Plays
P&R Wing
Handoff
P&R Roll Man
95
Shot close
93
Shot mid
94
Shot 3pt
25
Shot IQ
88
Free throw
95
Offensive consistency
93
Driving layup
50
Standing dunk
95
Driving dunk
88
Draw foul
75
Post moves
75
Post hook
76
Post fade
95
Hands
95
Speed
95
Acceleration
95
Vertical
84
Strength
94
Stamina
95
Hustle
80
Overall durability
95
Speed with ball
90
Ball handle
90
Passing accuracy
80
Passing vision
92
Passing IQ
80
Interior defense
95
Perimeter defense
95
Help defense IQ
69
Pick & roll defense IQ
95
Lateral quickness
95
Pass perception
64
Reaction time
95
Steal
80
Block
64
Shot contest
95
Defensive consistency
74
Offensive rebound
81
Defensive rebound
Finishing
Boosts the ability to hit high degree of difficulty layups
Provides more explosive first steps out of tripple threat and size-ups
Improves the ability to convert contact layups and dunks in traffi
Boosts the shot percentage for layups when moving across the paint
Improves a player's ability to beat defenders with an advanced layup or dunk gather
Boosts player's Takeover meter when completing a dunk on a fastbreak
Heightens the effectiveness of layups over taller defenders
Gives an additional boost for having good layup timing
Reduces the fatigue effects from continually finishing at the rim with contact
Boosts team's Takeover meters after completing a highlight play
Improves a player's ability to avoid contact when attacking the rim
Increases the chances of a player successfully backing down their opponent
Improves the chances of completing a successfull alley-oop dunk/layup
Increases shot percentage when attempting a putback after an offensive rebound
Increases the chance of hitting floaters and runners
Shooting
Boosts the chance of hitting a jump shot immediately after a catch
Increases the ability to knock down shots in clutch moments
Gives a boost to shots taken near the corner
Reduces the impact of a defender who is closing out
Improves the ability to shoot difficult shots off the dribble
Reduces the penalty suffered from mis-timed jump shot releases
Increases the bonus given for consecutive excellent releases
Improves player's shooting ability after making first shot until a miss occurs
Boosts the shot percentage for attempts taken in a player's favorite spots
Extends the range from which a player can effectively shoot
Strengthens the player's ability to get the open off the ball
Improves a player's ability to make shots when fatigued
Boosts shot percentages as shot attempts accrue throughout the game
Improves the chance of making a post fadeaway from deep range
Improves a player's free throw percentage during the critical moments
Elevates the shot percentage for an attempt taken off a pick and fade situation
Decreases the penalty that comes from shooting after pump fakes
Playmaking
Improves the likelihood of freezing or dropping a defender during dribble moves
Improves a player's ability to make effective outlet passes after grabbing a rebound
Boosts the shot percentage for open teammates on jump shots after catching a pass
Increases overall speed with the ball in transition
Reduces the amount of energy lost when performing dribble moves
Increases the likelihood that tough passes can get by the defense
Increases the effectiveness of pass fakes
Provides more explosive first steps out of tripple threat and size-ups
Improves a player's ability to create space from defender
Improves a player's ability to start and stop with the ball
Reduces the chances of getting stripped by the defender
Increases the chances of successfully completing a pass from mid-air
Gives an additional boost to player's Takeover meter after completing an assist with a flashy pass
Teammates receive an offensive attribute bonus when player is in the game
Improves the ability of a post spin or drive to work effectively
Improves a player's ability to break down their defender
Defense/Rebounding
Improves a player's ability to box out opponents
Raises the chances of getting a chase-down block
Boosts the ability to stay in front of the ball handler on the perimeter
Decreases opponents' Takeover meters when achieving a highlight play on defense
Increases chances at getting steals in passing lanes
Intimidates offensive players causing them to miss shots more often
Receives an earlier cue on the Read and React system while playing defense
Improves a player's ability to bump and harass the offense off the ball
Improves a player's ability to navigate through screens effectively on defense
Improves a player's ability to steal the ball from a ball handler
Improves the ability to attempt multiple blocks in succession
Improves a player's ability to chase down rebounds
Reduces energy lost when exerting efforts on defense
Makes life difficult for the offensive players when trapped
Allows rebounders to swim or spin around box outs more easily
Boosts the defensive abilities of teammates when in the game
Personality
Enhances the ability to rally teammates
An outgoing and typically well-liked player
A gym rat who is the hardest worker at all times
Responds best to tough love
Not one to hide emotion during big moments
45
Standing dunk
95
Driving dunk
95
Flashy dunk
85
Alley-oop
15
Putback dunk
5
Crash
30
Driving layup
0
Spin layup
0
Hop step layup
0
Euro step layup
15
Floater
37
Step through shot
45
Shot under basket
30
Shot close
22
Shot close left
57
Shot close middle
21
Shot close right
20
Shot mid
60
Spot up shot mid
55
Off screen shot mid
30
Shot 3pt
99
Spot up shot 3pt
55
Off screen shot 3pt
36
Contested jumper mid
56
Contested jumper 3pt
5
Stepback jumper mid
0
Stepback jumper 3pt
20
Spin jumper
0
Transition pull up 3pt
0
Drive pull up 3pt
20
Drive pull up mid
15
Use glass
70
Triple threat pump fake
70
Triple threat jab step
10
Triple threat idle
0
Triple threat shoot
5
Setup with sizeup
5
Setup with hesitation
15
No setup dribble
60
Drive
35
Spot up drive
40
Off screen drive
75
Drive right
0
Driving crossover
0
Driving spin
0
Driving step back
0
Driving half spin
0
Driving double crossover
0
Driving behind the back
0
Driving dribble hesitation
0
Driving in and out
99
No driving dribble move
65
Attack strong on drive
70
Shoot
70
Touches
20
Roll vs. pop
20
Transition spot up
5
Iso vs. elite defender
5
Iso vs. good defender
15
Iso vs. average defender
25
Iso vs. poor defender
85
Play discipline
15
Post up
5
Post shimmy shot
35
Post face up
20
Post back down
10
Post aggressive backdown
70
Shoot from post
18
Post hook left
15
Post hook right
34
Post fade left
25
Post fade right
0
Post up and under
25
Post hop shot
0
Post step back shot
40
Post drive
35
Post spin
25
Post drop step
25
Post hop step
35
Dish to open man
10
Flashy pass
40
Alley oop pass
90
Pass interception
0
Take charge
90
On-ball steal
90
Contest shot
90
Block shot
5
Foul
5
Hard foul
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Top 10 SG for free pretty stressful challenge to do though, basically another DM PG13
L, BIGGEST BUST SINCE YAROSLAV KOROLEV!
An absolute insane card that can do anything and based on his Diamond last year this card will easily be insane. The only problem is his challenge is quite difficult and u don’t know when stop, while with Wiseman’s challenge u could know that ur done for right off rip. Overall tho, an absolute insane card that is easily a top SG in the game.
gerald wallace is much better get him instead, L
https://2kmtcentral.com/21/lineups/user/1915640