55
Spot up shot mid
40
Off screen shot mid
15
Shot 3pt
25
Spot up shot 3pt
25
Off screen shot 3pt
55
Contested jumper mid
30
Contested jumper 3pt
20
Stepback jumper mid
0
Stepback jumper 3pt
40
Spin jumper
0
Transition pull up 3pt
0
Drive pull up 3pt
10
Drive pull up mid
20
Use glass
10
Triple threat pump fake
55
Triple threat jab step
10
Triple threat idle
35
Triple threat shoot
60
Setup with sizeup
30
Setup with hesitation
20
No setup dribble
99
Drive
75
Spot up drive
75
Off screen drive
50
Drive right
80
Driving crossover
50
Driving spin
35
Driving step back
30
Driving half spin
50
Driving double crossover
20
Driving behind the back
70
Driving dribble hesitation
45
Driving in and out
85
No driving dribble move
75
Attack strong on drive
92
Shoot
99
Touches
45
Roll vs. pop
10
Transition spot up
35
Iso vs. elite defender
55
Iso vs. good defender
75
Iso vs. average defender
55
Iso vs. poor defender
0
Play discipline
0
Post up
0
Post shimmy shot
0
Post face up
0
Post back down
0
Post aggressive backdown
10
Shoot from post
0
Post hook left
0
Post hook right
20
Post fade left
0
Post fade right
0
Post up and under
0
Post hop shot
0
Post step back shot
0
Post drive
0
Post spin
0
Post drop step
0
Post hop step
45
Dish to open man
50
Flashy pass
35
Alley oop pass
99
Pass interception
0
Take charge
99
On-ball steal
99
Contest shot
95
Block shot
0
Foul
0
Hard foul
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https://2kmtcentral.com/21/lineups/user/1915640
even though he's Invincible there's literally no hype for DRose now just cuz of the height, wouldn't say the DRose base is anything spectacular at this point either
Card is amazing
OUCH MY KNEE!
Whose worth keeping? Him or MJ? Got wobbly knee mcgee today
2K, GIVE US PLAYERS WHO ACTUALLY DESERVED AN MVP LIKE THE LEGENDARY NEIL JOHNSTON!
My knee
the only thing not invincible were his knees